refactor: extract session/settings flows and tighten shifted key commands

This commit is contained in:
Jage9
2026-02-22 17:33:31 -05:00
parent 48fd90023e
commit 89c88deb87
9 changed files with 755 additions and 400 deletions

View File

@@ -1,5 +1,5 @@
// Maintainer-controlled web client version.
// Format: YYYY.MM.DD Rn (example: 2026.02.20 R2)
window.CHGRID_WEB_VERSION = "2026.02.22 R157";
window.CHGRID_WEB_VERSION = "2026.02.22 R158";
// Optional display timezone for timestamps. Falls back to America/Detroit if unset/invalid.
window.CHGRID_TIME_ZONE = "America/Detroit";

View File

@@ -36,24 +36,24 @@ export type MainModeCommand =
* Maps raw key events to a semantic command for main mode handling.
*/
export function resolveMainModeCommand(code: string, shiftKey: boolean): MainModeCommand | null {
if (code === 'KeyN') return 'editNickname';
if (code === 'KeyN') return shiftKey ? null : 'editNickname';
if (code === 'KeyM') return shiftKey ? 'toggleOutputMode' : 'toggleMute';
if (code === 'Digit1') return shiftKey ? 'toggleLoopback' : 'toggleVoiceLayer';
if (code === 'Digit2') return 'toggleItemLayer';
if (code === 'Digit3') return 'toggleMediaLayer';
if (code === 'Digit4') return 'toggleWorldLayer';
if (code === 'KeyE') return 'openEffectSelect';
if (code === 'KeyE') return shiftKey ? null : 'openEffectSelect';
if (code === 'Equal' || code === 'NumpadAdd') return 'effectValueUp';
if (code === 'Minus' || code === 'NumpadSubtract') return 'effectValueDown';
if (code === 'KeyC') return 'speakCoordinates';
if (code === 'KeyC') return shiftKey ? null : 'speakCoordinates';
if (code === 'KeyV') return shiftKey ? 'calibrateMicrophone' : 'openMicGainEdit';
if (code === 'Enter') return 'useItem';
if (code === 'KeyU') return 'speakUsers';
if (code === 'KeyA') return 'addItem';
if (code === 'KeyU') return shiftKey ? null : 'speakUsers';
if (code === 'KeyA') return shiftKey ? null : 'addItem';
if (code === 'KeyI') return 'locateOrListItems';
if (code === 'KeyD') return 'pickupDropOrDelete';
if (code === 'KeyO') return 'editOrInspectItem';
if (code === 'KeyP') return 'pingServer';
if (code === 'KeyP') return shiftKey ? null : 'pingServer';
if (code === 'KeyL') return 'locateOrListUsers';
if (code === 'Slash') return shiftKey ? 'openHelp' : 'openChat';
if (code === 'Comma') return shiftKey ? 'chatFirst' : 'chatPrev';

View File

@@ -0,0 +1,27 @@
import type { GameMode } from '../state/gameState';
type ModeHandler = (code: string, key: string, ctrlKey: boolean) => void;
type ModeHandlers = Partial<Record<GameMode, ModeHandler>>;
type DispatchOptions = {
mode: GameMode;
code: string;
key: string;
ctrlKey: boolean;
shiftKey: boolean;
handlers: ModeHandlers;
onNormalMode: (code: string, shiftKey: boolean) => void;
};
/**
* Routes key input to the handler for the current game mode.
*/
export function dispatchModeInput(options: DispatchOptions): void {
const modeHandler = options.handlers[options.mode];
if (modeHandler) {
modeHandler(options.code, options.key, options.ctrlKey);
return;
}
options.onNormalMode(options.code, options.shiftKey);
}

