Refactor radio station audio runtime out of main

This commit is contained in:
Jage9
2026-02-21 02:37:29 -05:00
parent b8e85e4dbe
commit d070cc6504
2 changed files with 315 additions and 306 deletions

View File

@@ -0,0 +1,308 @@
import { HEARING_RADIUS, type WorldItem } from '../state/gameState';
import { EFFECT_IDS, clampEffectLevel, connectEffectChain, disconnectEffectRuntime, type EffectId, type EffectRuntime } from './effects';
import { AudioEngine } from './audioEngine';
export const RADIO_CHANNEL_OPTIONS = ['stereo', 'mono', 'left', 'right'] as const;
export type RadioChannelMode = (typeof RADIO_CHANNEL_OPTIONS)[number];
type SharedRadioSource = {
streamUrl: string;
element: HTMLAudioElement;
source: MediaElementAudioSourceNode;
refCount: number;
};
type ItemRadioOutput = {
streamUrl: string;
channel: RadioChannelMode;
sharedSource: MediaElementAudioSourceNode;
sourceInput: GainNode;
channelSplitter: ChannelSplitterNode | null;
channelMerger: ChannelMergerNode | null;
channelLeftGain: GainNode | null;
channelRightGain: GainNode | null;
effectInput: GainNode;
effectRuntime: EffectRuntime | null;
effect: EffectId;
effectValue: number;
gain: GainNode;
panner: StereoPannerNode | null;
};
export function normalizeRadioEffect(effect: unknown): EffectId {
if (typeof effect !== 'string') return 'off';
const normalized = effect.trim().toLowerCase() as EffectId;
return EFFECT_IDS.has(normalized) ? normalized : 'off';
}
export function normalizeRadioEffectValue(effectValue: unknown): number {
if (typeof effectValue !== 'number' || !Number.isFinite(effectValue)) {
return 50;
}
return clampEffectLevel(effectValue);
}
export function normalizeRadioChannel(channel: unknown): RadioChannelMode {
if (typeof channel !== 'string') return 'stereo';
const normalized = channel.trim().toLowerCase() as RadioChannelMode;
return (RADIO_CHANNEL_OPTIONS as readonly string[]).includes(normalized) ? normalized : 'stereo';
}
function connectRadioChannelSource(
audioCtx: AudioContext,
sharedSource: MediaElementAudioSourceNode,
channel: RadioChannelMode,
destination: GainNode,
): {
sourceInput: GainNode;
channelSplitter: ChannelSplitterNode | null;
channelMerger: ChannelMergerNode | null;
channelLeftGain: GainNode | null;
channelRightGain: GainNode | null;
} {
const sourceInput = audioCtx.createGain();
sourceInput.gain.value = 1;
if (channel === 'stereo') {
sharedSource.connect(sourceInput);
sourceInput.connect(destination);
return {
sourceInput,
channelSplitter: null,
channelMerger: null,
channelLeftGain: null,
channelRightGain: null,
};
}
const splitter = audioCtx.createChannelSplitter(2);
const merger = audioCtx.createChannelMerger(1);
sharedSource.connect(splitter);
let leftGain: GainNode | null = null;
let rightGain: GainNode | null = null;
if (channel === 'mono') {
leftGain = audioCtx.createGain();
rightGain = audioCtx.createGain();
leftGain.gain.value = 0.5;
rightGain.gain.value = 0.5;
splitter.connect(leftGain, 0);
splitter.connect(rightGain, 1);
leftGain.connect(merger, 0, 0);
rightGain.connect(merger, 0, 0);
} else if (channel === 'left') {
splitter.connect(merger, 0, 0);
} else {
splitter.connect(merger, 1, 0);
}
merger.connect(sourceInput);
sourceInput.connect(destination);
return {
sourceInput,
channelSplitter: splitter,
channelMerger: merger,
channelLeftGain: leftGain,
channelRightGain: rightGain,
};
}
export class RadioStationRuntime {
private readonly sharedRadioSources = new Map<string, SharedRadioSource>();
private readonly itemRadioOutputs = new Map<string, ItemRadioOutput>();
constructor(private readonly audio: AudioEngine) {}
cleanup(itemId: string): void {
const output = this.itemRadioOutputs.get(itemId);
if (!output) return;
if (output.channelSplitter) {
try {
output.sharedSource.disconnect(output.channelSplitter);
} catch {
// Ignore stale graph disconnects.
