More weapon and movement updates

This commit is contained in:
2021-04-11 20:43:29 +02:00
parent c989202d93
commit 15bfc8685f
8 changed files with 19 additions and 12 deletions
+1 -1
View File
@@ -76,7 +76,7 @@ namespace EvilSatellites.Weapons
{
sfxShoot.Play();
TimerStart = TimerEnd;
Projectile proj = new Projectile(Screen, _wielder.Position, _wielder.Rotation.Forward);
Projectile proj = new Projectile(Screen, _wielder.Position, _wielder.Rotation);
Screen.AddObject(proj);
}
}