Optimize media stream subscriptions by distance and movement
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@@ -24,6 +24,8 @@ type EmitSpatialConfig = {
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};
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const ITEM_EMIT_BASE_GAIN = 0.3;
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const SUBSCRIBE_PRELOAD_SQUARES = 5;
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const UNSUBSCRIBE_HYSTERESIS_SQUARES = 8;
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/** Maps a 0-100 speed control to playback-rate range used by emitted audio. */
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function resolveEmitPlaybackRate(raw: unknown): number {
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@@ -60,6 +62,7 @@ function resolveEmitRates(item: WorldItem): { playbackRate: number; preservePitc
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export class ItemEmitRuntime {
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private readonly outputs = new Map<string, EmitOutput>();
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private layerEnabled = true;
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private listenerPosition: { x: number; y: number } | null = null;
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constructor(
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private readonly audio: AudioEngine,
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@@ -86,30 +89,39 @@ export class ItemEmitRuntime {
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}
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}
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async setLayerEnabled(enabled: boolean, items: Iterable<WorldItem>): Promise<void> {
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async setLayerEnabled(
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enabled: boolean,
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items: Iterable<WorldItem>,
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listenerPosition: { x: number; y: number } | null = null,
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): Promise<void> {
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this.layerEnabled = enabled;
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if (listenerPosition) {
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this.listenerPosition = { ...listenerPosition };
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}
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if (!enabled) {
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this.cleanupAll();
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return;
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}
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await this.sync(items);
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await this.sync(items, this.listenerPosition);
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}
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async sync(items: Iterable<WorldItem>): Promise<void> {
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async sync(items: Iterable<WorldItem>, listenerPosition: { x: number; y: number } | null = null): Promise<void> {
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if (!this.layerEnabled) {
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this.cleanupAll();
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return;
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}
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if (listenerPosition) {
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this.listenerPosition = { ...listenerPosition };
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}
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const listener = this.listenerPosition;
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const validIds = new Set<string>();
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await this.audio.ensureContext();
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const audioCtx = this.audio.context;
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if (!audioCtx) return;
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let audioCtx = this.audio.context;
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for (const item of items) {
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const emitSound = String(item.params.emitSound ?? item.emitSound ?? '').trim();
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const enabled = item.params.enabled !== false;
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const soundUrl = enabled ? this.resolveSoundUrl(emitSound) : '';
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if (!soundUrl || item.carrierId) {
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if (!soundUrl || item.carrierId || !this.shouldKeepRuntime(item, listener, this.outputs.has(item.id))) {
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this.cleanup(item.id);
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continue;
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}
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@@ -121,6 +133,13 @@ export class ItemEmitRuntime {
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if (existing) {
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this.cleanup(item.id);
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}
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if (!audioCtx) {
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await this.audio.ensureContext();
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audioCtx = this.audio.context;
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}
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if (!audioCtx) {
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continue;
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}
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const element = new Audio(soundUrl);
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element.loop = true;
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element.preload = 'none';
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@@ -208,4 +227,16 @@ export class ItemEmitRuntime {
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}
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}
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}
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private shouldKeepRuntime(
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item: WorldItem,
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listenerPosition: { x: number; y: number } | null,
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currentlyActive: boolean,
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): boolean {
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if (!listenerPosition) return false;
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const spatialConfig = this.getSpatialConfig(item);
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const baseRange = Math.max(1, spatialConfig.range || HEARING_RADIUS);
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const threshold = baseRange + (currentlyActive ? UNSUBSCRIBE_HYSTERESIS_SQUARES : SUBSCRIBE_PRELOAD_SQUARES);
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return Math.hypot(item.x - listenerPosition.x, item.y - listenerPosition.y) <= threshold;
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}
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}
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