}
} else {
try {
output.sharedSource.disconnect(output.sourceInput);
} catch {
// Ignore stale graph disconnects.
}
}
output.channelLeftGain?.disconnect();
output.channelRightGain?.disconnect();
output.channelSplitter?.disconnect();
output.channelMerger?.disconnect();
output.sourceInput.disconnect();
output.effectInput.disconnect();
disconnectEffectRuntime(output.effectRuntime);
output.gain.disconnect();
output.panner?.disconnect();
this.itemRadioOutputs.delete(itemId);
this.releaseSharedSource(output.streamUrl);
}
cleanupAll(): void {
for (const id of Array.from(this.itemRadioOutputs.keys())) {
this.cleanup(id);
}
}
async sync(items: Iterable<WorldItem>): Promise<void> {
const validIds = new Set<string>();
for (const item of items) {
if (item.type !== 'radio_station') continue;
validIds.add(item.id);
await this.ensureRuntime(item);
}
for (const id of Array.from(this.itemRadioOutputs.keys())) {
if (!validIds.has(id)) {
this.cleanup(id);
}
}
}
updateSpatialAudio(items: Map<string, WorldItem>, playerPosition: { x: number; y: number }): void {
const audioCtx = this.audio.context;
if (!audioCtx) return;
for (const [itemId, output] of this.itemRadioOutputs.entries()) {
const item = items.get(itemId);
if (!item || item.type !== 'radio_station') {
this.cleanup(itemId);
continue;
}
const streamUrl = String(item.params.streamUrl ?? '').trim();
const enabled = item.params.enabled !== false;
const volume = Number(item.params.volume ?? 50);
const normalizedVolume = Number.isFinite(volume) ? Math.max(0, Math.min(100, volume)) / 100 : 0.5;
const effect = normalizeRadioEffect(item.params.effect);
const effectValue = normalizeRadioEffectValue(item.params.effectValue);
this.applyEffect(output, audioCtx, effect, effectValue);
if (!streamUrl || !enabled) {
output.gain.gain.linearRampToValueAtTime(0, audioCtx.currentTime + 0.05);
continue;
}
const dist = Math.hypot(item.x - playerPosition.x, item.y - playerPosition.y);
let gainValue = 0;
let panValue = 0;
if (dist < HEARING_RADIUS) {
gainValue = Math.pow(1 - dist / HEARING_RADIUS, 2);
panValue = Math.sin(((item.x - playerPosition.x) / HEARING_RADIUS) * (Math.PI / 2));
}
if (dist <= 1) {
gainValue = 1;
panValue = 0;
}
output.gain.gain.linearRampToValueAtTime(gainValue * normalizedVolume, audioCtx.currentTime + 0.1);
if (output.panner) {
const resolvedPan = Math.max(-1, Math.min(1, panValue));
output.panner.pan.linearRampToValueAtTime(resolvedPan, audioCtx.currentTime + 0.1);
}
}
}
private applyEffect(
output: ItemRadioOutput,
audioCtx: AudioContext,
effect: EffectId,
effectValue: number,
): void {
if (output.effect === effect && output.effectValue === effectValue) {
return;
}
output.effectInput.disconnect();
disconnectEffectRuntime(output.effectRuntime);
output.effectRuntime = connectEffectChain(audioCtx, output.effectInput, output.gain, effect, effectValue);
output.effect = effect;
output.effectValue = effectValue;
}
private releaseSharedSource(streamUrl: string): void {
const shared = this.sharedRadioSources.get(streamUrl);
if (!shared) return;
shared.refCount -= 1;
if (shared.refCount > 0) return;
shared.element.pause();
shared.element.src = '';
shared.source.disconnect();
this.sharedRadioSources.delete(streamUrl);
}
private getOrCreateSharedSource(streamUrl: string): SharedRadioSource | null {
const existing = this.sharedRadioSources.get(streamUrl);
if (existing) {
existing.refCount += 1;
return existing;
}
const audioCtx = this.audio.context;
if (!audioCtx) return null;
const element = new Audio(streamUrl);
element.crossOrigin = 'anonymous';
element.loop = true;
element.preload = 'none';
const source = audioCtx.createMediaElementSource(element);
void element.play().catch(() => undefined);
const shared: SharedRadioSource = {
