Initial commit

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Jage9
2026-02-20 08:16:43 -05:00
commit b246c9a7fd
53 changed files with 9538 additions and 0 deletions

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import { HEARING_RADIUS } from '../state/gameState';
export type SpatialPeerRuntime = {
nickname: string;
x: number;
y: number;
gain?: GainNode;
panner?: StereoPannerNode;
audioElement?: HTMLAudioElement;
};
type SoundSpec = {
freq: number;
duration: number;
type?: OscillatorType;
gain?: number;
sourcePosition?: { x: number; y: number };
delay?: number;
};
type EffectId = 'reverb' | 'echo' | 'flanger' | 'high_pass' | 'low_pass' | 'off';
type OutputMode = 'stereo' | 'mono';
type EffectPreset = { id: EffectId; label: string; defaultValue: number };
const EFFECT_SEQUENCE: EffectPreset[] = [
{ id: 'reverb', label: 'Reverb', defaultValue: 50 },
{ id: 'echo', label: 'Echo', defaultValue: 50 },
{ id: 'flanger', label: 'Flanger', defaultValue: 50 },
{ id: 'high_pass', label: 'High Pass', defaultValue: 50 },
{ id: 'low_pass', label: 'Low Pass', defaultValue: 50 },
{ id: 'off', label: 'Off', defaultValue: 0 },
];
export class AudioEngine {
private audioCtx: AudioContext | null = null;
private sfxGainNode: GainNode | null = null;
private readonly sampleCache = new Map<string, AudioBuffer>();
private readonly sampleLoaders = new Map<string, Promise<AudioBuffer>>();
private outboundSource: MediaStreamAudioSourceNode | null = null;
private outboundInputGain: GainNode | null = null;
private outboundDestination: MediaStreamAudioDestinationNode | null = null;
private outboundEffectNodes: AudioNode[] = [];
private flangerLfo: OscillatorNode | null = null;
private flangerLfoGain: GainNode | null = null;
private outputMode: OutputMode = 'stereo';
private effectIndex = EFFECT_SEQUENCE.findIndex((effect) => effect.id === 'off');
private readonly effectValues: Record<EffectId, number> = {
reverb: 50,
echo: 50,
flanger: 50,
high_pass: 50,
low_pass: 50,
off: 0,
};
async ensureContext(): Promise<void> {
if (!this.audioCtx) {
const Ctor =
window.AudioContext ||
(window as Window & { webkitAudioContext?: typeof AudioContext }).webkitAudioContext;
if (!Ctor) return;
this.audioCtx = new Ctor();
this.sfxGainNode = this.audioCtx.createGain();
this.sfxGainNode.connect(this.audioCtx.destination);
}
if (this.audioCtx.state === 'suspended') {
await this.audioCtx.resume();
}
}
get context(): AudioContext | null {
return this.audioCtx;
}
supportsStereoPanner(): boolean {
return !!this.audioCtx && typeof this.audioCtx.createStereoPanner === 'function';
}
supportsSinkId(element: HTMLMediaElement): boolean {
return (
typeof (element as HTMLMediaElement & { setSinkId?: (id: string) => Promise<void> }).setSinkId ===
'function'
);
}
async configureOutboundStream(inputStream: MediaStream): Promise<MediaStream> {
await this.ensureContext();
if (!this.audioCtx) {
return inputStream;
}
if (this.outboundSource) {
this.outboundSource.disconnect();
}
this.outboundSource = this.audioCtx.createMediaStreamSource(inputStream);
if (!this.outboundInputGain) {
this.outboundInputGain = this.audioCtx.createGain();
}
if (!this.outboundDestination) {
this.outboundDestination = this.audioCtx.createMediaStreamDestination();
}
this.outboundSource.connect(this.outboundInputGain);
this.rebuildOutboundEffectGraph();
return this.outboundDestination.stream;
}
cycleOutboundEffect(): { id: EffectId; label: string } {
this.effectIndex = (this.effectIndex + 1) % EFFECT_SEQUENCE.length;
this.rebuildOutboundEffectGraph();
return EFFECT_SEQUENCE[this.effectIndex];
}
getCurrentEffect(): { id: EffectId; label: string; value: number; defaultValue: number } {
const effect = EFFECT_SEQUENCE[this.effectIndex];
return {
id: effect.id,
label: effect.label,
value: this.effectValues[effect.id],
defaultValue: effect.defaultValue,
};
}
adjustCurrentEffectLevel(step: number): { id: EffectId; label: string; value: number; defaultValue: number } | null {
const effect = EFFECT_SEQUENCE[this.effectIndex];
if (effect.id === 'off') {
return null;
}
const next = this.clampLevel(this.effectValues[effect.id] + step);
this.effectValues[effect.id] = next;
this.rebuildOutboundEffectGraph();
return {
id: effect.id,
label: effect.label,
value: next,
defaultValue: effect.defaultValue,
