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2021-04-10 14:08:20 +02:00
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commit 11ebd8db64
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using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Input;
namespace EvilSatellites
{
public interface IScreen
{
public void Activate();
public void Deactivate();
public void Update(GameTime gameTime);
public void HandleInput(GameTime gameTime, KeyboardState inputs);
ScreenManager Manager { get; set; }
ScreenState State { get; set; }
}
}