streamUrl,
element,
source,
refCount: 1,
};
this.sharedRadioSources.set(streamUrl, shared);
return shared;
}
private async ensureRuntime(item: WorldItem): Promise<void> {
const streamUrl = String(item.params.streamUrl ?? '').trim();
if (!streamUrl) {
this.cleanup(item.id);
return;
}
await this.audio.ensureContext();
const audioCtx = this.audio.context;
if (!audioCtx) return;
const channel = normalizeRadioChannel(item.params.channel);
const existing = this.itemRadioOutputs.get(item.id);
if (existing && existing.streamUrl === streamUrl && existing.channel === channel) {
return;
}
if (existing) {
this.cleanup(item.id);
}
const shared = this.getOrCreateSharedSource(streamUrl);
if (!shared) return;
const gain = audioCtx.createGain();
gain.gain.value = 0;
const effectInput = audioCtx.createGain();
const channelSource = connectRadioChannelSource(audioCtx, shared.source, channel, effectInput);
const effect = normalizeRadioEffect(item.params.effect);
const effectValue = normalizeRadioEffectValue(item.params.effectValue);
const effectRuntime = connectEffectChain(audioCtx, effectInput, gain, effect, effectValue);
let panner: StereoPannerNode | null = null;
if (this.audio.supportsStereoPanner()) {
panner = audioCtx.createStereoPanner();
gain.connect(panner).connect(audioCtx.destination);
} else {
gain.connect(audioCtx.destination);
}
this.itemRadioOutputs.set(item.id, {
streamUrl,
channel,
sharedSource: shared.source,
sourceInput: channelSource.sourceInput,
channelSplitter: channelSource.channelSplitter,
channelMerger: channelSource.channelMerger,
channelLeftGain: channelSource.channelLeftGain,
channelRightGain: channelSource.channelRightGain,
effectInput,
effectRuntime,
effect,
effectValue,
gain,
panner,
});
}
}

View File

@@ -4,18 +4,15 @@ import {
EFFECT_IDS, EFFECT_IDS,
EFFECT_SEQUENCE, EFFECT_SEQUENCE,
clampEffectLevel, clampEffectLevel,
connectEffectChain,
disconnectEffectRuntime,
type EffectId, type EffectId,
type EffectRuntime,
} from './audio/effects'; } from './audio/effects';
import { RADIO_CHANNEL_OPTIONS, RadioStationRuntime, normalizeRadioChannel, normalizeRadioEffect, normalizeRadioEffectValue } from './audio/radioStationRuntime';
import { applyTextInput } from './input/textInput'; import { applyTextInput } from './input/textInput';
import { type IncomingMessage, type OutgoingMessage } from './network/protocol'; import { type IncomingMessage, type OutgoingMessage } from './network/protocol';
import { SignalingClient } from './network/signalingClient'; import { SignalingClient } from './network/signalingClient';
import { CanvasRenderer } from './render/canvasRenderer'; import { CanvasRenderer } from './render/canvasRenderer';
import { import {
GRID_SIZE, GRID_SIZE,
HEARING_RADIUS,
MOVE_COOLDOWN_MS, MOVE_COOLDOWN_MS,
createInitialState, createInitialState,
getDirection, getDirection,
@@ -116,8 +113,6 @@ const EDITABLE_ITEM_PROPERTY_KEYS = new Set([
'sides', 'sides',
'number', 'number',
]); ]);
const RADIO_CHANNEL_OPTIONS = ['stereo', 'mono', 'left', 'right'] as const;
type RadioChannelMode = (typeof RADIO_CHANNEL_OPTIONS)[number];
const OPTION_ITEM_PROPERTY_VALUES: Partial<Record<string, string[]>> = { const OPTION_ITEM_PROPERTY_VALUES: Partial<Record<string, string[]>> = {
effect: EFFECT_SEQUENCE.map((effect) => effect.id), effect: EFFECT_SEQUENCE.map((effect) => effect.id),
channel: [...RADIO_CHANNEL_OPTIONS], channel: [...RADIO_CHANNEL_OPTIONS],
@@ -154,30 +149,7 @@ let outputMode = localStorage.getItem(AUDIO_OUTPUT_MODE_STORAGE_KEY) === 'mono'
let connecting = false; let connecting = false;
const messageBuffer: string[] = []; const messageBuffer: string[] = [];
let messageCursor = -1; let messageCursor = -1;