};
}
setEffectLevels(levels: Partial<Record<EffectId, number>>): void {
for (const effect of EFFECT_SEQUENCE) {
if (effect.id === 'off') continue;
const value = levels[effect.id];
if (typeof value !== 'number') continue;
this.effectValues[effect.id] = this.clampLevel(value);
}
this.rebuildOutboundEffectGraph();
}
getEffectLevels(): Record<EffectId, number> {
return { ...this.effectValues };
}
setOutputMode(mode: OutputMode): void {
this.outputMode = mode;
}
toggleOutputMode(): OutputMode {
this.outputMode = this.outputMode === 'stereo' ? 'mono' : 'stereo';
return this.outputMode;
}
async attachRemoteStream(
peer: SpatialPeerRuntime,
stream: MediaStream,
outputDeviceId: string,
): Promise<void> {
await this.ensureContext();
if (!this.audioCtx) return;
const audioElement = new Audio();
audioElement.srcObject = stream;
audioElement.muted = true;
if (outputDeviceId && this.supportsSinkId(audioElement)) {
const sinkTarget = audioElement as HTMLMediaElement & { setSinkId?: (id: string) => Promise<void> };
await sinkTarget.setSinkId?.(outputDeviceId);
}
await audioElement.play().catch(() => undefined);
document.body.appendChild(audioElement);
const sourceNode = this.audioCtx.createMediaStreamSource(stream);
const gainNode = this.audioCtx.createGain();
sourceNode.connect(gainNode);
let pannerNode: StereoPannerNode | undefined;
if (this.supportsStereoPanner()) {
pannerNode = this.audioCtx.createStereoPanner();
gainNode.connect(pannerNode).connect(this.audioCtx.destination);
} else {
gainNode.connect(this.audioCtx.destination);
}
peer.audioElement = audioElement;
peer.gain = gainNode;
peer.panner = pannerNode;
}
updateSpatialAudio(peers: Iterable<SpatialPeerRuntime>, playerPosition: { x: number; y: number }): void {
if (!this.audioCtx) return;
for (const peer of peers) {
if (!peer.gain) continue;
const dist = Math.hypot(peer.x - playerPosition.x, peer.y - playerPosition.y);
let gainValue = 0;
let panValue = 0;
if (dist < HEARING_RADIUS) {
gainValue = Math.pow(1 - dist / HEARING_RADIUS, 2);
panValue = Math.sin(((peer.x - playerPosition.x) / HEARING_RADIUS) * (Math.PI / 2));
}
if (dist < 1.5) gainValue = 1;
peer.gain.gain.linearRampToValueAtTime(gainValue, this.audioCtx.currentTime + 0.1);
if (peer.panner) {
const resolvedPan = this.outputMode === 'mono' ? 0 : Math.max(-1, Math.min(1, panValue));
peer.panner.pan.setValueAtTime(resolvedPan, this.audioCtx.currentTime);
}
}
}
sfxMove(player: { x: number; y: number }): void {
void player;
this.playSound({ freq: 165, duration: 0.05, type: 'triangle', gain: 0.13 });
}
sfxPeerMove(peer: { x: number; y: number }): void {
this.playSound({ freq: 330, duration: 0.05, type: 'triangle', gain: 0.12, sourcePosition: peer });
}
sfxLocate(peer: { x: number; y: number }): void {
this.playSound({ freq: 880, duration: 0.2, type: 'sine', gain: 0.5, sourcePosition: peer });
}
sfxUiConfirm(): void {
this.playSound({ freq: 880, duration: 0.1, gain: 0.5 });
}
sfxUiCancel(): void {
this.playSound({ freq: 440, duration: 0.1, type: 'sawtooth', gain: 0.3 });
}
sfxUiBlip(): void {
this.playSound({ freq: 660, duration: 0.05, type: 'triangle', gain: 0.35 });
}
sfxEffectLevel(isDefault: boolean): void {
this.playSound({ freq: isDefault ? 659.25 : 440, duration: 0.1, type: 'sine', gain: 0.35 });
}
sfxTileOccupantPing(): void {
this.playSound({ freq: 1320, duration: 0.12, type: 'sine', gain: 0.45 });
}
async playSpatialSample(url: string, sourcePosition: { x: number; y: number }, gain = 1): Promise<void> {
await this.ensureContext();
const { audioCtx, sfxGainNode } = this;
if (!audioCtx || !sfxGainNode) return;
const resolved = this.resolveSpatialMix(sourcePosition, gain);
if (!resolved) return;
try {
const buffer = await this.getSampleBuffer(url);
const source = audioCtx.createBufferSource();
source.buffer = buffer;
const gainNode = audioCtx.createGain();
gainNode.gain.value = resolved.gain;
source.connect(gainNode);
if (resolved.pan !== undefined && this.supportsStereoPanner() && this.outputMode === 'stereo') {
const panner = audioCtx.createStereoPanner();
panner.pan.setValueAtTime(resolved.pan, audioCtx.currentTime);
gainNode.connect(panner).connect(sfxGainNode);
} else {
gainNode.connect(sfxGainNode);
}
source.start();
} catch {
// Ignore sample decode/load errors.
