Restore saved player position on reconnect

This commit is contained in:
Jage9
2026-02-24 21:08:48 -05:00
parent 6eb83d6df4
commit 503ba63a24
3 changed files with 22 additions and 3 deletions

View File

@@ -1012,6 +1012,20 @@ function persistPlayerPosition(): void {
}
}
/** Loads previously persisted local player coordinates, when available and valid. */
function getPersistedPlayerPosition(): { x: number; y: number } | null {
const raw = localStorage.getItem('spatialChatPosition');
if (!raw) return null;
try {
const parsed = JSON.parse(raw) as { x?: unknown; y?: unknown };
if (typeof parsed.x !== 'number' || typeof parsed.y !== 'number') return null;
if (!Number.isFinite(parsed.x) || !Number.isFinite(parsed.y)) return null;
return { x: Math.round(parsed.x), y: Math.round(parsed.y) };
} catch {
return null;
}
}
/** Picks one random footstep sample URL. */
function randomFootstepUrl(): string {
return FOOTSTEP_SOUND_URLS[Math.floor(Math.random() * FOOTSTEP_SOUND_URLS.length)];
@@ -1355,6 +1369,7 @@ const onAppMessage = createOnMessageHandler({
mediaSession.setConnecting(value);
updateConnectAvailability();
},
getPersistedPlayerPosition,
rendererSetGridSize: (size) => renderer.setGridSize(size),
applyServerItemUiDefinitions: (defs) => applyServerItemUiDefinitions(defs as Parameters<typeof applyServerItemUiDefinitions>[0]),
state,