View File

@@ -29,6 +29,7 @@ import {
shouldReplaceCurrentText,
} from './input/textInput';
import { resolveMainModeCommand } from './input/mainCommandRouter';
import { dispatchModeInput } from './input/modeDispatcher';
import { handleListControlKey } from './input/listController';
import { getEditSessionAction } from './input/editSession';
import { formatSteppedNumber, snapNumberToStep } from './input/numeric';
@@ -59,19 +60,14 @@ import {
itemTypeLabel,
} from './items/itemRegistry';
import { createItemPropertyEditor } from './items/itemPropertyEditor';
import { NICKNAME_STORAGE_KEY, SettingsStore } from './settings/settingsStore';
import { runConnectFlow, runDisconnectFlow, type ConnectFlowDeps } from './session/connectionFlow';
import { MediaSession } from './session/mediaSession';
import { type AudioLayerState } from './types/audio';
import { setupUiHandlers as setupDomUiHandlers } from './ui/domBindings';
import { PeerManager } from './webrtc/peerManager';
const EFFECT_LEVELS_STORAGE_KEY = 'chatGridEffectLevels';
const AUDIO_INPUT_STORAGE_KEY = 'chatGridAudioInputDeviceId';
const AUDIO_OUTPUT_STORAGE_KEY = 'chatGridAudioOutputDeviceId';
const AUDIO_INPUT_NAME_STORAGE_KEY = 'chatGridAudioInputDeviceName';
const AUDIO_OUTPUT_NAME_STORAGE_KEY = 'chatGridAudioOutputDeviceName';
const AUDIO_OUTPUT_MODE_STORAGE_KEY = 'chatGridAudioOutputMode';
const AUDIO_LAYER_STATE_STORAGE_KEY = 'chatGridAudioLayers';
const MIC_INPUT_GAIN_STORAGE_KEY = 'chatGridMicInputGain';
const DEFAULT_DISPLAY_TIME_ZONE = 'America/Detroit';
const NICKNAME_STORAGE_KEY = 'spatialChatNickname';
const NICKNAME_MAX_LENGTH = 32;
const MIC_CALIBRATION_DURATION_MS = 5000;
const MIC_CALIBRATION_SAMPLE_INTERVAL_MS = 50;
@@ -156,13 +152,6 @@ type HelpData = {
sections: HelpSection[];
};
type AudioLayerState = {
voice: boolean;
item: boolean;
media: boolean;
world: boolean;
};
const APP_VERSION = String(window.CHGRID_WEB_VERSION ?? '').trim();
const DISPLAY_TIME_ZONE = resolveDisplayTimeZone();
dom.appVersion.textContent = APP_VERSION
@@ -187,20 +176,14 @@ const WALL_SOUND_URL = withBase('sounds/wall.ogg');
const state = createInitialState();
const renderer = new CanvasRenderer(dom.canvas);
const audio = new AudioEngine();
const settings = new SettingsStore();
let worldGridSize = GRID_SIZE;
let lastWallCollisionDirection: string | null = null;
let localStream: MediaStream | null = null;
let outboundStream: MediaStream | null = null;
let statusTimeout: number | null = null;
let lastFocusedElement: Element | null = null;
let lastAnnouncementText = '';
let lastAnnouncementAt = 0;
let preferredInputDeviceId = localStorage.getItem(AUDIO_INPUT_STORAGE_KEY) || '';
let preferredOutputDeviceId = localStorage.getItem(AUDIO_OUTPUT_STORAGE_KEY) || '';
let preferredInputDeviceName = localStorage.getItem(AUDIO_INPUT_NAME_STORAGE_KEY) || '';
let preferredOutputDeviceName = localStorage.getItem(AUDIO_OUTPUT_NAME_STORAGE_KEY) || '';
let outputMode = localStorage.getItem(AUDIO_OUTPUT_MODE_STORAGE_KEY) === 'mono' ? 'mono' : 'stereo';
let connecting = false;
let outputMode = settings.loadOutputMode();
const messageBuffer: string[] = [];
let messageCursor = -1;
const radioRuntime = new RadioStationRuntime(audio, getItemSpatialConfig);
@@ -210,7 +193,6 @@ let replaceTextOnNextType = false;
let pendingEscapeDisconnect = false;
let helpViewerLines: string[] = [];
let helpViewerIndex = 0;
let calibratingMicInput = false;
let audioLayers: AudioLayerState = {
voice: true,
item: true,
@@ -227,9 +209,25 @@ const peerManager = new PeerManager(
(targetId, payload) => {
signaling.send({ type: 'signal', targetId, ...payload });
},
() => outboundStream,
() => mediaSession.getOutboundStream(),
updateStatus,
);
const mediaSession = new MediaSession({
state,
audio,
peerManager,
settings,
dom,
updateStatus,
micCalibrationDurationMs: MIC_CALIBRATION_DURATION_MS,
micCalibrationSampleIntervalMs: MIC_CALIBRATION_SAMPLE_INTERVAL_MS,
micCalibrationMinGain: MIC_CALIBRATION_MIN_GAIN,
micCalibrationMaxGain: MIC_CALIBRATION_MAX_GAIN,
micCalibrationTargetRms: MIC_CALIBRATION_TARGET_RMS,
micCalibrationActiveRmsThreshold: MIC_CALIBRATION_ACTIVE_RMS_THRESHOLD,
micInputGainScaleMultiplier: MIC_INPUT_GAIN_SCALE_MULTIPLIER,
micInputGainStep: MIC_INPUT_GAIN_STEP,
});
audio.setOutputMode(outputMode);
loadEffectLevels();
@@ -416,50 +414,30 @@ function updateConnectAvailability(): void {
return;
}
const hasNickname = sanitizeName(dom.preconnectNickname.value).length > 0;
dom.connectButton.disabled = connecting || !hasNickname;
dom.connectButton.disabled = mediaSession.isConnecting() || !hasNickname;
}
/** Restores persisted outbound effect levels from local storage. */
function loadEffectLevels(): void {
const raw = localStorage.getItem(EFFECT_LEVELS_STORAGE_KEY);
if (!raw) return;
try {
const parsed = JSON.parse(raw) as Partial<
Record<'reverb' | 'echo' | 'flanger' | 'high_pass' | 'low_pass' | 'off', number>
>;
audio.setEffectLevels(parsed);
} catch {
// Ignore malformed persisted values.
}
const parsed = settings.loadEffectLevels();
if (!parsed) return;
audio.setEffectLevels(parsed);
}
/** Persists current outbound effect levels to local storage. */
function persistEffectLevels(): void {
localStorage.setItem(EFFECT_LEVELS_STORAGE_KEY, JSON.stringify(audio.getEffectLevels()));
settings.saveEffectLevels(audio.getEffectLevels());
}
/** Restores local audio-layer toggles and applies initial voice-layer state. */
function loadAudioLayerState(): void {
const raw = localStorage.getItem(AUDIO_LAYER_STATE_STORAGE_KEY);
if (raw) {
try {
const parsed = JSON.parse(raw) as Partial<AudioLayerState>;
audioLayers = {
voice: parsed.voice !== false,
item: parsed.item !== false,
media: parsed.media !== false,
world: parsed.world !== false,
};
} catch {
// Ignore malformed persisted values.
}
}
audioLayers = settings.loadAudioLayers();
audio.setVoiceLayerEnabled(audioLayers.voice);
}
/** Persists current audio-layer toggles to local storage. */
function persistAudioLayerState(): void {
localStorage.setItem(AUDIO_LAYER_STATE_STORAGE_KEY, JSON.stringify(audioLayers));
settings.saveAudioLayers(audioLayers);
}
/** Clamps microphone input gain to the supported calibration bounds. */
@@ -470,18 +448,17 @@ function clampMicInputGain(value: number): number {
