Bug fixes
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@@ -22,7 +22,7 @@ namespace EvilSatellites.Screens
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private Quadtree<IGameObject> objtree = new Quadtree<IGameObject>(new Vector3(50000, 50000, 50000), 10, 20);
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private float Theta = 0;
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private Player _player;
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private Radar ObjectRadar;
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public Radar ObjectRadar;
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private SatelliteSpawner Spawner;
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private bool GameOver = false;
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public void Activate()
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