}
}
async playSample(url: string, gain = 1): Promise<void> {
await this.ensureContext();
const { audioCtx, sfxGainNode } = this;
if (!audioCtx || !sfxGainNode) return;
if (gain <= 0) return;
try {
const buffer = await this.getSampleBuffer(url);
const source = audioCtx.createBufferSource();
source.buffer = buffer;
const gainNode = audioCtx.createGain();
gainNode.gain.value = gain;
source.connect(gainNode).connect(sfxGainNode);
source.start();
} catch {
// Ignore sample decode/load errors.
}
}
cleanupPeerAudio(peer: SpatialPeerRuntime): void {
peer.audioElement?.remove();
peer.gain?.disconnect();
peer.panner?.disconnect();
}
private rebuildOutboundEffectGraph(): void {
if (!this.audioCtx || !this.outboundInputGain || !this.outboundDestination) {
return;
}
this.cleanupEffectNodes();
this.outboundInputGain.disconnect();
const effect = EFFECT_SEQUENCE[this.effectIndex].id;
const effectMix = this.effectValues[effect] / 100;
if (effect === 'off') {
this.outboundInputGain.connect(this.outboundDestination);
return;
}
if (effect === 'high_pass' || effect === 'low_pass') {
const filter = this.audioCtx.createBiquadFilter();
filter.type = effect === 'high_pass' ? 'highpass' : 'lowpass';
if (effect === 'high_pass') {
filter.frequency.value = 120 + effectMix * 7000;
} else {
filter.frequency.value = 7800 - effectMix * 7600;
}
filter.Q.value = 0.7 + effectMix * 8;
this.outboundInputGain.connect(filter);
filter.connect(this.outboundDestination);
this.outboundEffectNodes.push(filter);
return;
}
if (effect === 'echo') {
const delay = this.audioCtx.createDelay(1);
delay.delayTime.value = 0.04 + effectMix * 0.76;
const feedback = this.audioCtx.createGain();
feedback.gain.value = 0.04 + effectMix * 0.88;
const wetGain = this.audioCtx.createGain();
wetGain.gain.value = 0.08 + effectMix * 0.92;
const dryGain = this.audioCtx.createGain();
dryGain.gain.value = 1 - effectMix * 0.85;
this.outboundInputGain.connect(dryGain);
dryGain.connect(this.outboundDestination);
this.outboundInputGain.connect(delay);
delay.connect(wetGain);
wetGain.connect(this.outboundDestination);
delay.connect(feedback);
feedback.connect(delay);
this.outboundEffectNodes.push(delay, feedback, wetGain, dryGain);
return;
}
if (effect === 'reverb') {
const convolver = this.audioCtx.createConvolver();
convolver.buffer = this.createImpulseResponse(0.4 + effectMix * 4.2, 1 + effectMix * 3.6);
const wetGain = this.audioCtx.createGain();
wetGain.gain.value = 0.06 + effectMix * 0.94;
const dryGain = this.audioCtx.createGain();
dryGain.gain.value = 1 - effectMix * 0.8;
this.outboundInputGain.connect(dryGain);
dryGain.connect(this.outboundDestination);
this.outboundInputGain.connect(convolver);
convolver.connect(wetGain);
wetGain.connect(this.outboundDestination);
this.outboundEffectNodes.push(convolver, wetGain, dryGain);
return;
}
const delay = this.audioCtx.createDelay(0.05);
delay.delayTime.value = 0.0005 + effectMix * 0.012;
const feedback = this.audioCtx.createGain();
feedback.gain.value = 0.04 + effectMix * 0.9;
const wetGain = this.audioCtx.createGain();
wetGain.gain.value = 0.05 + effectMix * 0.95;
const dryGain = this.audioCtx.createGain();
dryGain.gain.value = 1 - effectMix * 0.82;
const lfo = this.audioCtx.createOscillator();
lfo.type = 'sine';
lfo.frequency.value = 0.05 + effectMix * 1.8;
const lfoGain = this.audioCtx.createGain();
lfoGain.gain.value = 0.0002 + effectMix * 0.015;
lfo.connect(lfoGain);
lfoGain.connect(delay.delayTime);
lfo.start();
this.outboundInputGain.connect(dryGain);
dryGain.connect(this.outboundDestination);
this.outboundInputGain.connect(delay);
delay.connect(wetGain);
wetGain.connect(this.outboundDestination);
delay.connect(feedback);
feedback.connect(delay);
this.flangerLfo = lfo;
this.flangerLfoGain = lfoGain;
this.outboundEffectNodes.push(delay, feedback, wetGain, lfoGain, dryGain);
}
private cleanupEffectNodes(): void {
for (const node of this.outboundEffectNodes) {
node.disconnect();
}
this.outboundEffectNodes = [];
if (this.flangerLfo) {
this.flangerLfo.stop();
this.flangerLfo.disconnect();
this.flangerLfo = null;
}
if (this.flangerLfoGain) {
this.flangerLfoGain.disconnect();
this.flangerLfoGain = null;
}
}
private createImpulseResponse(duration: number, decay: number): AudioBuffer {
if (!this.audioCtx) {
throw new Error('Audio context not initialized');
}
const length = Math.floor(this.audioCtx.sampleRate * duration);
