Restore useSound and add looping spatial emitSound
This commit is contained in:
@@ -1,5 +1,5 @@
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// Maintainer-controlled web client version.
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// Format: YYYY.MM.DD Rn (example: 2026.02.20 R2)
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window.CHGRID_WEB_VERSION = "2026.02.21 R99";
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window.CHGRID_WEB_VERSION = "2026.02.21 R100";
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// Optional display timezone for timestamps. Falls back to America/Detroit if unset/invalid.
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window.CHGRID_TIME_ZONE = "America/Detroit";
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@@ -169,6 +169,10 @@ export class AudioEngine {
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return this.outputMode;
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}
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getOutputMode(): OutputMode {
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return this.outputMode;
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}
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toggleLoopback(): boolean {
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this.loopbackEnabled = !this.loopbackEnabled;
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this.rebuildOutboundEffectGraph();
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111
client/src/audio/itemEmitRuntime.ts
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111
client/src/audio/itemEmitRuntime.ts
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@@ -0,0 +1,111 @@
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import { HEARING_RADIUS, type WorldItem } from '../state/gameState';
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import { AudioEngine } from './audioEngine';
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type EmitOutput = {
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soundUrl: string;
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element: HTMLAudioElement;
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source: MediaElementAudioSourceNode;
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gain: GainNode;
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panner: StereoPannerNode | null;
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};
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export class ItemEmitRuntime {
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private readonly outputs = new Map<string, EmitOutput>();
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constructor(
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private readonly audio: AudioEngine,
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private readonly resolveSoundUrl: (soundPath: string) => string,
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) {}
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cleanup(itemId: string): void {
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const output = this.outputs.get(itemId);
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if (!output) return;
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output.element.pause();
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output.element.src = '';
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output.source.disconnect();
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output.gain.disconnect();
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output.panner?.disconnect();
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this.outputs.delete(itemId);
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}
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cleanupAll(): void {
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for (const itemId of Array.from(this.outputs.keys())) {
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this.cleanup(itemId);
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}
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}
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async sync(items: Iterable<WorldItem>): Promise<void> {
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const validIds = new Set<string>();
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await this.audio.ensureContext();
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const audioCtx = this.audio.context;
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if (!audioCtx) return;
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for (const item of items) {
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const soundUrl = this.resolveSoundUrl(String(item.emitSound ?? '').trim());
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if (!soundUrl || item.carrierId) {
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this.cleanup(item.id);
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continue;
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}
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validIds.add(item.id);
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const existing = this.outputs.get(item.id);
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if (existing && existing.soundUrl === soundUrl) {
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continue;
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}
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if (existing) {
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this.cleanup(item.id);
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}
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const element = new Audio(soundUrl);
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element.loop = true;
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element.preload = 'none';
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element.crossOrigin = 'anonymous';
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const source = audioCtx.createMediaElementSource(element);
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const gain = audioCtx.createGain();
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gain.gain.value = 0;
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let panner: StereoPannerNode | null = null;
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source.connect(gain);
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if (this.audio.supportsStereoPanner()) {
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panner = audioCtx.createStereoPanner();
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gain.connect(panner).connect(audioCtx.destination);
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} else {
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gain.connect(audioCtx.destination);
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}
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this.outputs.set(item.id, { soundUrl, element, source, gain, panner });
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void element.play().catch(() => undefined);
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}
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for (const itemId of Array.from(this.outputs.keys())) {
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if (!validIds.has(itemId)) {
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this.cleanup(itemId);
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}
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}
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}
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updateSpatialAudio(items: Map<string, WorldItem>, playerPosition: { x: number; y: number }): void {
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const audioCtx = this.audio.context;
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if (!audioCtx) return;
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for (const [itemId, output] of this.outputs.entries()) {
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const item = items.get(itemId);
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if (!item || item.carrierId) {
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output.gain.gain.linearRampToValueAtTime(0, audioCtx.currentTime + 0.05);
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continue;
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}
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const dist = Math.hypot(item.x - playerPosition.x, item.y - playerPosition.y);
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let gainValue = 0;
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let panValue = 0;
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if (dist < HEARING_RADIUS) {
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gainValue = Math.pow(1 - dist / HEARING_RADIUS, 2);
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panValue = Math.sin(((item.x - playerPosition.x) / HEARING_RADIUS) * (Math.PI / 2));
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}
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if (dist <= 1) {
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gainValue = 1;
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panValue = 0;
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}
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output.gain.gain.linearRampToValueAtTime(gainValue, audioCtx.currentTime + 0.1);
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if (output.panner) {
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const resolvedPan = this.audio.getOutputMode() === 'mono' ? 0 : Math.max(-1, Math.min(1, panValue));
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output.panner.pan.linearRampToValueAtTime(resolvedPan, audioCtx.currentTime + 0.1);
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}
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}
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}
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}
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@@ -7,6 +7,7 @@ import {
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type EffectId,
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} from './audio/effects';
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import { RADIO_CHANNEL_OPTIONS, RadioStationRuntime, normalizeRadioChannel, normalizeRadioEffect, normalizeRadioEffectValue } from './audio/radioStationRuntime';
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import { ItemEmitRuntime } from './audio/itemEmitRuntime';
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import {
