Move nickname/position state server-side per account
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@@ -1130,39 +1130,6 @@ function formatCoordinate(value: number): string {
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return value.toFixed(2).replace(/\.?0+$/, '');
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}
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/** Persists current local player coordinates for reconnect/refresh restore. */
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function persistPlayerPosition(): void {
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try {
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const positionKey = getPlayerPositionStorageKey();
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localStorage.setItem(
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positionKey,
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JSON.stringify({ x: state.player.x, y: state.player.y }),
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);
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} catch {
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// Ignore storage failures (private mode/quota/blocked storage).
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}
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}
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/** Loads previously persisted local player coordinates, when available and valid. */
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function getPersistedPlayerPosition(): { x: number; y: number } | null {
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const raw = localStorage.getItem(getPlayerPositionStorageKey());
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if (!raw) return null;
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try {
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const parsed = JSON.parse(raw) as { x?: unknown; y?: unknown };
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if (typeof parsed.x !== 'number' || typeof parsed.y !== 'number') return null;
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if (!Number.isFinite(parsed.x) || !Number.isFinite(parsed.y)) return null;
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return { x: Math.round(parsed.x), y: Math.round(parsed.y) };
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} catch {
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return null;
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}
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}
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/** Resolves local storage key for per-account saved player position. */
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function getPlayerPositionStorageKey(): string {
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const usernameKey = sanitizeAuthUsername(authUsername);
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return usernameKey ? `spatialChatPosition:${usernameKey}` : 'spatialChatPosition';
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}
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/** Picks one random footstep sample URL. */
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function randomFootstepUrl(): string {
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return FOOTSTEP_SOUND_URLS[Math.floor(Math.random() * FOOTSTEP_SOUND_URLS.length)];
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@@ -1248,7 +1215,6 @@ function updateTeleport(): void {
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signaling.send({ type: 'teleport_complete', x: activeTeleport.targetX, y: activeTeleport.targetY });
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activeTeleport = null;
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stopTeleportLoopAudio();
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persistPlayerPosition();
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void refreshAudioSubscriptions(true);
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void audio.playSample(TELEPORT_SOUND_URL, FOOTSTEP_GAIN);
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updateStatus(completionStatus);
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@@ -1305,7 +1271,6 @@ function handleMovement(): void {
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state.player.x = nextX;
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state.player.y = nextY;
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lastWallCollisionDirection = null;
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persistPlayerPosition();
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state.player.lastMoveTime = now;
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void refreshAudioSubscriptions(true);
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void audio.playSample(randomFootstepUrl(), FOOTSTEP_GAIN, movementTickMs);
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@@ -1557,7 +1522,6 @@ function getConnectionFlowDeps(): ConnectFlowDeps {
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pushChatMessage(message);
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},
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updateConnectAvailability,
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settingsSaveNickname: (value) => settings.saveNickname(value),
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mediaIsConnecting: () => mediaSession.isConnecting(),
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mediaSetConnecting: (value) => mediaSession.setConnecting(value),
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mediaCheckMicPermission: () => checkMicPermission(),
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@@ -1570,7 +1534,6 @@ function getConnectionFlowDeps(): ConnectFlowDeps {
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signalingSendAuth: () => sendAuthRequest(),
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signalingDisconnect: () => signaling.disconnect(),
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onMessage: (message) => onSignalingMessage(message as IncomingMessage),
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persistPlayerPosition,
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peerManagerCleanupAll: () => peerManager.cleanupAll(),
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radioCleanupAll: () => radioRuntime.cleanupAll(),
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emitCleanupAll: () => itemEmitRuntime.cleanupAll(),
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@@ -1615,7 +1578,6 @@ const onAppMessage = createOnMessageHandler({
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mediaSession.setConnecting(value);
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updateConnectAvailability();
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},
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getPersistedPlayerPosition,
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rendererSetGridSize: (size) => renderer.setGridSize(size),
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applyServerItemUiDefinitions: (defs) => applyServerItemUiDefinitions(defs as Parameters<typeof applyServerItemUiDefinitions>[0]),
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state,
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@@ -2670,10 +2632,6 @@ function setupUiHandlers(): void {
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},
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updateDeviceSummary,
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setOutputDevice: (id) => peerManager.setOutputDevice(id),
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persistOnUnload: () => {
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if (!state.running) return;
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persistPlayerPosition();
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},
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});
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dom.showRegisterButton.addEventListener('click', () => {
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setAuthMode('register');
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