/** Loads persisted microphone input gain and applies default when missing. */
function loadMicInputGain(): void {
const raw = localStorage.getItem(MIC_INPUT_GAIN_STORAGE_KEY);
if (!raw) {
const parsed = settings.loadMicInputGain();
if (parsed === null) {
audio.setOutboundInputGain(2);
return;
}
const parsed = Number(raw);
audio.setOutboundInputGain(clampMicInputGain(parsed));
}
/** Persists microphone input gain to local storage. */
function persistMicInputGain(value: number): void {
localStorage.setItem(MIC_INPUT_GAIN_STORAGE_KEY, String(value));
settings.saveMicInputGain(value);
}
/** Applies current layer toggles to peer voice, media streams, and item emitters. */
@@ -572,21 +549,7 @@ function navigateChatBuffer(target: 'prev' | 'next' | 'first' | 'last'): void {
/** Updates compact input/output device summary labels in the pre-connect UI. */
function updateDeviceSummary(): void {
if (preferredInputDeviceId) {
const text = dom.audioInputSelect.selectedOptions[0]?.text || preferredInputDeviceName || 'Saved microphone';
dom.audioInputCurrent.textContent = `Input: ${text}`;
dom.audioInputCurrent.classList.remove('hidden');
} else {
dom.audioInputCurrent.classList.add('hidden');
}
if (preferredOutputDeviceId) {
const text = dom.audioOutputSelect.selectedOptions[0]?.text || preferredOutputDeviceName || 'Saved speakers';
dom.audioOutputCurrent.textContent = `Output: ${text}`;
dom.audioOutputCurrent.classList.remove('hidden');
} else {
dom.audioOutputCurrent.classList.add('hidden');
}
mediaSession.updateDeviceSummary();
}
/** Returns peer nicknames currently occupying the given grid cell. */
@@ -1040,262 +1003,69 @@ function handleMovement(): void {
/** Checks microphone permission state when Permissions API support is available. */
async function checkMicPermission(): Promise<boolean> {
const permissionApi = navigator.permissions;
if (!permissionApi?.query) return true;
try {
const result = await permissionApi.query({ name: 'microphone' as PermissionName });
return result.state !== 'denied';
} catch {
return true;
}
return mediaSession.checkMicPermission();
}
/** Starts local microphone capture and rebuilds the outbound track pipeline. */
async function setupLocalMedia(audioDeviceId = ''): Promise<void> {
stopLocalMedia();
await audio.ensureContext();
const constraints: MediaStreamConstraints = {
audio: {
deviceId: audioDeviceId ? { exact: audioDeviceId } : undefined,
sampleRate: 48000,
channelCount: 2,
echoCancellation: false,
noiseSuppression: false,
autoGainControl: false,
},
video: false,
};
localStream = await navigator.mediaDevices.getUserMedia(constraints);
const audioTrack = localStream.getAudioTracks()[0];
if (audioTrack) {
audioTrack.enabled = !state.isMuted;
}
outboundStream = await audio.configureOutboundStream(localStream);
await peerManager.replaceOutgoingTrack(outboundStream);
await mediaSession.setupLocalMedia(audioDeviceId);
}
/** Runs a short RMS sample to estimate and apply a usable microphone input gain. */
async function calibrateMicInputGain(): Promise<void> {
if (calibratingMicInput) {
updateStatus('Mic calibration already running.');
return;
}
if (!state.running || !localStream) {
updateStatus('Connect first, then use Shift+C to calibrate.');
audio.sfxUiCancel();
return;
}
const track = localStream.getAudioTracks()[0];
if (!track || track.readyState !== 'live') {
updateStatus('No active microphone track for calibration.');
audio.sfxUiCancel();
return;
}
await audio.ensureContext();
const audioContext = audio.context;
if (!audioContext) {
updateStatus('Audio context unavailable.');
audio.sfxUiCancel();
return;
}
calibratingMicInput = true;
updateStatus('Speak for 5 seconds to calibrate your audio.');
audio.sfxUiBlip();
const source = audioContext.createMediaStreamSource(new MediaStream([track]));
const analyser = audioContext.createAnalyser();
analyser.fftSize = 2048;
analyser.smoothingTimeConstant = 0.2;
source.connect(analyser);
const samples = new Float32Array(analyser.fftSize);
const rmsValues: number[] = [];
try {
const startedAt = performance.now();
while (performance.now() - startedAt < MIC_CALIBRATION_DURATION_MS) {
analyser.getFloatTimeDomainData(samples);
let sumSquares = 0;
for (let i = 0; i < samples.length; i += 1) {
const sample = samples[i];
sumSquares += sample * sample;
}
const rms = Math.sqrt(sumSquares / samples.length);
rmsValues.push(rms);
await new Promise((resolve) => window.setTimeout(resolve, MIC_CALIBRATION_SAMPLE_INTERVAL_MS));
}
} finally {
source.disconnect();
analyser.disconnect();
calibratingMicInput = false;
}
const activeRms = rmsValues.filter((value) => value >= MIC_CALIBRATION_ACTIVE_RMS_THRESHOLD);
if (activeRms.length < 10) {
updateStatus('No audio detected, please try again.');
audio.sfxUiCancel();
return;
}
activeRms.sort((a, b) => a - b);
const percentileIndex = Math.min(activeRms.length - 1, Math.floor(activeRms.length * 0.9));
const observedRms = activeRms[percentileIndex];
if (!(observedRms > 0)) {
updateStatus('No audio detected, please try again.');
audio.sfxUiCancel();
return;
}
const calibratedGain = clampMicInputGain((MIC_CALIBRATION_TARGET_RMS / observedRms) * MIC_INPUT_GAIN_SCALE_MULTIPLIER);
const roundedGain = clampMicInputGain(snapNumberToStep(calibratedGain, MIC_INPUT_GAIN_STEP, MIC_CALIBRATION_MIN_GAIN));
const appliedGain = audio.setOutboundInputGain(roundedGain);
persistMicInputGain(appliedGain);
updateStatus(`Mic calibration set to ${formatSteppedNumber(appliedGain, MIC_INPUT_GAIN_STEP)}x.`);
audio.sfxUiConfirm();
await mediaSession.calibrateMicInputGain(clampMicInputGain, persistMicInputGain);
}
/** Stops local capture tracks and clears outbound stream references. */
function stopLocalMedia(): void {
if (localStream) {
localStream.getTracks().forEach((track) => track.stop());
localStream = null;
}
outboundStream = null;
mediaSession.stopLocalMedia();
}
/** Maps browser media/capture errors to user-facing remediation text. */
function describeMediaError(error: unknown): string {
if (error instanceof DOMException) {
if (error.name === 'NotAllowedError') return 'Microphone blocked. Allow mic access in browser site settings.';
if (error.name === 'NotFoundError') return 'No microphone found. Check that an input device is connected and enabled.';
