Files
chat_grid/client/src/audio/radioStationRuntime.ts

346 lines
11 KiB
TypeScript

import { HEARING_RADIUS, type WorldItem } from '../state/gameState';
import { EFFECT_IDS, clampEffectLevel, connectEffectChain, disconnectEffectRuntime, type EffectId, type EffectRuntime } from './effects';
import { AudioEngine } from './audioEngine';
import { resolveSpatialMix } from './spatial';
export const RADIO_CHANNEL_OPTIONS = ['stereo', 'mono', 'left', 'right'] as const;
export type RadioChannelMode = (typeof RADIO_CHANNEL_OPTIONS)[number];
type SharedRadioSource = {
streamUrl: string;
element: HTMLAudioElement;
source: MediaElementAudioSourceNode;
refCount: number;
};
type ItemRadioOutput = {
streamUrl: string;
channel: RadioChannelMode;
sharedSource: MediaElementAudioSourceNode;
sourceInput: GainNode;
channelSplitter: ChannelSplitterNode | null;
channelMerger: ChannelMergerNode | null;
channelLeftGain: GainNode | null;
channelRightGain: GainNode | null;
effectInput: GainNode;
effectRuntime: EffectRuntime | null;
effect: EffectId;
effectValue: number;
gain: GainNode;
panner: StereoPannerNode | null;
};
export function normalizeRadioEffect(effect: unknown): EffectId {
if (typeof effect !== 'string') return 'off';
const normalized = effect.trim().toLowerCase() as EffectId;
return EFFECT_IDS.has(normalized) ? normalized : 'off';
}
export function normalizeRadioEffectValue(effectValue: unknown): number {
if (typeof effectValue !== 'number' || !Number.isFinite(effectValue)) {
return 50;
}
return clampEffectLevel(effectValue);
}
export function normalizeRadioChannel(channel: unknown): RadioChannelMode {
if (typeof channel !== 'string') return 'stereo';
const normalized = channel.trim().toLowerCase() as RadioChannelMode;
return (RADIO_CHANNEL_OPTIONS as readonly string[]).includes(normalized) ? normalized : 'stereo';
}
function connectRadioChannelSource(
audioCtx: AudioContext,
sharedSource: MediaElementAudioSourceNode,
channel: RadioChannelMode,
destination: GainNode,
): {
sourceInput: GainNode;
channelSplitter: ChannelSplitterNode | null;
channelMerger: ChannelMergerNode | null;
channelLeftGain: GainNode | null;
channelRightGain: GainNode | null;
} {
const sourceInput = audioCtx.createGain();
sourceInput.gain.value = 1;
if (channel === 'stereo') {
sharedSource.connect(sourceInput);
sourceInput.connect(destination);
return {
sourceInput,
channelSplitter: null,
channelMerger: null,
channelLeftGain: null,
channelRightGain: null,
};
}
const splitter = audioCtx.createChannelSplitter(2);
const merger = audioCtx.createChannelMerger(1);
sharedSource.connect(splitter);
let leftGain: GainNode | null = null;
let rightGain: GainNode | null = null;
if (channel === 'mono') {
leftGain = audioCtx.createGain();
rightGain = audioCtx.createGain();
leftGain.gain.value = 0.5;
rightGain.gain.value = 0.5;
splitter.connect(leftGain, 0);
splitter.connect(rightGain, 1);
leftGain.connect(merger, 0, 0);
rightGain.connect(merger, 0, 0);
} else if (channel === 'left') {
splitter.connect(merger, 0, 0);
} else {
splitter.connect(merger, 1, 0);
}
merger.connect(sourceInput);
sourceInput.connect(destination);
return {
sourceInput,
channelSplitter: splitter,
channelMerger: merger,
channelLeftGain: leftGain,
channelRightGain: rightGain,
};
}
function freshStreamUrl(streamUrl: string): string {
const separator = streamUrl.includes('?') ? '&' : '?';
return `${streamUrl}${separator}chgrid_start=${Date.now()}`;
}
type RadioSpatialConfig = {
range: number;
directional: boolean;
facingDeg: number;
};
export class RadioStationRuntime {
private readonly sharedRadioSources = new Map<string, SharedRadioSource>();
private readonly itemRadioOutputs = new Map<string, ItemRadioOutput>();
private layerEnabled = true;
constructor(
private readonly audio: AudioEngine,
private readonly getSpatialConfig: (item: WorldItem) => RadioSpatialConfig,
) {}
cleanup(itemId: string): void {
const output = this.itemRadioOutputs.get(itemId);
if (!output) return;
if (output.channelSplitter) {
try {
output.sharedSource.disconnect(output.channelSplitter);
} catch {
// Ignore stale graph disconnects.
}
} else {
try {
output.sharedSource.disconnect(output.sourceInput);
} catch {
// Ignore stale graph disconnects.