type SharedRadioSource = { const radioRuntime = new RadioStationRuntime(audio);
streamUrl: string;
element: HTMLAudioElement;
source: MediaElementAudioSourceNode;
refCount: number;
};
type ItemRadioOutput = {
streamUrl: string;
channel: RadioChannelMode;
sharedSource: MediaElementAudioSourceNode;
sourceInput: GainNode;
channelSplitter: ChannelSplitterNode | null;
channelMerger: ChannelMergerNode | null;
channelLeftGain: GainNode | null;
channelRightGain: GainNode | null;
effectInput: GainNode;
effectRuntime: EffectRuntime | null;
effect: EffectId;
effectValue: number;
gain: GainNode;
panner: StereoPannerNode | null;
};
const sharedRadioSources = new Map<string, SharedRadioSource>();
const itemRadioOutputs = new Map<string, ItemRadioOutput>();
let replaceTextOnNextType = false; let replaceTextOnNextType = false;
let pendingEscapeDisconnect = false; let pendingEscapeDisconnect = false;
@@ -501,277 +473,6 @@ function openItemPropertyOptionSelect(item: WorldItem, key: string): void {
audio.sfxUiBlip(); audio.sfxUiBlip();
} }
function releaseSharedRadioSource(streamUrl: string): void {
const shared = sharedRadioSources.get(streamUrl);
if (!shared) return;
shared.refCount -= 1;
if (shared.refCount > 0) return;
shared.element.pause();
shared.element.src = '';
shared.source.disconnect();
sharedRadioSources.delete(streamUrl);
}
function getOrCreateSharedRadioSource(streamUrl: string): SharedRadioSource | null {
const existing = sharedRadioSources.get(streamUrl);
if (existing) {
existing.refCount += 1;
return existing;
}
const audioCtx = audio.context;
if (!audioCtx) return null;
const element = new Audio(streamUrl);
element.crossOrigin = 'anonymous';
element.loop = true;
element.preload = 'none';
const source = audioCtx.createMediaElementSource(element);
void element.play().catch(() => undefined);
const shared: SharedRadioSource = {
streamUrl,
element,
source,
refCount: 1,
};
sharedRadioSources.set(streamUrl, shared);
return shared;
}
function cleanupRadioRuntime(itemId: string): void {
const output = itemRadioOutputs.get(itemId);
if (!output) return;
if (output.channelSplitter) {
try {
output.sharedSource.disconnect(output.channelSplitter);
} catch {
// Ignore stale graph disconnects.
}
} else {
try {
output.sharedSource.disconnect(output.sourceInput);
} catch {
// Ignore stale graph disconnects.
}
}
output.channelLeftGain?.disconnect();
output.channelRightGain?.disconnect();
output.channelSplitter?.disconnect();
output.channelMerger?.disconnect();
output.sourceInput.disconnect();
output.effectInput.disconnect();
disconnectEffectRuntime(output.effectRuntime);
output.gain.disconnect();
output.panner?.disconnect();
itemRadioOutputs.delete(itemId);
releaseSharedRadioSource(output.streamUrl);
}
function normalizeRadioEffect(effect: unknown): EffectId {
if (typeof effect !== 'string') return 'off';
const normalized = effect.trim().toLowerCase() as EffectId;
return EFFECT_IDS.has(normalized) ? normalized : 'off';
}
function normalizeRadioEffectValue(effectValue: unknown): number {
if (typeof effectValue !== 'number' || !Number.isFinite(effectValue)) {
return 50;
}
return clampEffectLevel(effectValue);
}
function normalizeRadioChannel(channel: unknown): RadioChannelMode {
if (typeof channel !== 'string') return 'stereo';
const normalized = channel.trim().toLowerCase() as RadioChannelMode;
return (RADIO_CHANNEL_OPTIONS as readonly string[]).includes(normalized) ? normalized : 'stereo';
}
function connectRadioChannelSource(
audioCtx: AudioContext,
sharedSource: MediaElementAudioSourceNode,
channel: RadioChannelMode,
destination: GainNode,
): {
sourceInput: GainNode;
channelSplitter: ChannelSplitterNode | null;
channelMerger: ChannelMergerNode | null;
channelLeftGain: GainNode | null;
channelRightGain: GainNode | null;