if (error.name === 'NotReadableError') return 'Microphone is busy or unavailable. Close other apps using the mic and retry.';
if (error.name === 'OverconstrainedError') return 'Selected audio device is unavailable. Choose another input device.';
if (error.name === 'SecurityError') return 'Microphone access requires a secure context (HTTPS) in production.';
}
return 'Audio setup failed. Check browser permissions and selected input device.';
return mediaSession.describeMediaError(error);
}
/** Builds dependencies shared by connect/disconnect flow helpers. */
function getConnectionFlowDeps(): ConnectFlowDeps {
return {
state,
dom,
sanitizeName,
updateStatus,
updateConnectAvailability,
settingsSaveNickname: (value) => settings.saveNickname(value),
mediaIsConnecting: () => mediaSession.isConnecting(),
mediaSetConnecting: (value) => mediaSession.setConnecting(value),
mediaCheckMicPermission: () => checkMicPermission(),
mediaPopulateAudioDevices: () => populateAudioDevices(),
mediaGetPreferredInputDeviceId: () => mediaSession.getPreferredInputDeviceId(),
mediaSetupLocalMedia: (audioDeviceId) => setupLocalMedia(audioDeviceId),
mediaDescribeError: (error) => describeMediaError(error),
mediaStopLocalMedia: () => stopLocalMedia(),
signalingConnect: (handler) => signaling.connect(handler as (message: IncomingMessage) => Promise<void>),
signalingDisconnect: () => signaling.disconnect(),
onMessage: (message) => onMessage(message as IncomingMessage),
worldGridSize,
persistPlayerPosition,
peerManagerCleanupAll: () => peerManager.cleanupAll(),
radioCleanupAll: () => radioRuntime.cleanupAll(),
emitCleanupAll: () => itemEmitRuntime.cleanupAll(),
playLogoutSound: () => {
void audio.playSample(SYSTEM_SOUND_URLS.logout, 1);
},
};
}
/** Performs end-to-end connect flow: validation, media setup, then signaling connection. */
async function connect(): Promise<void> {
if (connecting || state.running) {
return;
}
const nickname = sanitizeName(dom.preconnectNickname.value);
if (!nickname) {
updateStatus('Nickname is required.');
updateConnectAvailability();
return;
}
state.player.nickname = nickname;
dom.preconnectNickname.value = nickname;
localStorage.setItem(NICKNAME_STORAGE_KEY, nickname);
connecting = true;
updateConnectAvailability();
const canProceed = await checkMicPermission();
if (!canProceed) {
updateStatus('Microphone access is required.');
connecting = false;
updateConnectAvailability();
return;
}
state.player.x = Math.floor(Math.random() * worldGridSize);
state.player.y = Math.floor(Math.random() * worldGridSize);
const storedPosition = localStorage.getItem('spatialChatPosition');
if (storedPosition) {
try {
const parsed = JSON.parse(storedPosition) as { x?: number; y?: number };
if (Number.isFinite(parsed.x) && Number.isFinite(parsed.y)) {
const x = Math.floor(parsed.x as number);
const y = Math.floor(parsed.y as number);
if (x >= 0 && x < worldGridSize && y >= 0 && y < worldGridSize) {
state.player.x = x;
state.player.y = y;
}
}
} catch {
// Ignore malformed saved positions and keep randomized defaults.
}
}
try {
await populateAudioDevices();
if (dom.audioInputSelect.options.length === 0) {
updateStatus('No audio input device found. Open Settings or connect a microphone.');
connecting = false;
updateConnectAvailability();
return;
}
const inputDeviceId = dom.audioInputSelect.value || preferredInputDeviceId;
await setupLocalMedia(inputDeviceId);
} catch (error) {
console.error(error);
updateStatus(describeMediaError(error));
connecting = false;
updateConnectAvailability();
return;
}
try {
await signaling.connect(onMessage);
} catch (error) {
console.error(error);
stopLocalMedia();
updateStatus('Connect failed. Signaling server may be offline or unreachable.');
connecting = false;
updateConnectAvailability();
}
await runConnectFlow(getConnectionFlowDeps());
}
/** Tears down active session state, media, peers, and UI back to pre-connect mode. */
function disconnect(): void {
const wasRunning = state.running;
if (state.running) {
persistPlayerPosition();
}
signaling.disconnect();
stopLocalMedia();
peerManager.cleanupAll();
radioRuntime.cleanupAll();
itemEmitRuntime.cleanupAll();
state.running = false;
state.keysPressed = {};
state.peers.clear();
state.items.clear();
state.carriedItemId = null;
state.mode = 'normal';
state.sortedItemIds = [];
state.itemListIndex = 0;
state.selectedItemIds = [];
state.selectionContext = null;
state.selectedItemIndex = 0;
state.selectedItemId = null;
state.itemPropertyKeys = [];
state.itemPropertyIndex = 0;
state.editingPropertyKey = null;
state.itemPropertyOptionValues = [];
state.itemPropertyOptionIndex = 0;
state.effectSelectIndex = 0;
runDisconnectFlow(getConnectionFlowDeps());
pendingEscapeDisconnect = false;
connecting = false;
dom.nicknameContainer.classList.remove('hidden');
dom.connectButton.classList.remove('hidden');
dom.disconnectButton.classList.add('hidden');
dom.focusGridButton.classList.add('hidden');
dom.canvas.classList.add('hidden');
dom.instructions.classList.add('hidden');
updateConnectAvailability();
updateStatus('Disconnected.');
if (wasRunning) {
void audio.playSample(SYSTEM_SOUND_URLS.logout, 1);
}
}
const onMessage = createOnMessageHandler({
@@ -1304,7 +1074,8 @@ const onMessage = createOnMessageHandler({
worldGridSize = size;
},
setConnecting: (value) => {
connecting = value;
mediaSession.setConnecting(value);
updateConnectAvailability();
},
rendererSetGridSize: (size) => renderer.setGridSize(size),
applyServerItemUiDefinitions: (defs) => applyServerItemUiDefinitions(defs as Parameters<typeof applyServerItemUiDefinitions>[0]),
@@ -1352,10 +1123,7 @@ const onMessage = createOnMessageHandler({
/** Toggles local microphone track mute state. */
function toggleMute(): void {
state.isMuted = !state.isMuted;
if (localStream) {
const track = localStream.getAudioTracks()[0];
if (track) track.enabled = !state.isMuted;
}
mediaSession.applyMuteToTrack(state.isMuted);
updateStatus(state.isMuted ? 'Muted.' : 'Unmuted.');
}
@@ -1381,7 +1149,7 @@ function handleNormalModeInput(code: string, shiftKey: boolean): void {
return;
case 'toggleOutputMode':
outputMode = audio.toggleOutputMode();
localStorage.setItem(AUDIO_OUTPUT_MODE_STORAGE_KEY, outputMode);
