Refactor radio station audio runtime out of main
This commit is contained in:
308
client/src/audio/radioStationRuntime.ts
Normal file
308
client/src/audio/radioStationRuntime.ts
Normal file
@@ -0,0 +1,308 @@
|
||||
import { HEARING_RADIUS, type WorldItem } from '../state/gameState';
|
||||
import { EFFECT_IDS, clampEffectLevel, connectEffectChain, disconnectEffectRuntime, type EffectId, type EffectRuntime } from './effects';
|
||||
import { AudioEngine } from './audioEngine';
|
||||
|
||||
export const RADIO_CHANNEL_OPTIONS = ['stereo', 'mono', 'left', 'right'] as const;
|
||||
export type RadioChannelMode = (typeof RADIO_CHANNEL_OPTIONS)[number];
|
||||
|
||||
type SharedRadioSource = {
|
||||
streamUrl: string;
|
||||
element: HTMLAudioElement;
|
||||
source: MediaElementAudioSourceNode;
|
||||
refCount: number;
|
||||
};
|
||||
|
||||
type ItemRadioOutput = {
|
||||
streamUrl: string;
|
||||
channel: RadioChannelMode;
|
||||
sharedSource: MediaElementAudioSourceNode;
|
||||
sourceInput: GainNode;
|
||||
channelSplitter: ChannelSplitterNode | null;
|
||||
channelMerger: ChannelMergerNode | null;
|
||||
channelLeftGain: GainNode | null;
|
||||
channelRightGain: GainNode | null;
|
||||
effectInput: GainNode;
|
||||
effectRuntime: EffectRuntime | null;
|
||||
effect: EffectId;
|
||||
effectValue: number;
|
||||
gain: GainNode;
|
||||
panner: StereoPannerNode | null;
|
||||
};
|
||||
|
||||
export function normalizeRadioEffect(effect: unknown): EffectId {
|
||||
if (typeof effect !== 'string') return 'off';
|
||||
const normalized = effect.trim().toLowerCase() as EffectId;
|
||||
return EFFECT_IDS.has(normalized) ? normalized : 'off';
|
||||
}
|
||||
|
||||
export function normalizeRadioEffectValue(effectValue: unknown): number {
|
||||
if (typeof effectValue !== 'number' || !Number.isFinite(effectValue)) {
|
||||
return 50;
|
||||
}
|
||||
return clampEffectLevel(effectValue);
|
||||
}
|
||||
|
||||
export function normalizeRadioChannel(channel: unknown): RadioChannelMode {
|
||||
if (typeof channel !== 'string') return 'stereo';
|
||||
const normalized = channel.trim().toLowerCase() as RadioChannelMode;
|
||||
return (RADIO_CHANNEL_OPTIONS as readonly string[]).includes(normalized) ? normalized : 'stereo';
|
||||
}
|
||||
|
||||
function connectRadioChannelSource(
|
||||
audioCtx: AudioContext,
|
||||
sharedSource: MediaElementAudioSourceNode,
|
||||
channel: RadioChannelMode,
|
||||
destination: GainNode,
|
||||
): {
|
||||
sourceInput: GainNode;
|
||||
channelSplitter: ChannelSplitterNode | null;
|
||||
channelMerger: ChannelMergerNode | null;
|
||||
channelLeftGain: GainNode | null;
|
||||
channelRightGain: GainNode | null;
|
||||
} {
|
||||
const sourceInput = audioCtx.createGain();
|
||||
sourceInput.gain.value = 1;
|
||||
|
||||
if (channel === 'stereo') {
|
||||
sharedSource.connect(sourceInput);
|
||||
sourceInput.connect(destination);
|
||||
return {
|
||||
sourceInput,
|
||||
channelSplitter: null,
|
||||
channelMerger: null,
|
||||
channelLeftGain: null,
|
||||
channelRightGain: null,
|
||||
};
|
||||
}
|
||||
|
||||
const splitter = audioCtx.createChannelSplitter(2);
|
||||
const merger = audioCtx.createChannelMerger(1);
|
||||
sharedSource.connect(splitter);
|
||||
|
||||
let leftGain: GainNode | null = null;
|
||||
let rightGain: GainNode | null = null;
|
||||
if (channel === 'mono') {
|
||||
leftGain = audioCtx.createGain();
|
||||
rightGain = audioCtx.createGain();
|
||||
leftGain.gain.value = 0.5;
|
||||
rightGain.gain.value = 0.5;
|
||||
splitter.connect(leftGain, 0);
|
||||
splitter.connect(rightGain, 1);
|
||||
leftGain.connect(merger, 0, 0);
|
||||
rightGain.connect(merger, 0, 0);
|
||||
} else if (channel === 'left') {
|
||||
splitter.connect(merger, 0, 0);
|
||||
} else {
|
||||
splitter.connect(merger, 1, 0);
|
||||
}
|
||||
|
||||
merger.connect(sourceInput);
|
||||
sourceInput.connect(destination);
|
||||
return {
|
||||
sourceInput,
|
||||
channelSplitter: splitter,
|
||||
channelMerger: merger,
|
||||
channelLeftGain: leftGain,
|
||||
channelRightGain: rightGain,
|
||||
};
|
||||
}
|
||||
|
||||
export class RadioStationRuntime {
|
||||
private readonly sharedRadioSources = new Map<string, SharedRadioSource>();
|
||||
private readonly itemRadioOutputs = new Map<string, ItemRadioOutput>();
|
||||
|
||||
constructor(private readonly audio: AudioEngine) {}
|
||||
|
||||
cleanup(itemId: string): void {
|
||||
const output = this.itemRadioOutputs.get(itemId);
|
||||
if (!output) return;
|
||||
if (output.channelSplitter) {
|
||||
try {
|
||||
output.sharedSource.disconnect(output.channelSplitter);
|
||||
} catch {
|
||||
// Ignore stale graph disconnects.
