Play self login sound on auth success and update changelog
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@@ -1,5 +1,11 @@
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{
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{
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"sections": [
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"sections": [
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{
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"date": "February 28, 2026",
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"items": [
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"Added initial delay and loop delay for widgets, letting you do looped audio that has pauses."
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]
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},
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{
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{
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"date": "February 27, 2026",
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"date": "February 27, 2026",
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"items": [
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"items": [
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@@ -1,5 +1,5 @@
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// Maintainer-controlled web client version.
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// Maintainer-controlled web client version.
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// Format: YYYY.MM.DD Rn (example: 2026.02.20 R2)
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// Format: YYYY.MM.DD Rn (example: 2026.02.20 R2)
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window.CHGRID_WEB_VERSION = "2026.02.28 R310";
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window.CHGRID_WEB_VERSION = "2026.02.28 R311";
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// Optional display timezone for timestamps. Falls back to America/Detroit if unset/invalid.
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// Optional display timezone for timestamps. Falls back to America/Detroit if unset/invalid.
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window.CHGRID_TIME_ZONE = "America/Detroit";
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window.CHGRID_TIME_ZONE = "America/Detroit";
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@@ -1551,6 +1551,7 @@ async function handleAuthResult(message: Extract<IncomingMessage, { type: 'auth_
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dom.authPassword.value = '';
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dom.authPassword.value = '';
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dom.registerPassword.value = '';
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dom.registerPassword.value = '';
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dom.registerPasswordConfirm.value = '';
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dom.registerPasswordConfirm.value = '';
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playSample(SYSTEM_SOUND_URLS.logon, 1);
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setConnectionStatus('Authenticated. Joining world...');
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setConnectionStatus('Authenticated. Joining world...');
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}
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}
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