const impulse = this.audioCtx.createBuffer(2, length, this.audioCtx.sampleRate);
for (let channel = 0; channel < impulse.numberOfChannels; channel += 1) {
const data = impulse.getChannelData(channel);
for (let i = 0; i < length; i += 1) {
const noise = Math.random() * 2 - 1;
data[i] = noise * Math.pow(1 - i / length, decay);
}
}
return impulse;
}
private clampLevel(value: number): number {
const clamped = Math.max(0, Math.min(100, value));
return Math.round(clamped / 5) * 5;
}
private playSound(spec: SoundSpec): void {
const { audioCtx, sfxGainNode } = this;
if (!audioCtx || !sfxGainNode) return;
const baseGain = spec.gain ?? 1;
const resolved = this.resolveSpatialMix(spec.sourcePosition, baseGain);
if (!resolved) return;
const finalGain = resolved.gain;
const panValue = resolved.pan;
if (finalGain <= 0) return;
const startTime = audioCtx.currentTime + (spec.delay ?? 0);
const oscillator = audioCtx.createOscillator();
oscillator.type = spec.type ?? 'sine';
oscillator.frequency.setValueAtTime(spec.freq, startTime);
const gainNode = audioCtx.createGain();
gainNode.gain.setValueAtTime(finalGain, startTime);
gainNode.gain.exponentialRampToValueAtTime(0.001, startTime + spec.duration);
oscillator.connect(gainNode);
if (panValue !== undefined && this.supportsStereoPanner() && this.outputMode === 'stereo') {
const panner = audioCtx.createStereoPanner();
panner.pan.setValueAtTime(Math.max(-1, Math.min(1, panValue)), startTime);
gainNode.connect(panner).connect(sfxGainNode);
} else {
gainNode.connect(sfxGainNode);
}
oscillator.start(startTime);
oscillator.stop(startTime + spec.duration);
}
private resolveSpatialMix(
sourcePosition: { x: number; y: number } | undefined,
baseGain: number,
): { gain: number; pan?: number } | null {
if (!sourcePosition) {
return { gain: baseGain };
}
const distance = Math.hypot(sourcePosition.x, sourcePosition.y);
if (distance > HEARING_RADIUS) {
return null;
}
const volumeRatio = Math.max(0, 1 - distance / HEARING_RADIUS);
const finalGain = baseGain * Math.pow(volumeRatio, 2);
const clampedX = Math.max(-HEARING_RADIUS, Math.min(HEARING_RADIUS, sourcePosition.x));
const pan = Math.sin((clampedX / HEARING_RADIUS) * (Math.PI / 2));
return { gain: finalGain, pan };
}
private async getSampleBuffer(url: string): Promise<AudioBuffer> {
if (!this.audioCtx) {
throw new Error('Audio context not initialized');
}
if (this.sampleCache.has(url)) {
return this.sampleCache.get(url)!;
}
if (!this.sampleLoaders.has(url)) {
this.sampleLoaders.set(
url,
fetch(url)
.then((response) => {
if (!response.ok) throw new Error(`Failed to fetch sample: ${url}`);
return response.arrayBuffer();
})
.then((data) => this.audioCtx!.decodeAudioData(data))
.then((buffer) => {
this.sampleCache.set(url, buffer);
this.sampleLoaders.delete(url);
return buffer;
})
.catch((error) => {
this.sampleLoaders.delete(url);
throw error;
}),
);
}
return this.sampleLoaders.get(url)!;
}
}

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export function applyTextInput(
key: string,
currentString: string,
cursorPos: number,
maxLength: number,
): { newString: string; newCursorPos: number } {
let newString = currentString;
let newCursorPos = cursorPos;
const lowerKey = key.toLowerCase();
if (lowerKey === 'arrowleft') {
newCursorPos = Math.max(0, cursorPos - 1);
} else if (lowerKey === 'arrowright') {
newCursorPos = Math.min(newString.length, cursorPos + 1);
} else if (lowerKey === 'backspace') {
if (cursorPos > 0) {
newString = newString.slice(0, cursorPos - 1) + newString.slice(cursorPos);
newCursorPos = cursorPos - 1;
}
} else if (lowerKey === 'home') {
newCursorPos = 0;
} else if (lowerKey === 'end') {
newCursorPos = newString.length;
} else if (key.length === 1 && newString.length < maxLength) {
newString = newString.slice(0, cursorPos) + key + newString.slice(cursorPos);
newCursorPos = cursorPos + 1;
}
return { newString, newCursorPos };
}

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import { z } from 'zod';
export const itemSchema = z.object({
id: z.string(),
type: z.enum(['radio_station', 'dice']),
title: z.string(),
x: z.number().int(),
y: z.number().int(),
createdBy: z.string(),
createdAt: z.number().int(),
updatedAt: z.number().int(),
version: z.number().int(),
capabilities: z.array(z.string()),
useSound: z.string().optional(),
params: z.record(z.string(), z.unknown()),
carrierId: z.string().nullable().optional(),
});
export const welcomeMessageSchema = z.object({