mediaSession.saveOutputMode(outputMode);
updateStatus(outputMode === 'mono' ? 'Mono output.' : 'Stereo output.');
audio.sfxUiBlip();
return;
@@ -2111,33 +1879,30 @@ function setupInputHandlers(): void {
if (isTypingKey(code) && state.keysPressed[code]) return;
if (state.mode === 'nickname') {
handleNicknameModeInput(code, event.key, event.ctrlKey);
} else if (state.mode === 'chat') {
handleChatModeInput(code, event.key, event.ctrlKey);
} else if (state.mode === 'micGainEdit') {
handleMicGainEditModeInput(code, event.key, event.ctrlKey);
} else if (state.mode === 'effectSelect') {
handleEffectSelectModeInput(code, event.key);
} else if (state.mode === 'helpView') {
handleHelpViewModeInput(code);
} else if (state.mode === 'listUsers') {
handleListModeInput(code, event.key);
} else if (state.mode === 'listItems') {
handleListItemsModeInput(code, event.key);
} else if (state.mode === 'addItem') {
handleAddItemModeInput(code, event.key);
} else if (state.mode === 'selectItem') {
handleSelectItemModeInput(code, event.key);
} else if (state.mode === 'itemProperties') {
itemPropertyEditor.handleItemPropertiesModeInput(code, event.key);
} else if (state.mode === 'itemPropertyEdit') {
itemPropertyEditor.handleItemPropertyEditModeInput(code, event.key, event.ctrlKey);
} else if (state.mode === 'itemPropertyOptionSelect') {
itemPropertyEditor.handleItemPropertyOptionSelectModeInput(code, event.key);
} else {
handleNormalModeInput(code, event.shiftKey);
}
dispatchModeInput({
mode: state.mode,
code,
key: event.key,
ctrlKey: event.ctrlKey,
shiftKey: event.shiftKey,
handlers: {
nickname: handleNicknameModeInput,
chat: handleChatModeInput,
micGainEdit: handleMicGainEditModeInput,
effectSelect: (currentCode, currentKey) => handleEffectSelectModeInput(currentCode, currentKey),
helpView: (currentCode) => handleHelpViewModeInput(currentCode),
listUsers: (currentCode, currentKey) => handleListModeInput(currentCode, currentKey),
listItems: (currentCode, currentKey) => handleListItemsModeInput(currentCode, currentKey),
addItem: (currentCode, currentKey) => handleAddItemModeInput(currentCode, currentKey),
selectItem: (currentCode, currentKey) => handleSelectItemModeInput(currentCode, currentKey),
itemProperties: (currentCode, currentKey) => itemPropertyEditor.handleItemPropertiesModeInput(currentCode, currentKey),
itemPropertyEdit: (currentCode, currentKey, currentCtrlKey) =>
itemPropertyEditor.handleItemPropertyEditModeInput(currentCode, currentKey, currentCtrlKey),
itemPropertyOptionSelect: (currentCode, currentKey) =>
itemPropertyEditor.handleItemPropertyOptionSelectModeInput(currentCode, currentKey),
},
onNormalMode: handleNormalModeInput,
});
state.keysPressed[code] = true;
});
@@ -2158,52 +1923,7 @@ function setupInputHandlers(): void {
/** Enumerates audio devices, updates selectors, and persists preferred choices. */
async function populateAudioDevices(): Promise<void> {
if (!navigator.mediaDevices?.enumerateDevices) {
return;
}
let temporaryStream: MediaStream | null = null;
try {
temporaryStream = await navigator.mediaDevices.getUserMedia({ audio: true });
const devices = await navigator.mediaDevices.enumerateDevices();
dom.audioInputSelect.innerHTML = '';
dom.audioOutputSelect.innerHTML = '';
for (const device of devices) {
if (device.kind === 'audioinput') {
dom.audioInputSelect.add(new Option(device.label || `Microphone ${dom.audioInputSelect.length + 1}`, device.deviceId));
}
if (device.kind === 'audiooutput') {
const option = new Option(device.label || `Speaker ${dom.audioOutputSelect.length + 1}`, device.deviceId);
dom.audioOutputSelect.add(option);
}
}
if (preferredInputDeviceId && Array.from(dom.audioInputSelect.options).some((option) => option.value === preferredInputDeviceId)) {
dom.audioInputSelect.value = preferredInputDeviceId;
preferredInputDeviceName = dom.audioInputSelect.selectedOptions[0]?.text || preferredInputDeviceName;
} else if (dom.audioInputSelect.options.length > 0) {
preferredInputDeviceId = dom.audioInputSelect.value;
preferredInputDeviceName = dom.audioInputSelect.selectedOptions[0]?.text || preferredInputDeviceName;
localStorage.setItem(AUDIO_INPUT_STORAGE_KEY, preferredInputDeviceId);
localStorage.setItem(AUDIO_INPUT_NAME_STORAGE_KEY, preferredInputDeviceName);
}
if (preferredOutputDeviceId && Array.from(dom.audioOutputSelect.options).some((option) => option.value === preferredOutputDeviceId)) {
dom.audioOutputSelect.value = preferredOutputDeviceId;
preferredOutputDeviceName = dom.audioOutputSelect.selectedOptions[0]?.text || preferredOutputDeviceName;
void peerManager.setOutputDevice(preferredOutputDeviceId);
}
const sinkCapable = typeof (HTMLMediaElement.prototype as HTMLMediaElement & { setSinkId?: unknown }).setSinkId === 'function';
dom.audioOutputSelect.disabled = !sinkCapable;
updateDeviceSummary();
} catch {
updateStatus('Could not list devices.');
} finally {
temporaryStream?.getTracks().forEach((track) => track.stop());
}
await mediaSession.populateAudioDevices();
}
/** Opens settings modal and focuses device controls. */
@@ -2239,16 +1959,10 @@ function setupUiHandlers(): void {
sfxUiBlip: () => audio.sfxUiBlip(),
setupLocalMedia,
setPreferredInput: (id, name) => {
preferredInputDeviceId = id;
preferredInputDeviceName = name || preferredInputDeviceName;
localStorage.setItem(AUDIO_INPUT_STORAGE_KEY, preferredInputDeviceId);
localStorage.setItem(AUDIO_INPUT_NAME_STORAGE_KEY, preferredInputDeviceName);
mediaSession.setPreferredInput(id, name);
},
setPreferredOutput: (id, name) => {
preferredOutputDeviceId = id;
preferredOutputDeviceName = name || preferredOutputDeviceName;
localStorage.setItem(AUDIO_OUTPUT_STORAGE_KEY, preferredOutputDeviceId);
localStorage.setItem(AUDIO_OUTPUT_NAME_STORAGE_KEY, preferredOutputDeviceName);
mediaSession.setPreferredOutput(id, name);
},
updateDeviceSummary,
setOutputDevice: (id) => peerManager.setOutputDevice(id),
@@ -2261,7 +1975,7 @@ function setupUiHandlers(): void {
setupInputHandlers();
setupUiHandlers();
const storedNickname = sanitizeName(localStorage.getItem(NICKNAME_STORAGE_KEY) || '');
const storedNickname = sanitizeName(settings.loadNickname());
dom.preconnectNickname.value = storedNickname;
if (storedNickname) {
state.player.nickname = storedNickname;

