Add collision detection with octree

This commit is contained in:
2021-04-11 14:12:55 +02:00
parent 46b1ac233b
commit 1c2fc7b86b
21 changed files with 94 additions and 21 deletions
+2 -3
View File
@@ -75,12 +75,11 @@ namespace EvilSatellites.Objects
}
}
public void Accelerate()
public void Accelerate(Vector3 direction)
{
Vector3 acc = new Vector3(0f, 0f, -0.035f);
if (Math.Abs(Movement.X) < MaxSpeed.X && Math.Abs(Movement.Y) < MaxSpeed.Y && Math.Abs(Movement.Z) < MaxSpeed.Z)
{
Movement += acc;
Movement += direction;
}
}
}