} {
const sourceInput = audioCtx.createGain();
sourceInput.gain.value = 1;
if (channel === 'stereo') {
sharedSource.connect(sourceInput);
sourceInput.connect(destination);
return {
sourceInput,
channelSplitter: null,
channelMerger: null,
channelLeftGain: null,
channelRightGain: null,
};
}
const splitter = audioCtx.createChannelSplitter(2);
const merger = audioCtx.createChannelMerger(1);
sharedSource.connect(splitter);
let leftGain: GainNode | null = null;
let rightGain: GainNode | null = null;
if (channel === 'mono') {
leftGain = audioCtx.createGain();
rightGain = audioCtx.createGain();
leftGain.gain.value = 0.5;
rightGain.gain.value = 0.5;
splitter.connect(leftGain, 0);
splitter.connect(rightGain, 1);
leftGain.connect(merger, 0, 0);
rightGain.connect(merger, 0, 0);
} else if (channel === 'left') {
splitter.connect(merger, 0, 0);
} else {
splitter.connect(merger, 1, 0);
}
merger.connect(sourceInput);
sourceInput.connect(destination);
return {
sourceInput,
channelSplitter: splitter,
channelMerger: merger,
channelLeftGain: leftGain,
channelRightGain: rightGain,
};
}
function applyRadioEffect(
output: ItemRadioOutput,
audioCtx: AudioContext,
effect: EffectId,
effectValue: number,
): void {
if (output.effect === effect && output.effectValue === effectValue) {
return;
}
output.effectInput.disconnect();
disconnectEffectRuntime(output.effectRuntime);
output.effectRuntime = connectEffectChain(audioCtx, output.effectInput, output.gain, effect, effectValue);
output.effect = effect;
output.effectValue = effectValue;
}
function cleanupAllRadioRuntimes(): void {
for (const id of Array.from(itemRadioOutputs.keys())) {
cleanupRadioRuntime(id);
}
}
async function ensureRadioRuntime(item: WorldItem): Promise<void> {
const streamUrl = String(item.params.streamUrl ?? '').trim();
if (!streamUrl) {
cleanupRadioRuntime(item.id);
return;
}
await audio.ensureContext();
const audioCtx = audio.context;
if (!audioCtx) return;
const existing = itemRadioOutputs.get(item.id);
const channel = normalizeRadioChannel(item.params.channel);
if (existing && existing.streamUrl === streamUrl && existing.channel === channel) {
return;
}
if (existing) {
cleanupRadioRuntime(item.id);
}
const shared = getOrCreateSharedRadioSource(streamUrl);
if (!shared) return;
const gain = audioCtx.createGain();
gain.gain.value = 0;
const effectInput = audioCtx.createGain();
const channelSource = connectRadioChannelSource(audioCtx, shared.source, channel, effectInput);
const effect = normalizeRadioEffect(item.params.effect);
const effectValue = normalizeRadioEffectValue(item.params.effectValue);
const effectRuntime = connectEffectChain(audioCtx, effectInput, gain, effect, effectValue);
let panner: StereoPannerNode | null = null;
if (audio.supportsStereoPanner()) {
panner = audioCtx.createStereoPanner();
gain.connect(panner).connect(audioCtx.destination);
} else {
gain.connect(audioCtx.destination);
}
itemRadioOutputs.set(item.id, {
streamUrl,
channel,
sharedSource: shared.source,
sourceInput: channelSource.sourceInput,
channelSplitter: channelSource.channelSplitter,
channelMerger: channelSource.channelMerger,
channelLeftGain: channelSource.channelLeftGain,
channelRightGain: channelSource.channelRightGain,
effectInput,
effectRuntime,
effect,
effectValue,
gain,
panner,
});
}
async function syncRadioStationPlayback(): Promise<void> {
const validIds = new Set<string>();
for (const item of state.items.values()) {
if (item.type !== 'radio_station') continue;
validIds.add(item.id);
await ensureRadioRuntime(item);
}
for (const id of Array.from(itemRadioOutputs.keys())) {
if (!validIds.has(id)) {
cleanupRadioRuntime(id);
}
}
}
function updateRadioStationSpatialAudio(): void {
const audioCtx = audio.context;