View File

@@ -0,0 +1,162 @@
import type { GameState } from '../state/gameState';
type DomRefs = {
preconnectNickname: HTMLInputElement;
nicknameContainer: HTMLDivElement;
connectButton: HTMLButtonElement;
disconnectButton: HTMLButtonElement;
focusGridButton: HTMLButtonElement;
canvas: HTMLCanvasElement;
instructions: HTMLDivElement;
audioInputSelect: HTMLSelectElement;
};
export type ConnectFlowDeps = {
state: GameState;
dom: DomRefs;
sanitizeName: (value: string) => string;
updateStatus: (message: string) => void;
updateConnectAvailability: () => void;
settingsSaveNickname: (value: string) => void;
mediaIsConnecting: () => boolean;
mediaSetConnecting: (value: boolean) => void;
mediaCheckMicPermission: () => Promise<boolean>;
mediaPopulateAudioDevices: () => Promise<void>;
mediaGetPreferredInputDeviceId: () => string;
mediaSetupLocalMedia: (audioDeviceId: string) => Promise<void>;
mediaDescribeError: (error: unknown) => string;
mediaStopLocalMedia: () => void;
signalingConnect: (onMessage: (message: unknown) => Promise<void>) => Promise<void>;
signalingDisconnect: () => void;
onMessage: (message: unknown) => Promise<void>;
worldGridSize: number;
persistPlayerPosition: () => void;
peerManagerCleanupAll: () => void;
radioCleanupAll: () => void;
emitCleanupAll: () => void;
playLogoutSound: () => void;
};
/**
* Runs connect flow: validate nickname, preflight mic/device setup, then signaling connect.
*/
export async function runConnectFlow(deps: ConnectFlowDeps): Promise<void> {
if (deps.mediaIsConnecting() || deps.state.running) {
return;
}
const nickname = deps.sanitizeName(deps.dom.preconnectNickname.value);
if (!nickname) {
deps.updateStatus('Nickname is required.');
deps.updateConnectAvailability();
return;
}
deps.state.player.nickname = nickname;
deps.dom.preconnectNickname.value = nickname;
deps.settingsSaveNickname(nickname);
deps.mediaSetConnecting(true);
deps.updateConnectAvailability();
const canProceed = await deps.mediaCheckMicPermission();
if (!canProceed) {
deps.updateStatus('Microphone access is required.');
deps.mediaSetConnecting(false);
deps.updateConnectAvailability();
return;
}
deps.state.player.x = Math.floor(Math.random() * deps.worldGridSize);
deps.state.player.y = Math.floor(Math.random() * deps.worldGridSize);
const storedPosition = localStorage.getItem('spatialChatPosition');
if (storedPosition) {
try {
const parsed = JSON.parse(storedPosition) as { x?: number; y?: number };
if (Number.isFinite(parsed.x) && Number.isFinite(parsed.y)) {
const x = Math.floor(parsed.x as number);
const y = Math.floor(parsed.y as number);
if (x >= 0 && x < deps.worldGridSize && y >= 0 && y < deps.worldGridSize) {
deps.state.player.x = x;
deps.state.player.y = y;
}
}
} catch {
// Ignore malformed saved positions.
}
}
try {
await deps.mediaPopulateAudioDevices();
if (deps.dom.audioInputSelect.options.length === 0) {
deps.updateStatus('No audio input device found. Open Settings or connect a microphone.');
deps.mediaSetConnecting(false);
deps.updateConnectAvailability();
return;
}
const inputDeviceId = deps.dom.audioInputSelect.value || deps.mediaGetPreferredInputDeviceId();
await deps.mediaSetupLocalMedia(inputDeviceId);
} catch (error) {
console.error(error);
deps.updateStatus(deps.mediaDescribeError(error));
deps.mediaSetConnecting(false);
deps.updateConnectAvailability();
return;
}
try {
await deps.signalingConnect(deps.onMessage);
} catch (error) {
console.error(error);
deps.mediaStopLocalMedia();
deps.updateStatus('Connect failed. Signaling server may be offline or unreachable.');
deps.mediaSetConnecting(false);
deps.updateConnectAvailability();
}
}
/**
* Runs disconnect flow and resets client runtime state back to pre-connect UI.
*/
export function runDisconnectFlow(deps: ConnectFlowDeps): void {
const wasRunning = deps.state.running;
if (deps.state.running) {
deps.persistPlayerPosition();
}
deps.signalingDisconnect();
deps.mediaStopLocalMedia();
deps.peerManagerCleanupAll();
deps.radioCleanupAll();
deps.emitCleanupAll();
deps.state.running = false;
deps.state.keysPressed = {};
deps.state.peers.clear();
deps.state.items.clear();
deps.state.carriedItemId = null;
deps.state.mode = 'normal';
deps.state.sortedItemIds = [];
deps.state.itemListIndex = 0;
deps.state.selectedItemIds = [];
deps.state.selectionContext = null;
deps.state.selectedItemIndex = 0;
deps.state.selectedItemId = null;
deps.state.itemPropertyKeys = [];
deps.state.itemPropertyIndex = 0;
deps.state.editingPropertyKey = null;
deps.state.itemPropertyOptionValues = [];
deps.state.itemPropertyOptionIndex = 0;
deps.state.effectSelectIndex = 0;
deps.mediaSetConnecting(false);
deps.dom.nicknameContainer.classList.remove('hidden');
deps.dom.connectButton.classList.remove('hidden');
deps.dom.disconnectButton.classList.add('hidden');
deps.dom.focusGridButton.classList.add('hidden');
deps.dom.canvas.classList.add('hidden');
deps.dom.instructions.classList.add('hidden');
deps.updateConnectAvailability();
deps.updateStatus('Disconnected.');
if (wasRunning) {
deps.playLogoutSound();
}
}

