2021-04-11 17:09:57 +02:00
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<Project Sdk="Microsoft.NET.Sdk">
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2021-04-10 14:08:20 +02:00
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<PropertyGroup>
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<OutputType>WinExe</OutputType>
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<TargetFramework>net5.0</TargetFramework>
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<PublishReadyToRun>false</PublishReadyToRun>
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<TieredCompilation>false</TieredCompilation>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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</PropertyGroup>
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2021-04-21 14:14:14 +02:00
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<OutputPath>d:\EvilSatellites\</OutputPath>
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</PropertyGroup>
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2021-04-10 14:08:20 +02:00
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<ItemGroup>
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<None Remove="Icon.ico" />
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<None Remove="Icon.bmp" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Icon.ico" />
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<EmbeddedResource Include="Icon.bmp" />
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</ItemGroup>
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<ItemGroup>
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<MonoGameContentReference Include="Content\Content.mgcb" />
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</ItemGroup>
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<ItemGroup>
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<TrimmerRootAssembly Include="Microsoft.Xna.Framework.Content.ContentTypeReader" Visible="false" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="CppSharp.Runtime">
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2021-04-23 15:07:50 +02:00
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<HintPath>..\..\synthy\Synthy\bin\Debug\netstandard2.1\CppSharp.Runtime.dll</HintPath>
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2021-04-10 14:08:20 +02:00
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</Reference>
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<Reference Include="Synthizer.Net">
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2021-04-23 15:07:50 +02:00
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<HintPath>..\..\synthy\Synthy\bin\Debug\netstandard2.1\Synthizer.Net.dll</HintPath>
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2021-04-10 14:08:20 +02:00
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</Reference>
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<Reference Include="Synthy">
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2021-04-23 15:07:50 +02:00
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<HintPath>..\..\synthy\Synthy\bin\Debug\netstandard2.1\Synthy.dll</HintPath>
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2021-04-10 14:08:20 +02:00
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</Reference>
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</ItemGroup>
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</Project>
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