Bug fixes
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@@ -70,6 +70,7 @@ namespace EvilSatellites
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public void Update(GameTime gameTime)
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{
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Vibrations.Update((float)gameTime.ElapsedGameTime.TotalMilliseconds);
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Computer.Update(gameTime);
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if (_ToAdd.Count > 0)
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{
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foreach (var screen in _ToAdd)
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