View File

@@ -0,0 +1,324 @@
import { type GameState } from '../state/gameState';
import { AudioEngine } from '../audio/audioEngine';
import { PeerManager } from '../webrtc/peerManager';
import { SettingsStore } from '../settings/settingsStore';
import { formatSteppedNumber, snapNumberToStep } from '../input/numeric';
type DeviceDom = {
audioInputSelect: HTMLSelectElement;
audioOutputSelect: HTMLSelectElement;
audioInputCurrent: HTMLParagraphElement;
audioOutputCurrent: HTMLParagraphElement;
};
type SessionOptions = {
state: GameState;
audio: AudioEngine;
peerManager: PeerManager;
settings: SettingsStore;
dom: DeviceDom;
updateStatus: (message: string) => void;
micCalibrationDurationMs: number;
micCalibrationSampleIntervalMs: number;
micCalibrationMinGain: number;
micCalibrationMaxGain: number;
micCalibrationTargetRms: number;
micCalibrationActiveRmsThreshold: number;
micInputGainScaleMultiplier: number;
micInputGainStep: number;
};
/**
* Owns browser media/session lifecycle state and related device preference handling.
*/
export class MediaSession {
private localStream: MediaStream | null = null;
private outboundStream: MediaStream | null = null;
private connecting = false;
private calibratingMicInput = false;
private preferredInputDeviceId: string;
private preferredOutputDeviceId: string;
private preferredInputDeviceName: string;
private preferredOutputDeviceName: string;
constructor(private readonly options: SessionOptions) {
const prefs = this.options.settings.loadAudioDevicePreferences();
this.preferredInputDeviceId = prefs.input.id;
this.preferredOutputDeviceId = prefs.output.id;
this.preferredInputDeviceName = prefs.input.name;
this.preferredOutputDeviceName = prefs.output.name;
}
/** Returns the current outbound stream used for peer send tracks. */
getOutboundStream(): MediaStream | null {
return this.outboundStream;
}
/** Returns whether a connect flow is currently in progress. */
isConnecting(): boolean {
return this.connecting;
}
/** Sets connecting flag for external message handlers. */
setConnecting(value: boolean): void {
this.connecting = value;
}
/** Returns stored preferred input device id, if any. */
getPreferredInputDeviceId(): string {
return this.preferredInputDeviceId;
}
/** Returns browser-selected audio output mode from persisted settings. */
loadOutputMode(): 'mono' | 'stereo' {
return this.options.settings.loadOutputMode();
}
/** Persists audio output mode selection. */
saveOutputMode(value: 'mono' | 'stereo'): void {
this.options.settings.saveOutputMode(value);
}
/** Updates stored preferred input device and persists it. */
setPreferredInput(id: string, name: string): void {
this.preferredInputDeviceId = id;
this.preferredInputDeviceName = name || this.preferredInputDeviceName;
this.options.settings.savePreferredInput(this.preferredInputDeviceId, this.preferredInputDeviceName);
}
/** Updates stored preferred output device and persists it. */
setPreferredOutput(id: string, name: string): void {
this.preferredOutputDeviceId = id;
this.preferredOutputDeviceName = name || this.preferredOutputDeviceName;
this.options.settings.savePreferredOutput(this.preferredOutputDeviceId, this.preferredOutputDeviceName);
}
/** Applies saved device labels to pre-connect status summary rows. */
updateDeviceSummary(): void {
const { dom } = this.options;
if (this.preferredInputDeviceId) {
const text = dom.audioInputSelect.selectedOptions[0]?.text || this.preferredInputDeviceName || 'Saved microphone';
dom.audioInputCurrent.textContent = `Input: ${text}`;
dom.audioInputCurrent.classList.remove('hidden');
} else {
dom.audioInputCurrent.classList.add('hidden');
}
if (this.preferredOutputDeviceId) {
const text = dom.audioOutputSelect.selectedOptions[0]?.text || this.preferredOutputDeviceName || 'Saved speakers';
dom.audioOutputCurrent.textContent = `Output: ${text}`;
dom.audioOutputCurrent.classList.remove('hidden');
} else {
dom.audioOutputCurrent.classList.add('hidden');
}
}
/** Enumerates audio input/output devices and restores saved choices where possible. */
async populateAudioDevices(): Promise<void> {
if (!navigator.mediaDevices?.enumerateDevices) {
return;
}
let temporaryStream: MediaStream | null = null;
try {
temporaryStream = await navigator.mediaDevices.getUserMedia({ audio: true });
const devices = await navigator.mediaDevices.enumerateDevices();
const { dom } = this.options;
dom.audioInputSelect.innerHTML = '';
dom.audioOutputSelect.innerHTML = '';
for (const device of devices) {
if (device.kind === 'audioinput') {
dom.audioInputSelect.add(new Option(device.label || `Microphone ${dom.audioInputSelect.length + 1}`, device.deviceId));
}
if (device.kind === 'audiooutput') {
dom.audioOutputSelect.add(new Option(device.label || `Speaker ${dom.audioOutputSelect.length + 1}`, device.deviceId));
}
}
if (this.preferredInputDeviceId && Array.from(dom.audioInputSelect.options).some((option) => option.value === this.preferredInputDeviceId)) {
dom.audioInputSelect.value = this.preferredInputDeviceId;
this.preferredInputDeviceName = dom.audioInputSelect.selectedOptions[0]?.text || this.preferredInputDeviceName;
} else if (dom.audioInputSelect.options.length > 0) {
this.preferredInputDeviceId = dom.audioInputSelect.value;
this.preferredInputDeviceName = dom.audioInputSelect.selectedOptions[0]?.text || this.preferredInputDeviceName;
this.options.settings.savePreferredInput(this.preferredInputDeviceId, this.preferredInputDeviceName);
}
if (this.preferredOutputDeviceId && Array.from(dom.audioOutputSelect.options).some((option) => option.value === this.preferredOutputDeviceId)) {
dom.audioOutputSelect.value = this.preferredOutputDeviceId;
this.preferredOutputDeviceName = dom.audioOutputSelect.selectedOptions[0]?.text || this.preferredOutputDeviceName;
void this.options.peerManager.setOutputDevice(this.preferredOutputDeviceId);
}
const sinkCapable = typeof (HTMLMediaElement.prototype as HTMLMediaElement & { setSinkId?: unknown }).setSinkId === 'function';
dom.audioOutputSelect.disabled = !sinkCapable;
this.updateDeviceSummary();
} catch {
this.options.updateStatus('Could not list devices.');
} finally {
temporaryStream?.getTracks().forEach((track) => track.stop());
}
}
/** Returns true when microphone permission is available or cannot be preflight-checked. */
async checkMicPermission(): Promise<boolean> {
const permissionApi = navigator.permissions;
if (!permissionApi?.query) return true;
try {
const result = await permissionApi.query({ name: 'microphone' as PermissionName });
return result.state !== 'denied';
} catch {
return true;
}
}
/** Maps capture/setup exceptions to user-facing text. */
describeMediaError(error: unknown): string {
if (error instanceof DOMException) {
if (error.name === 'NotAllowedError') return 'Microphone blocked. Allow mic access in browser site settings.';
if (error.name === 'NotFoundError') return 'No microphone found. Check that an input device is connected and enabled.';
if (error.name === 'NotReadableError') return 'Microphone is busy or unavailable. Close other apps using the mic and retry.';
if (error.name === 'OverconstrainedError') return 'Selected audio device is unavailable. Choose another input device.';
if (error.name === 'SecurityError') return 'Microphone access requires a secure context (HTTPS) in production.';
}
return 'Audio setup failed. Check browser permissions and selected input device.';
}
/** Starts local capture and replaces outbound peer tracks. */
async setupLocalMedia(audioDeviceId = ''): Promise<void> {
this.stopLocalMedia();
await this.options.audio.ensureContext();
const constraints: MediaStreamConstraints = {
audio: {
deviceId: audioDeviceId ? { exact: audioDeviceId } : undefined,
sampleRate: 48000,
channelCount: 2,
echoCancellation: false,
noiseSuppression: false,
autoGainControl: false,
},
video: false,
};
this.localStream = await navigator.mediaDevices.getUserMedia(constraints);
const audioTrack = this.localStream.getAudioTracks()[0];
if (audioTrack) {
audioTrack.enabled = !this.options.state.isMuted;
}
this.outboundStream = await this.options.audio.configureOutboundStream(this.localStream);
await this.options.peerManager.replaceOutgoingTrack(this.outboundStream);
}
/** Stops local media tracks and clears outbound references. */
stopLocalMedia(): void {
if (this.localStream) {
this.localStream.getTracks().forEach((track) => track.stop());
this.localStream = null;
}
this.outboundStream = null;
}
/** Applies mute state to active local track when present. */
applyMuteToTrack(isMuted: boolean): void {
if (!this.localStream) return;
const track = this.localStream.getAudioTracks()[0];
if (track) {
track.enabled = !isMuted;
}
}
/** Calibrates mic gain from a short speech sample and persists applied value. */
async calibrateMicInputGain(
clampMicInputGain: (value: number) => number,
persistMicInputGain: (value: number) => void,
): Promise<void> {
const {
updateStatus,
audio,
micCalibrationDurationMs,
micCalibrationSampleIntervalMs,
micCalibrationActiveRmsThreshold,
micCalibrationTargetRms,
micInputGainScaleMultiplier,
micInputGainStep,
micCalibrationMinGain,
} = this.options;
if (this.calibratingMicInput) {
updateStatus('Mic calibration already running.');
return;
}
if (!this.options.state.running || !this.localStream) {
updateStatus('Connect first, then use Shift+C to calibrate.');
audio.sfxUiCancel();
return;
}
const track = this.localStream.getAudioTracks()[0];
if (!track || track.readyState !== 'live') {
updateStatus('No active microphone track for calibration.');
audio.sfxUiCancel();
return;
}
await audio.ensureContext();
const audioContext = audio.context;
if (!audioContext) {
updateStatus('Audio context unavailable.');
audio.sfxUiCancel();
return;
}
this.calibratingMicInput = true;
updateStatus('Speak for 5 seconds to calibrate your audio.');
audio.sfxUiBlip();
const source = audioContext.createMediaStreamSource(new MediaStream([track]));
const analyser = audioContext.createAnalyser();
analyser.fftSize = 2048;
analyser.smoothingTimeConstant = 0.2;
source.connect(analyser);
const samples = new Float32Array(analyser.fftSize);
const rmsValues: number[] = [];
try {
const startedAt = performance.now();
while (performance.now() - startedAt < micCalibrationDurationMs) {
analyser.getFloatTimeDomainData(samples);
let sumSquares = 0;
for (let i = 0; i < samples.length; i += 1) {
const sample = samples[i];
sumSquares += sample * sample;
}
rmsValues.push(Math.sqrt(sumSquares / samples.length));
await new Promise((resolve) => window.setTimeout(resolve, micCalibrationSampleIntervalMs));
}
} finally {
source.disconnect();
analyser.disconnect();
this.calibratingMicInput = false;
}
const activeRms = rmsValues.filter((value) => value >= micCalibrationActiveRmsThreshold);
if (activeRms.length < 10) {
updateStatus('No audio detected, please try again.');
audio.sfxUiCancel();
return;
}
activeRms.sort((a, b) => a - b);
const percentileIndex = Math.min(activeRms.length - 1, Math.floor(activeRms.length * 0.9));
const observedRms = activeRms[percentileIndex];
if (!(observedRms > 0)) {
updateStatus('No audio detected, please try again.');
audio.sfxUiCancel();
return;
}
const calibratedGain = clampMicInputGain((micCalibrationTargetRms / observedRms) * micInputGainScaleMultiplier);
const roundedGain = clampMicInputGain(snapNumberToStep(calibratedGain, micInputGainStep, micCalibrationMinGain));
const appliedGain = audio.setOutboundInputGain(roundedGain);
persistMicInputGain(appliedGain);
updateStatus(`Mic calibration set to ${formatSteppedNumber(appliedGain, micInputGainStep)}x.`);
audio.sfxUiConfirm();
}
}

