Add directional emit model and per-type emit range defaults
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@@ -25,6 +25,8 @@
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- `emitSound`: optional continuously-looping spatial sound emitted from the item on the grid; global item field and not user-editable in V1.
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- `capabilities`, `useSound`, and `emitSound` are derived from global item-type definitions at runtime (not stored per-instance in persisted state).
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- `useCooldownMs`: global per item type (`radio_station=1000`, `dice=1000`, `wheel=4000`, `clock=1000`), not per-instance editable.
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- `emitRange`: global spatial range per item type (`radio_station=20`, `dice=15`, `wheel=15`, `clock=10`), not per-instance editable.
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- `directional`: global directional attenuation flag per item type (`radio_station=true`, others `false`), not per-instance editable.
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## Persisted Item State (`server/runtime/items.json`)
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@@ -61,7 +63,8 @@
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"channel": "stereo",
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"volume": 50,
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"effect": "off",
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"effectValue": 50
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"effectValue": 50,
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"facing": 0
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}
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```
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@@ -72,6 +75,7 @@
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- `channel`: one of `stereo | mono | left | right`, default `stereo`.
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- `effect`: one of `reverb | echo | flanger | high_pass | low_pass | off`, default `off`.
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- `effectValue`: number, range `0-100`, precision `0.1`.
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- `facing`: number, range `0-360`, precision `0.1` (used when `directional=true`).
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### `dice`
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