type: z.literal('welcome'),
id: z.string(),
users: z.array(
z.object({
id: z.string(),
nickname: z.string(),
x: z.number().int(),
y: z.number().int(),
}),
),
items: z.array(itemSchema).optional(),
});
export const signalMessageSchema = z.object({
type: z.literal('signal'),
senderId: z.string(),
senderNickname: z.string().optional(),
x: z.number().int().optional(),
y: z.number().int().optional(),
targetId: z.string().optional(),
sdp: z.any().optional(),
ice: z.any().optional(),
});
export const updatePositionSchema = z.object({
type: z.literal('update_position'),
id: z.string(),
x: z.number().int(),
y: z.number().int(),
});
export const updateNicknameSchema = z.object({
type: z.literal('update_nickname'),
id: z.string(),
nickname: z.string().min(1).max(32),
});
export const userLeftSchema = z.object({
type: z.literal('user_left'),
id: z.string(),
});
export const chatMessageSchema = z.object({
type: z.literal('chat_message'),
message: z.string(),
senderId: z.string().optional(),
senderNickname: z.string().optional(),
system: z.boolean().optional(),
});
export const pongSchema = z.object({
type: z.literal('pong'),
clientSentAt: z.number().int(),
});
export const nicknameResultSchema = z.object({
type: z.literal('nickname_result'),
accepted: z.boolean(),
requestedNickname: z.string(),
effectiveNickname: z.string(),
reason: z.string().optional(),
});
export const itemUpsertSchema = z.object({
type: z.literal('item_upsert'),
item: itemSchema,
});
export const itemRemoveSchema = z.object({
type: z.literal('item_remove'),
itemId: z.string(),
});
export const itemActionResultSchema = z.object({
type: z.literal('item_action_result'),
ok: z.boolean(),
action: z.enum(['add', 'pickup', 'drop', 'delete', 'use', 'update']),
message: z.string(),
itemId: z.string().optional(),
});
export const itemUseSoundSchema = z.object({
type: z.literal('item_use_sound'),
itemId: z.string(),
sound: z.string(),
x: z.number().int(),
y: z.number().int(),
});
export const incomingMessageSchema = z.discriminatedUnion('type', [
welcomeMessageSchema,
signalMessageSchema,
updatePositionSchema,
updateNicknameSchema,
userLeftSchema,
chatMessageSchema,
pongSchema,
nicknameResultSchema,
itemUpsertSchema,
itemRemoveSchema,
itemActionResultSchema,
itemUseSoundSchema,
]);
export type IncomingMessage = z.infer<typeof incomingMessageSchema>;
export type OutgoingMessage =
| { type: 'signal'; targetId: string; sdp?: RTCSessionDescriptionInit; ice?: RTCIceCandidateInit }
| { type: 'update_position'; x: number; y: number }
| { type: 'update_nickname'; nickname: string }
| { type: 'chat_message'; message: string }
| { type: 'ping'; clientSentAt: number }
| { type: 'item_add'; itemType: 'radio_station' | 'dice' }
| { type: 'item_pickup'; itemId: string }
| { type: 'item_drop'; itemId: string; x: number; y: number }
| { type: 'item_delete'; itemId: string }
| { type: 'item_use'; itemId: string }
| {
type: 'item_update';
itemId: string;
title?: string;
params?: Record<string, unknown>;
};
export type RemoteUser = {
id: string;
nickname: string;
x: number;
y: number;
};

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import { incomingMessageSchema, type IncomingMessage, type OutgoingMessage } from './protocol';
type MessageHandler = (message: IncomingMessage) => void | Promise<void>;
type StatusHandler = (message: string) => void;
export class SignalingClient {
private ws: WebSocket | null = null;
private timeoutId: number | null = null;
constructor(private readonly url: string, private readonly status: StatusHandler) {}
async connect(onMessage: MessageHandler): Promise<void> {
if (this.ws && this.ws.readyState === WebSocket.OPEN) return;
this.ws = new WebSocket(this.url);
await new Promise<void>((resolve, reject) => {
if (!this.ws) {
reject(new Error('WebSocket unavailable'));
return;
}
this.timeoutId = window.setTimeout(() => {
this.status('Connection timed out.');
this.disconnect();
reject(new Error('Connection timed out'));
}, 10_000);
this.ws.onopen = () => {
this.clearTimeout();
this.status('Connected.');
resolve();
};
this.ws.onerror = () => {
this.clearTimeout();
reject(new Error('WebSocket error'));
};
this.ws.onmessage = async (event) => {
const parsed = JSON.parse(String(event.data));
const validated = incomingMessageSchema.safeParse(parsed);
if (!validated.success) return;
await onMessage(validated.data);
};
this.ws.onclose = () => {
this.clearTimeout();