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applyPastedText,
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applyTextInput,
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@@ -152,10 +153,10 @@ dom.appVersion.textContent = APP_VERSION
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: 'Another AI experiment with Jage. Version unknown';
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const ITEM_TYPE_SEQUENCE: ItemType[] = ['clock', 'dice', 'radio_station', 'wheel'];
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const ITEM_TYPE_GLOBAL_PROPERTIES: Record<ItemType, Record<string, string | number | boolean>> = {
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radio_station: { emitSound: 'none', useCooldownMs: 1000 },
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dice: { emitSound: 'sounds/roll.ogg', useCooldownMs: 1000 },
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wheel: { emitSound: 'sounds/spin.ogg', useCooldownMs: 4000 },
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clock: { emitSound: 'sounds/clock.ogg', useCooldownMs: 1000 },
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radio_station: { useSound: 'none', emitSound: 'none', useCooldownMs: 1000 },
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dice: { useSound: 'sounds/roll.ogg', emitSound: 'none', useCooldownMs: 1000 },
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wheel: { useSound: 'sounds/spin.ogg', emitSound: 'none', useCooldownMs: 4000 },
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clock: { useSound: 'none', emitSound: 'sounds/clock.ogg', useCooldownMs: 1000 },
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};
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const EDITABLE_ITEM_PROPERTY_KEYS = new Set([
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'title',
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@@ -210,6 +211,7 @@ let connecting = false;
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const messageBuffer: string[] = [];
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let messageCursor = -1;
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const radioRuntime = new RadioStationRuntime(audio);
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const itemEmitRuntime = new ItemEmitRuntime(audio, resolveIncomingSoundUrl);
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let internalClipboardText = '';
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let replaceTextOnNextType = false;
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let pendingEscapeDisconnect = false;
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@@ -510,7 +512,19 @@ function getInspectItemPropertyKeys(item: WorldItem): string[] {
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const seen = new Set(editableKeys);
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const allKeys: string[] = [...editableKeys];
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const baseKeys = ['type', 'x', 'y', 'carrierId', 'version', 'createdBy', 'createdAt', 'updatedAt', 'capabilities', 'emitSound'];
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const baseKeys = [
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'type',
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'x',
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'y',
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'carrierId',
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'version',
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'createdBy',
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'createdAt',
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'updatedAt',
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'capabilities',
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'useSound',
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'emitSound',
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];
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for (const key of baseKeys) {
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if (seen.has(key)) continue;
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seen.add(key);
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@@ -666,6 +680,7 @@ function getItemPropertyValue(item: WorldItem, key: string): string {
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if (key === 'createdAt') return formatTimestampMs(item.createdAt);
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if (key === 'updatedAt') return formatTimestampMs(item.updatedAt);
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if (key === 'capabilities') return item.capabilities.join(', ') || 'none';
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if (key === 'useSound') return item.useSound ?? 'none';
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if (key === 'emitSound') return item.emitSound ?? 'none';
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if (key === 'enabled') return item.params.enabled === false ? 'off' : 'on';
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if (key === 'timeZone') return String(item.params.timeZone ?? CLOCK_TIME_ZONE_OPTIONS[0]);
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@@ -709,6 +724,7 @@ function gameLoop(): void {
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handleMovement();
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audio.updateSpatialAudio(peerManager.getPeers(), { x: state.player.x, y: state.player.y });
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radioRuntime.updateSpatialAudio(state.items, { x: state.player.x, y: state.player.y });
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itemEmitRuntime.updateSpatialAudio(state.items, { x: state.player.x, y: state.player.y });
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state.cursorVisible = Math.floor(Date.now() / 500) % 2 === 0;
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renderer.draw(state);
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requestAnimationFrame(gameLoop);
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@@ -897,6 +913,7 @@ function disconnect(): void {
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peerManager.cleanupAll();
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radioRuntime.cleanupAll();
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itemEmitRuntime.cleanupAll();
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state.running = false;
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state.keysPressed = {};
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state.peers.clear();
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@@ -961,6 +978,7 @@ async function onMessage(message: IncomingMessage): Promise<void> {
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});
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}
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await radioRuntime.sync(state.items.values());
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await itemEmitRuntime.sync(state.items.values());
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gameLoop();
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break;
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@@ -1064,6 +1082,7 @@ async function onMessage(message: IncomingMessage): Promise<void> {
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}
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}
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await radioRuntime.sync(state.items.values());
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await itemEmitRuntime.sync(state.items.values());
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break;
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}
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@@ -1071,6 +1090,7 @@ async function onMessage(message: IncomingMessage): Promise<void> {
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state.items.delete(message.itemId);
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state.carriedItemId = getCarriedItem()?.id ?? null;
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radioRuntime.cleanup(message.itemId);
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itemEmitRuntime.cleanup(message.itemId);
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break;
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}
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@@ -1079,7 +1099,7 @@ async function onMessage(message: IncomingMessage): Promise<void> {
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if (message.action === 'use') {
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pushChatMessage(message.message);
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const item = message.itemId ? state.items.get(message.itemId) : null;
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if (!item?.emitSound && item) {
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if (!item?.useSound && item) {
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audio.sfxLocate({ x: item.x - state.player.x, y: item.y - state.player.y });
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}
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} else if (message.action !== 'update') {
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@@ -11,6 +11,7 @@ export const itemSchema = z.object({
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updatedAt: z.number().int(),
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version: z.number().int(),
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capabilities: z.array(z.string()),
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useSound: z.string().optional(),
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emitSound: z.string().optional(),
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params: z.record(z.string(), z.unknown()),
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carrierId: z.string().nullable().optional(),
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@@ -15,6 +15,7 @@ export type WorldItem = {
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updatedAt: number;
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version: number;
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capabilities: string[];
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useSound?: string;
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emitSound?: string;
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params: Record<string, unknown>;
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carrierId?: string | null;
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