More weapon and movement updates
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@@ -94,19 +94,19 @@ namespace EvilSatellites.Screens
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Vector3 move = new Vector3(0, 0, 0);
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if (Input.IsPressed(Keys.W))
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{
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move.Z = -0.035f;
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move.Z = -_player.Acceleration.Z;
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}
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if (Input.IsPressed(Keys.S))
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{
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move.Z = 0.035f;
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move.Z = _player.Acceleration.Z;
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}
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if (Input.IsPressed(Keys.A))
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{
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move.X = -0.035f;
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move.X = -_player.Acceleration.X;
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}
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if (Input.IsPressed(Keys.D))
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{
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move.X = 0.035f;
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move.X = _player.Acceleration.X;
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}
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if (Input.IsPressed(Keys.Left))
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{
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