this.status('Disconnected.');
};
});
}
send(payload: OutgoingMessage): void {
if (!this.ws || this.ws.readyState !== WebSocket.OPEN) return;
this.ws.send(JSON.stringify(payload));
}
disconnect(): void {
this.clearTimeout();
if (!this.ws) return;
this.ws.onopen = null;
this.ws.onmessage = null;
this.ws.onclose = null;
this.ws.onerror = null;
this.ws.close();
this.ws = null;
}
private clearTimeout(): void {
if (this.timeoutId !== null) {
window.clearTimeout(this.timeoutId);
this.timeoutId = null;
}
}
}

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import { GRID_SIZE, type GameState, type PeerState, type WorldItem } from '../state/gameState';
export class CanvasRenderer {
private readonly ctx: CanvasRenderingContext2D;
private readonly squarePixelSize: number;
constructor(private readonly canvas: HTMLCanvasElement) {
const ctx = canvas.getContext('2d');
if (!ctx) {
throw new Error('Unable to create 2D context');
}
this.ctx = ctx;
this.squarePixelSize = canvas.width / GRID_SIZE;
}
draw(state: GameState): void {
const { ctx } = this;
ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
ctx.strokeStyle = '#374151';
for (let i = 0; i <= GRID_SIZE; i += 1) {
ctx.beginPath();
ctx.moveTo(i * this.squarePixelSize, 0);
ctx.lineTo(i * this.squarePixelSize, this.canvas.height);
ctx.moveTo(0, i * this.squarePixelSize);
ctx.lineTo(this.canvas.width, i * this.squarePixelSize);
ctx.stroke();
}
for (const peer of state.peers.values()) {
this.drawObject(peer, '#f87171', peer.nickname);
}
for (const item of state.items.values()) {
if (item.carrierId) continue;
this.drawItem(item);
}
this.drawObject(state.player, '#34d399', state.player.nickname);
if (state.mode === 'nickname' || state.mode === 'chat' || state.mode === 'itemPropertyEdit') {
const label =
state.mode === 'nickname' ? 'New Nickname' : state.mode === 'chat' ? 'Message' : 'Property Value';
this.drawTextOverlay(state, label);
}
}
private drawObject(obj: Pick<PeerState, 'x' | 'y' | 'nickname'>, color: string, name: string): void {
const drawX = obj.x * this.squarePixelSize;
const drawY = this.canvas.height - (obj.y * this.squarePixelSize) - this.squarePixelSize;
this.ctx.fillStyle = color;
this.ctx.fillRect(drawX, drawY, this.squarePixelSize, this.squarePixelSize);
this.ctx.fillStyle = 'white';
this.ctx.font = '12px Courier New';
this.ctx.textAlign = 'center';
this.ctx.fillText(name, drawX + this.squarePixelSize / 2, drawY - 5);
}
private drawTextOverlay(state: GameState, label: string): void {
const { ctx } = this;
ctx.fillStyle = 'rgba(0, 0, 0, 0.7)';
ctx.fillRect(0, this.canvas.height / 2 - 30, this.canvas.width, 60);
ctx.fillStyle = 'white';
ctx.font = '24px Courier New';
ctx.textAlign = 'center';
const text = `${label}: ${state.nicknameInput}`;
const textMetrics = ctx.measureText(text);
const preCursorText = `${label}: ${state.nicknameInput.substring(0, state.cursorPos)}`;
const preCursorWidth = ctx.measureText(preCursorText).width;
const textX = this.canvas.width / 2;
ctx.fillText(text, textX, this.canvas.height / 2);
if (state.cursorVisible) {
ctx.fillRect(textX - textMetrics.width / 2 + preCursorWidth, this.canvas.height / 2 - 20, 2, 24);
}
}
private drawItem(item: WorldItem): void {
const drawX = item.x * this.squarePixelSize;
const drawY = this.canvas.height - (item.y * this.squarePixelSize) - this.squarePixelSize;
this.ctx.fillStyle = item.type === 'radio_station' ? '#fbbf24' : '#60a5fa';
this.ctx.fillRect(drawX, drawY, this.squarePixelSize, this.squarePixelSize);
this.ctx.fillStyle = '#111827';
this.ctx.font = 'bold 12px Courier New';
this.ctx.textAlign = 'center';
this.ctx.fillText(item.type === 'radio_station' ? 'R' : 'D', drawX + this.squarePixelSize / 2, drawY + 13);
}
}

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export const GRID_SIZE = 40;
export const HEARING_RADIUS = 15;
export const MOVE_COOLDOWN_MS = 100;
export type ItemType = 'radio_station' | 'dice';
export type WorldItem = {
id: string;
type: ItemType;
title: string;
x: number;
y: number;
createdBy: string;
createdAt: number;
updatedAt: number;
version: number;
capabilities: string[];
useSound?: string;
params: Record<string, unknown>;
carrierId?: string | null;
};
export type SelectionContext = 'pickup' | 'drop' | 'delete' | 'edit' | 'use' | null;
export type GameMode =
| 'normal'
| 'nickname'
| 'chat'
| 'listUsers'
| 'listItems'
| 'addItem'
| 'selectItem'
| 'itemProperties'
| 'itemPropertyEdit';