if (!audioCtx) return;
for (const [itemId, output] of itemRadioOutputs.entries()) {
const item = state.items.get(itemId);
if (!item || item.type !== 'radio_station') {
cleanupRadioRuntime(itemId);
continue;
}
const streamUrl = String(item.params.streamUrl ?? '').trim();
const enabled = item.params.enabled !== false;
const volume = Number(item.params.volume ?? 50);
const normalizedVolume = Number.isFinite(volume) ? Math.max(0, Math.min(100, volume)) / 100 : 0.5;
const effect = normalizeRadioEffect(item.params.effect);
const effectValue = normalizeRadioEffectValue(item.params.effectValue);
applyRadioEffect(output, audioCtx, effect, effectValue);
if (!streamUrl || !enabled) {
output.gain.gain.linearRampToValueAtTime(0, audioCtx.currentTime + 0.05);
continue;
}
const dist = Math.hypot(item.x - state.player.x, item.y - state.player.y);
let gainValue = 0;
let panValue = 0;
if (dist < HEARING_RADIUS) {
gainValue = Math.pow(1 - dist / HEARING_RADIUS, 2);
panValue = Math.sin(((item.x - state.player.x) / HEARING_RADIUS) * (Math.PI / 2));
}
if (dist <= 1) {
gainValue = 1;
panValue = 0;
}
output.gain.gain.linearRampToValueAtTime(gainValue * normalizedVolume, audioCtx.currentTime + 0.1);
if (output.panner) {
const resolvedPan = Math.max(-1, Math.min(1, panValue));
output.panner.pan.linearRampToValueAtTime(resolvedPan, audioCtx.currentTime + 0.1);
}
}
}
function shouldReplaceCurrentText(code: string, key: string): boolean { function shouldReplaceCurrentText(code: string, key: string): boolean {
if (!replaceTextOnNextType) return false; if (!replaceTextOnNextType) return false;
if (code === 'ArrowLeft' || code === 'ArrowRight' || code === 'Home' || code === 'End') { if (code === 'ArrowLeft' || code === 'ArrowRight' || code === 'Home' || code === 'End') {
@@ -950,7 +651,7 @@ function gameLoop(): void {
if (!state.running) return; if (!state.running) return;
handleMovement(); handleMovement();
audio.updateSpatialAudio(peerManager.getPeers(), { x: state.player.x, y: state.player.y }); audio.updateSpatialAudio(peerManager.getPeers(), { x: state.player.x, y: state.player.y });
updateRadioStationSpatialAudio(); radioRuntime.updateSpatialAudio(state.items, { x: state.player.x, y: state.player.y });
state.cursorVisible = Math.floor(Date.now() / 500) % 2 === 0; state.cursorVisible = Math.floor(Date.now() / 500) % 2 === 0;
renderer.draw(state); renderer.draw(state);
requestAnimationFrame(gameLoop); requestAnimationFrame(gameLoop);
@@ -1137,7 +838,7 @@ function disconnect(): void {
stopLocalMedia(); stopLocalMedia();
peerManager.cleanupAll(); peerManager.cleanupAll();
cleanupAllRadioRuntimes(); radioRuntime.cleanupAll();
state.running = false; state.running = false;
state.keysPressed = {}; state.keysPressed = {};
state.peers.clear(); state.peers.clear();
@@ -1201,7 +902,7 @@ async function onMessage(message: IncomingMessage): Promise<void> {
carrierId: item.carrierId ?? null, carrierId: item.carrierId ?? null,
}); });
} }
await syncRadioStationPlayback(); await radioRuntime.sync(state.items.values());
gameLoop(); gameLoop();
break; break;
@@ -1304,14 +1005,14 @@ async function onMessage(message: IncomingMessage): Promise<void> {
updateStatus(`${key}: ${getItemPropertyValue(message.item, key)}`); updateStatus(`${key}: ${getItemPropertyValue(message.item, key)}`);
} }
} }
await syncRadioStationPlayback(); await radioRuntime.sync(state.items.values());
break; break;
} }
case 'item_remove': { case 'item_remove': {
state.items.delete(message.itemId); state.items.delete(message.itemId);
state.carriedItemId = getCarriedItem()?.id ?? null; state.carriedItemId = getCarriedItem()?.id ?? null;
cleanupRadioRuntime(message.itemId); radioRuntime.cleanup(message.itemId);
break; break;
} }