}
}
output.channelLeftGain?.disconnect();
output.channelRightGain?.disconnect();
output.channelSplitter?.disconnect();
output.channelMerger?.disconnect();
output.sourceInput.disconnect();
output.effectInput.disconnect();
disconnectEffectRuntime(output.effectRuntime);
output.gain.disconnect();
output.panner?.disconnect();
this.itemRadioOutputs.delete(itemId);
this.releaseSharedSource(output.streamUrl);
}
cleanupAll(): void {
for (const id of Array.from(this.itemRadioOutputs.keys())) {
this.cleanup(id);
}
}
async setLayerEnabled(enabled: boolean, items: Iterable<WorldItem>): Promise<void> {
this.layerEnabled = enabled;
if (!enabled) {
this.cleanupAll();
return;
}
await this.sync(items);
}
async sync(items: Iterable<WorldItem>): Promise<void> {
if (!this.layerEnabled) {
this.cleanupAll();
return;
}
const validIds = new Set<string>();
for (const item of items) {
if (item.type !== 'radio_station') continue;
validIds.add(item.id);
await this.ensureRuntime(item);
}
for (const id of Array.from(this.itemRadioOutputs.keys())) {
if (!validIds.has(id)) {
this.cleanup(id);
}
}
}
updateSpatialAudio(items: Map<string, WorldItem>, playerPosition: { x: number; y: number }): void {
if (!this.layerEnabled) return;
const audioCtx = this.audio.context;
if (!audioCtx) return;
for (const [itemId, output] of this.itemRadioOutputs.entries()) {
const item = items.get(itemId);
if (!item || item.type !== 'radio_station') {
this.cleanup(itemId);
continue;
}
const streamUrl = String(item.params.streamUrl ?? '').trim();
const enabled = item.params.enabled !== false;
const mediaVolume = Number(item.params.mediaVolume ?? 50);
const normalizedVolume = Number.isFinite(mediaVolume) ? Math.max(0, Math.min(100, mediaVolume)) / 100 : 0.5;
const effect = normalizeRadioEffect(item.params.mediaEffect);
const effectValue = normalizeRadioEffectValue(item.params.mediaEffectValue);
this.applyEffect(output, audioCtx, effect, effectValue);
if (!streamUrl || !enabled) {
output.gain.gain.linearRampToValueAtTime(0, audioCtx.currentTime + 0.05);
continue;
}
const spatialConfig = this.getSpatialConfig(item);
const mix = resolveSpatialMix({
dx: item.x - playerPosition.x,
dy: item.y - playerPosition.y,
range: Math.max(1, spatialConfig.range || HEARING_RADIUS),
baseGain: normalizedVolume,
nearFieldDistance: 1,
nearFieldGain: 1,
nearFieldCenterPan: true,
directional: {
enabled: spatialConfig.directional,
facingDeg: spatialConfig.facingDeg,
coneDeg: 120,
rearGain: 0.4,
},
});
const gainValue = mix?.gain ?? 0;
const panValue = mix?.pan ?? 0;
output.gain.gain.linearRampToValueAtTime(gainValue, audioCtx.currentTime + 0.1);
if (output.panner) {
const resolvedPan = this.audio.getOutputMode() === 'mono' ? 0 : Math.max(-1, Math.min(1, panValue));
output.panner.pan.linearRampToValueAtTime(resolvedPan, audioCtx.currentTime + 0.1);
}
}
}
private applyEffect(
output: ItemRadioOutput,
audioCtx: AudioContext,
effect: EffectId,
effectValue: number,
): void {
if (output.effect === effect && output.effectValue === effectValue) {
return;
}
output.effectInput.disconnect();
disconnectEffectRuntime(output.effectRuntime);
output.effectRuntime = connectEffectChain(audioCtx, output.effectInput, output.gain, effect, effectValue);
output.effect = effect;
output.effectValue = effectValue;
}
private releaseSharedSource(streamUrl: string): void {
const shared = this.sharedRadioSources.get(streamUrl);
if (!shared) return;
shared.refCount -= 1;
if (shared.refCount > 0) return;
shared.element.pause();
shared.element.src = '';
shared.source.disconnect();
this.sharedRadioSources.delete(streamUrl);
}
private getOrCreateSharedSource(streamUrl: string): SharedRadioSource | null {
const existing = this.sharedRadioSources.get(streamUrl);
if (existing) {
existing.refCount += 1;
return existing;
}
const audioCtx = this.audio.context;
if (!audioCtx) return null;
const element = new Audio(freshStreamUrl(streamUrl));
element.crossOrigin = 'anonymous';
element.loop = true;
element.preload = 'none';
const source = audioCtx.createMediaElementSource(element);
void element.play().catch(() => undefined);
const shared: SharedRadioSource = {
streamUrl,
element,
source,
refCount: 1,
};
this.sharedRadioSources.set(streamUrl, shared);
return shared;
}
private async ensureRuntime(item: WorldItem): Promise<void> {
const streamUrl = String(item.params.streamUrl ?? '').trim();
if (!streamUrl) {
this.cleanup(item.id);
return;
}
await this.audio.ensureContext();
const audioCtx = this.audio.context;
if (!audioCtx) return;
const channel = normalizeRadioChannel(item.params.mediaChannel);
const existing = this.itemRadioOutputs.get(item.id);
if (existing && existing.streamUrl === streamUrl && existing.channel === channel) {
return;
}
if (existing) {
this.cleanup(item.id);
}
const shared = this.getOrCreateSharedSource(streamUrl);
if (!shared) return;
const gain = audioCtx.createGain();
gain.gain.value = 0;
const effectInput = audioCtx.createGain();
const channelSource = connectRadioChannelSource(audioCtx, shared.source, channel, effectInput);
const effect = normalizeRadioEffect(item.params.mediaEffect);
const effectValue = normalizeRadioEffectValue(item.params.mediaEffectValue);
const effectRuntime = connectEffectChain(audioCtx, effectInput, gain, effect, effectValue);
let panner: StereoPannerNode | null = null;
if (this.audio.supportsStereoPanner()) {
panner = audioCtx.createStereoPanner();
gain.connect(panner).connect(audioCtx.destination);
} else {
gain.connect(audioCtx.destination);
}
this.itemRadioOutputs.set(item.id, {
streamUrl,
channel,
sharedSource: shared.source,
sourceInput: channelSource.sourceInput,
channelSplitter: channelSource.channelSplitter,
channelMerger: channelSource.channelMerger,
channelLeftGain: channelSource.channelLeftGain,
channelRightGain: channelSource.channelRightGain,
effectInput,
effectRuntime,
effect,
effectValue,
gain,
panner,
});
}
}