export type Player = {
id: string | null;
nickname: string;
x: number;
y: number;
lastMoveTime: number;
};
export type PeerState = {
id: string;
nickname: string;
x: number;
y: number;
};
export type GameState = {
running: boolean;
mode: GameMode;
keysPressed: Record<string, boolean>;
nicknameInput: string;
cursorPos: number;
cursorVisible: boolean;
sortedPeerIds: string[];
listIndex: number;
sortedItemIds: string[];
itemListIndex: number;
selectedItemIds: string[];
selectionContext: SelectionContext;
selectedItemIndex: number;
selectedItemId: string | null;
itemPropertyKeys: string[];
itemPropertyIndex: number;
editingPropertyKey: string | null;
addItemTypeIndex: number;
isMuted: boolean;
player: Player;
peers: Map<string, PeerState>;
items: Map<string, WorldItem>;
carriedItemId: string | null;
};
export function createInitialState(): GameState {
return {
running: false,
mode: 'normal',
keysPressed: {},
nicknameInput: '',
cursorPos: 0,
cursorVisible: true,
sortedPeerIds: [],
listIndex: 0,
sortedItemIds: [],
itemListIndex: 0,
selectedItemIds: [],
selectionContext: null,
selectedItemIndex: 0,
selectedItemId: null,
itemPropertyKeys: [],
itemPropertyIndex: 0,
editingPropertyKey: null,
addItemTypeIndex: 0,
isMuted: false,
player: {
id: null,
nickname: 'anon',
x: 20,
y: 20,
lastMoveTime: 0,
},
peers: new Map(),
items: new Map(),
carriedItemId: null,
};
}
export function getNearestPeer(state: GameState): { peerId: string | null; distance: number } {
let nearest: string | null = null;
let minDist = Infinity;
for (const [id, peer] of state.peers.entries()) {
const dist = Math.hypot(peer.x - state.player.x, peer.y - state.player.y);
if (dist < minDist) {
minDist = dist;
nearest = id;
}
}
return { peerId: nearest, distance: minDist };
}
export function getDirection(px: number, py: number, tx: number, ty: number): string {
const dx = tx - px;
const dy = ty - py;
if (dx === 0 && dy === 0) return 'here';
let vDir = '';
let hDir = '';
if (dy > 0) vDir = 'north';
if (dy < 0) vDir = 'south';
if (dx > 0) hDir = 'east';
if (dx < 0) hDir = 'west';
return `${vDir} ${hDir}`.trim();
}
export function getNearestItem(state: GameState): { itemId: string | null; distance: number } {
let nearest: string | null = null;
let minDist = Infinity;
for (const [id, item] of state.items.entries()) {
if (item.carrierId) continue;
const dist = Math.hypot(item.x - state.player.x, item.y - state.player.y);
if (dist < minDist) {
minDist = dist;
nearest = id;
}
}
return { itemId: nearest, distance: minDist };
}

124
client/src/styles.css Normal file
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:root {
color-scheme: dark;
font-family: "Courier New", Courier, monospace;
}
body {
margin: 0;
min-height: 100vh;
display: grid;
place-items: center;
background: radial-gradient(circle at top, #1f2937, #0b1220 50%, #030712);
color: #e5e7eb;
}
.app {
width: min(860px, 100%);
padding: 1rem;
text-align: center;
}
#appVersion {
display: block;
color: #94a3b8;
margin-bottom: 0.5rem;
}
#deviceSummary {
color: #94a3b8;
margin: 0 auto 0.75rem;
min-height: 2.4rem;
}
#deviceSummary p {
margin: 0.15rem 0;
}
.controls {
display: flex;
justify-content: center;
gap: 0.75rem;
margin-bottom: 0.75rem;
}
.nickname-row {
display: flex;
justify-content: center;
align-items: center;
gap: 0.5rem;
margin-bottom: 0.75rem;
}
.nickname-row label {
color: #cbd5e1;
}
.nickname-row input {
background: #111827;
color: #e5e7eb;
border: 1px solid #334155;
border-radius: 0.5rem;
padding: 0.4rem 0.6rem;
width: min(320px, 70vw);
}
button,
select {
background: #1d4ed8;
color: white;
border: 1px solid #3b82f6;
border-radius: 0.5rem;
padding: 0.5rem 0.75rem;
}
button:hover {
background: #1e40af;
}
button:disabled {
background: #475569;
border-color: #64748b;
cursor: not-allowed;
}
canvas {
background: #111827;
border: 2px solid #60a5fa;
border-radius: 8px;
box-shadow: 0 0 20px rgb(96 165 250 / 35%);
}
#status {
height: 2rem;
color: #86efac;
margin-bottom: 0.75rem;
}
#instructions {
color: #94a3b8;
text-align: left;
margin: 0.75rem auto;
width: fit-content;
}
.hidden {
display: none !important;
}
#settingsModal {
position: fixed;
inset: 0;
background: rgb(0 0 0 / 70%);
display: grid;
place-items: center;
}
.modal-content {
min-width: 300px;
background: #0f172a;
border: 1px solid #334155;
border-radius: 0.75rem;
padding: 1rem;
display: grid;
gap: 0.5rem;
}

