Refine reboot notices and sounds for in-progress state

This commit is contained in:
Jage9
2026-02-27 19:23:09 -05:00
parent 71a190866d
commit ef5fa024c0
5 changed files with 47 additions and 5 deletions

View File

@@ -1,5 +1,5 @@
// Maintainer-controlled web client version.
// Format: YYYY.MM.DD Rn (example: 2026.02.20 R2)
window.CHGRID_WEB_VERSION = "2026.02.27 R296";
window.CHGRID_WEB_VERSION = "2026.02.27 R297";
// Optional display timezone for timestamps. Falls back to America/Detroit if unset/invalid.
window.CHGRID_TIME_ZONE = "America/Detroit";

View File

@@ -883,7 +883,7 @@ function classifySystemMessageSound(message: string): keyof typeof SYSTEM_SOUND_
if (normalized.includes(' is now known as ') || normalized.startsWith('you are now known as ')) {
return 'notify';
}
if (normalized.startsWith('server rebooting in ') || normalized === 'server reboot already scheduled.') {
if (normalized.startsWith('server rebooting in ')) {
return 'notify';
}
return null;

View File

@@ -231,6 +231,11 @@ export function createOnMessageHandler(deps: MessageHandlerDeps): (message: Inco
deps.playSample(deps.ACTION_SOUND_URL, 1);
} else if (message.system) {
deps.pushChatMessage(message.message);
const normalized = message.message.trim().toLowerCase();
if (normalized === 'server reboot already in progress.') {
deps.audioUiBlip();
break;
}
const sound = deps.classifySystemMessageSound(message.message);
if (sound) {
deps.playSample(deps.SYSTEM_SOUND_URLS[sound], 1);