|
||||
}
|
||||
} else {
|
||||
try {
|
||||
output.sharedSource.disconnect(output.sourceInput);
|
||||
} catch {
|
||||
// Ignore stale graph disconnects.
|
||||
}
|
||||
}
|
||||
output.channelLeftGain?.disconnect();
|
||||
output.channelRightGain?.disconnect();
|
||||
output.channelSplitter?.disconnect();
|
||||
output.channelMerger?.disconnect();
|
||||
output.sourceInput.disconnect();
|
||||
output.effectInput.disconnect();
|
||||
disconnectEffectRuntime(output.effectRuntime);
|
||||
output.gain.disconnect();
|
||||
output.panner?.disconnect();
|
||||
this.itemRadioOutputs.delete(itemId);
|
||||
this.releaseSharedSource(output.streamUrl);
|
||||
}
|
||||
|
||||
cleanupAll(): void {
|
||||
for (const id of Array.from(this.itemRadioOutputs.keys())) {
|
||||
this.cleanup(id);
|
||||
}
|
||||
}
|
||||
|
||||
async sync(items: Iterable<WorldItem>): Promise<void> {
|
||||
const validIds = new Set<string>();
|
||||
for (const item of items) {
|
||||
if (item.type !== 'radio_station') continue;
|
||||
validIds.add(item.id);
|
||||
await this.ensureRuntime(item);
|
||||
}
|
||||
for (const id of Array.from(this.itemRadioOutputs.keys())) {
|
||||
if (!validIds.has(id)) {
|
||||
this.cleanup(id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
updateSpatialAudio(items: Map<string, WorldItem>, playerPosition: { x: number; y: number }): void {
|
||||
const audioCtx = this.audio.context;
|
||||
if (!audioCtx) return;
|
||||
for (const [itemId, output] of this.itemRadioOutputs.entries()) {
|
||||
const item = items.get(itemId);
|
||||
if (!item || item.type !== 'radio_station') {
|
||||
this.cleanup(itemId);
|
||||
continue;
|
||||
}
|
||||
const streamUrl = String(item.params.streamUrl ?? '').trim();
|
||||
const enabled = item.params.enabled !== false;
|
||||
const volume = Number(item.params.volume ?? 50);
|
||||
const normalizedVolume = Number.isFinite(volume) ? Math.max(0, Math.min(100, volume)) / 100 : 0.5;
|
||||
const effect = normalizeRadioEffect(item.params.effect);
|
||||
const effectValue = normalizeRadioEffectValue(item.params.effectValue);
|
||||
this.applyEffect(output, audioCtx, effect, effectValue);
|
||||
if (!streamUrl || !enabled) {
|
||||
output.gain.gain.linearRampToValueAtTime(0, audioCtx.currentTime + 0.05);
|
||||
continue;
|
||||
}
|
||||
const dist = Math.hypot(item.x - playerPosition.x, item.y - playerPosition.y);
|
||||
let gainValue = 0;
|
||||
let panValue = 0;
|
||||
if (dist < HEARING_RADIUS) {
|
||||
gainValue = Math.pow(1 - dist / HEARING_RADIUS, 2);
|
||||
panValue = Math.sin(((item.x - playerPosition.x) / HEARING_RADIUS) * (Math.PI / 2));
|
||||
}
|
||||
if (dist <= 1) {
|
||||
gainValue = 1;
|
||||
panValue = 0;
|
||||
}
|
||||
output.gain.gain.linearRampToValueAtTime(gainValue * normalizedVolume, audioCtx.currentTime + 0.1);
|
||||
if (output.panner) {
|
||||
const resolvedPan = Math.max(-1, Math.min(1, panValue));
|
||||
output.panner.pan.linearRampToValueAtTime(resolvedPan, audioCtx.currentTime + 0.1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private applyEffect(
|
||||
output: ItemRadioOutput,
|
||||
audioCtx: AudioContext,
|
||||
effect: EffectId,
|
||||
effectValue: number,
|
||||
): void {
|
||||
if (output.effect === effect && output.effectValue === effectValue) {
|
||||
return;
|
||||
}
|
||||
output.effectInput.disconnect();
|
||||
disconnectEffectRuntime(output.effectRuntime);
|
||||