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import { AudioEngine, type SpatialPeerRuntime } from '../audio/audioEngine';
import type { RemoteUser } from '../network/protocol';
export type PeerRuntime = SpatialPeerRuntime & {
id: string;
pc: RTCPeerConnection;
};
type SendSignal = (targetId: string, payload: { sdp?: RTCSessionDescriptionInit; ice?: RTCIceCandidateInit }) => void;
type StatusHandler = (message: string) => void;
export class PeerManager {
private readonly peers = new Map<string, PeerRuntime>();
private outputDeviceId = '';
constructor(
private readonly audio: AudioEngine,
private readonly sendSignal: SendSignal,
private readonly getLocalStream: () => MediaStream | null,
private readonly status: StatusHandler,
) {}
getPeer(id: string): PeerRuntime | undefined {
return this.peers.get(id);
}
getPeers(): Iterable<PeerRuntime> {
return this.peers.values();
}
async createOrGetPeer(targetId: string, isInitiator: boolean, userData: Partial<RemoteUser>): Promise<PeerRuntime> {
const existing = this.peers.get(targetId);
if (existing) return existing;
const pc = new RTCPeerConnection({ iceServers: [{ urls: 'stun:stun.l.google.com:19302' }] });
const peer: PeerRuntime = {
id: targetId,
nickname: userData.nickname ?? 'user...',
x: userData.x ?? 20,
y: userData.y ?? 20,
pc,
};
this.peers.set(targetId, peer);
const stream = this.getLocalStream();
if (stream) {
stream.getTracks().forEach((track) => pc.addTrack(track, stream));
}
pc.onicecandidate = (event) => {
if (event.candidate) {
this.sendSignal(targetId, { ice: event.candidate.toJSON() });
}
};
pc.ontrack = async (event) => {
await this.audio.attachRemoteStream(peer, event.streams[0], this.outputDeviceId);
};
if (isInitiator) {
let offer = await pc.createOffer();
offer = this.tuneOpus(offer);
await pc.setLocalDescription(offer);
this.sendSignal(targetId, { sdp: pc.localDescription ?? undefined });
}
return peer;
}
async handleSignal(data: {
senderId: string;
senderNickname?: string;
x?: number;
y?: number;
sdp?: RTCSessionDescriptionInit;
ice?: RTCIceCandidateInit;
}): Promise<PeerRuntime> {
const peer = await this.createOrGetPeer(data.senderId, false, {
id: data.senderId,
nickname: data.senderNickname,
x: data.x,
y: data.y,
});
if (data.sdp) {
await peer.pc.setRemoteDescription(new RTCSessionDescription(data.sdp));
if (data.sdp.type === 'offer') {
let answer = await peer.pc.createAnswer();
answer = this.tuneOpus(answer);
await peer.pc.setLocalDescription(answer);
this.sendSignal(data.senderId, { sdp: peer.pc.localDescription ?? undefined });
}
}
if (data.ice) {
await peer.pc.addIceCandidate(new RTCIceCandidate(data.ice)).catch(() => undefined);
}
return peer;
}
async replaceOutgoingTrack(stream: MediaStream): Promise<void> {
for (const peer of this.peers.values()) {
const sender = peer.pc.getSenders().find((candidate) => candidate.track?.kind === 'audio');
const newTrack = stream.getAudioTracks()[0];
if (sender && newTrack) {
await sender.replaceTrack(newTrack);
}
}
}
removePeer(id: string): void {
const peer = this.peers.get(id);
if (!peer) return;
peer.pc.close();
this.audio.cleanupPeerAudio(peer);
this.peers.delete(id);
}
cleanupAll(): void {
for (const id of this.peers.keys()) {
this.removePeer(id);
}
}
setPeerPosition(id: string, x: number, y: number): void {
const peer = this.peers.get(id);
if (!peer) return;
peer.x = x;
peer.y = y;
}
setPeerNickname(id: string, nickname: string): void {
const peer = this.peers.get(id);
if (!peer) return;
peer.nickname = nickname;
}
async setOutputDevice(deviceId: string): Promise<void> {
this.outputDeviceId = deviceId;
for (const peer of this.peers.values()) {
if (!peer.audioElement) continue;
const sinkTarget = peer.audioElement as HTMLMediaElement & {
setSinkId?: (id: string) => Promise<void>;
};
await sinkTarget.setSinkId?.(deviceId).catch(() => undefined);
}
}
private tuneOpus(desc: RTCSessionDescriptionInit): RTCSessionDescriptionInit {
if (!desc.sdp) return desc;
const lines = desc.sdp.split('\r\n');
let opusPayload: string | undefined;
for (const line of lines) {
if (line.includes('opus/48000')) {
const match = line.match(/(\d+) opus\/48000/);
if (match) opusPayload = match[1];
}
}
if (opusPayload) {
for (let index = 0; index < lines.length; index += 1) {
if (lines[index].includes(`a=fmtp:${opusPayload}`)) {
lines[index] += ';maxaveragebitrate=128000;stereo=1;sprop-stereo=1;useinbandfec=1;usedtx=0';
break;
}
}
}
return { ...desc, sdp: lines.join('\r\n') };
}
}