View File

@@ -0,0 +1,114 @@
import type { AudioLayerState } from '../types/audio';
const EFFECT_LEVELS_STORAGE_KEY = 'chatGridEffectLevels';
const AUDIO_INPUT_STORAGE_KEY = 'chatGridAudioInputDeviceId';
const AUDIO_OUTPUT_STORAGE_KEY = 'chatGridAudioOutputDeviceId';
const AUDIO_INPUT_NAME_STORAGE_KEY = 'chatGridAudioInputDeviceName';
const AUDIO_OUTPUT_NAME_STORAGE_KEY = 'chatGridAudioOutputDeviceName';
const AUDIO_OUTPUT_MODE_STORAGE_KEY = 'chatGridAudioOutputMode';
const AUDIO_LAYER_STATE_STORAGE_KEY = 'chatGridAudioLayers';
const MIC_INPUT_GAIN_STORAGE_KEY = 'chatGridMicInputGain';
const NICKNAME_STORAGE_KEY = 'spatialChatNickname';
type DevicePreference = {
id: string;
name: string;
};
type AudioDevicePreferences = {
input: DevicePreference;
output: DevicePreference;
};
/**
* Wraps localStorage reads/writes for client user settings.
*/
export class SettingsStore {
loadEffectLevels(): Partial<Record<'reverb' | 'echo' | 'flanger' | 'high_pass' | 'low_pass' | 'off', number>> | null {
const raw = localStorage.getItem(EFFECT_LEVELS_STORAGE_KEY);
if (!raw) return null;
try {
return JSON.parse(raw) as Partial<Record<'reverb' | 'echo' | 'flanger' | 'high_pass' | 'low_pass' | 'off', number>>;
} catch {
return null;
}
}
saveEffectLevels(levels: Record<string, number>): void {
localStorage.setItem(EFFECT_LEVELS_STORAGE_KEY, JSON.stringify(levels));
}
loadAudioLayers(): AudioLayerState {
const raw = localStorage.getItem(AUDIO_LAYER_STATE_STORAGE_KEY);
if (!raw) {
return { voice: true, item: true, media: true, world: true };
}
try {
const parsed = JSON.parse(raw) as Partial<AudioLayerState>;
return {
voice: parsed.voice !== false,
item: parsed.item !== false,
media: parsed.media !== false,
world: parsed.world !== false,
};
} catch {
return { voice: true, item: true, media: true, world: true };
}
}
saveAudioLayers(layers: AudioLayerState): void {
localStorage.setItem(AUDIO_LAYER_STATE_STORAGE_KEY, JSON.stringify(layers));
}
loadMicInputGain(): number | null {
const raw = localStorage.getItem(MIC_INPUT_GAIN_STORAGE_KEY);
if (!raw) return null;
const parsed = Number(raw);
return Number.isFinite(parsed) ? parsed : null;
}
saveMicInputGain(value: number): void {
localStorage.setItem(MIC_INPUT_GAIN_STORAGE_KEY, String(value));
}
loadNickname(): string {
return localStorage.getItem(NICKNAME_STORAGE_KEY) || '';
}
saveNickname(value: string): void {
localStorage.setItem(NICKNAME_STORAGE_KEY, value);
}
loadOutputMode(): 'mono' | 'stereo' {
return localStorage.getItem(AUDIO_OUTPUT_MODE_STORAGE_KEY) === 'mono' ? 'mono' : 'stereo';
}
saveOutputMode(value: 'mono' | 'stereo'): void {
localStorage.setItem(AUDIO_OUTPUT_MODE_STORAGE_KEY, value);
}
loadAudioDevicePreferences(): AudioDevicePreferences {
return {
input: {
id: localStorage.getItem(AUDIO_INPUT_STORAGE_KEY) || '',
name: localStorage.getItem(AUDIO_INPUT_NAME_STORAGE_KEY) || '',
},
output: {
id: localStorage.getItem(AUDIO_OUTPUT_STORAGE_KEY) || '',
name: localStorage.getItem(AUDIO_OUTPUT_NAME_STORAGE_KEY) || '',
},
};
}
savePreferredInput(id: string, name: string): void {
localStorage.setItem(AUDIO_INPUT_STORAGE_KEY, id);
localStorage.setItem(AUDIO_INPUT_NAME_STORAGE_KEY, name);
}
savePreferredOutput(id: string, name: string): void {
localStorage.setItem(AUDIO_OUTPUT_STORAGE_KEY, id);
localStorage.setItem(AUDIO_OUTPUT_NAME_STORAGE_KEY, name);
}
}
export { NICKNAME_STORAGE_KEY };

View File

@@ -0,0 +1,6 @@
export type AudioLayerState = {
voice: boolean;
item: boolean;
media: boolean;
world: boolean;
};