output.effectRuntime = connectEffectChain(audioCtx, output.effectInput, output.gain, effect, effectValue);
|
||||
output.effect = effect;
|
||||
output.effectValue = effectValue;
|
||||
}
|
||||
|
||||
private releaseSharedSource(streamUrl: string): void {
|
||||
const shared = this.sharedRadioSources.get(streamUrl);
|
||||
if (!shared) return;
|
||||
shared.refCount -= 1;
|
||||
if (shared.refCount > 0) return;
|
||||
shared.element.pause();
|
||||
shared.element.src = '';
|
||||
shared.source.disconnect();
|
||||
this.sharedRadioSources.delete(streamUrl);
|
||||
}
|
||||
|
||||
private getOrCreateSharedSource(streamUrl: string): SharedRadioSource | null {
|
||||
const existing = this.sharedRadioSources.get(streamUrl);
|
||||
if (existing) {
|
||||
existing.refCount += 1;
|
||||
return existing;
|
||||
}
|
||||
const audioCtx = this.audio.context;
|
||||
if (!audioCtx) return null;
|
||||
const element = new Audio(streamUrl);
|
||||
element.crossOrigin = 'anonymous';
|
||||
element.loop = true;
|
||||
element.preload = 'none';
|
||||
const source = audioCtx.createMediaElementSource(element);
|
||||
void element.play().catch(() => undefined);
|
||||
const shared: SharedRadioSource = {
|
||||
streamUrl,
|
||||
element,
|
||||
source,
|
||||
refCount: 1,
|
||||
};
|
||||
this.sharedRadioSources.set(streamUrl, shared);
|
||||
return shared;
|
||||
}
|
||||
|
||||
private async ensureRuntime(item: WorldItem): Promise<void> {
|
||||
const streamUrl = String(item.params.streamUrl ?? '').trim();
|
||||
if (!streamUrl) {
|
||||
this.cleanup(item.id);
|
||||
return;
|
||||
}
|
||||
await this.audio.ensureContext();
|
||||
const audioCtx = this.audio.context;
|
||||
if (!audioCtx) return;
|
||||
|
||||
const channel = normalizeRadioChannel(item.params.channel);
|
||||
const existing = this.itemRadioOutputs.get(item.id);
|
||||
if (existing && existing.streamUrl === streamUrl && existing.channel === channel) {
|
||||
return;
|
||||
}
|
||||
if (existing) {
|
||||
this.cleanup(item.id);
|
||||
}
|
||||
|
||||
const shared = this.getOrCreateSharedSource(streamUrl);
|
||||
if (!shared) return;
|
||||
|
||||
const gain = audioCtx.createGain();
|
||||
gain.gain.value = 0;
|
||||
const effectInput = audioCtx.createGain();
|
||||
const channelSource = connectRadioChannelSource(audioCtx, shared.source, channel, effectInput);
|
||||
const effect = normalizeRadioEffect(item.params.effect);
|
||||
const effectValue = normalizeRadioEffectValue(item.params.effectValue);
|
||||
const effectRuntime = connectEffectChain(audioCtx, effectInput, gain, effect, effectValue);
|
||||
let panner: StereoPannerNode | null = null;
|
||||
if (this.audio.supportsStereoPanner()) {
|
||||
panner = audioCtx.createStereoPanner();
|
||||
gain.connect(panner).connect(audioCtx.destination);
|
||||
} else {
|
||||
gain.connect(audioCtx.destination);
|
||||
}
|
||||
this.itemRadioOutputs.set(item.id, {
|
||||
streamUrl,
|
||||
channel,
|
||||
sharedSource: shared.source,
|
||||
sourceInput: channelSource.sourceInput,
|
||||
channelSplitter: channelSource.channelSplitter,
|
||||
channelMerger: channelSource.channelMerger,
|
||||
channelLeftGain: channelSource.channelLeftGain,
|
||||
channelRightGain: channelSource.channelRightGain,
|
||||
effectInput,
|
||||
effectRuntime,
|
||||
effect,
|
||||
effectValue,
|
||||
gain,
|
||||
panner,
|
||||
});
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user