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chat_grid/docs/item-type-template.md

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# Item Type Template
This page is a practical template for adding a new item type with the current per-item module + single registry system.
## Plain-English Flow
When a new item type is added, wire it in these places:
1. Server item module (`server/app/items/<name>.py`)
- Define item metadata constants:
- label/tooltip
- editable properties
- defaults/capabilities/sounds/cooldown/range/directional
- property metadata
- Implement behavior:
- `validate_update(item, next_params)`
- `use_item(item, nickname, clock_formatter)`
2. Server registry (`server/app/items/registry.py`)
- Add one module entry in `ITEM_MODULES`.
- Update `ITEM_TYPE_ORDER` if needed.
3. Shared item type unions
- Add the type in:
- `server/app/models.py`
- `client/src/network/protocol.ts`
- `client/src/state/gameState.ts`
4. Client fallback metadata
- Add defaults in `client/src/items/itemRegistry.ts`:
- `DEFAULT_ITEM_TYPE_SEQUENCE`
- `DEFAULT_ITEM_TYPE_EDITABLE_PROPERTIES`
- `DEFAULT_ITEM_TYPE_GLOBAL_PROPERTIES`
That is enough for a first working item type.
## Minimal Server Module Example: `counter`
`server/app/items/counter.py`:
```py
from __future__ import annotations
from typing import Callable
from ..item_types import ItemUseResult
from ..models import WorldItem
LABEL = "counter"
TOOLTIP = "Counts up each time you use it."
EDITABLE_PROPERTIES: tuple[str, ...] = ("title", "value")
CAPABILITIES: tuple[str, ...] = ("editable", "carryable", "deletable", "usable")
USE_SOUND: str | None = None
EMIT_SOUND: str | None = None
USE_COOLDOWN_MS = 1000
EMIT_RANGE = 15
DIRECTIONAL = False
DEFAULT_TITLE = "counter"
DEFAULT_PARAMS: dict = {"value": 0}
PROPERTY_METADATA: dict[str, dict[str, object]] = {
"title": {"valueType": "text", "tooltip": "Display name spoken and shown for this item."},
"value": {"valueType": "number", "tooltip": "Current counter value.", "range": {"min": 0, "max": 9999, "step": 1}},
}
def validate_update(_item: WorldItem, next_params: dict) -> dict:
try:
value = int(next_params.get("value", 0))
except (TypeError, ValueError) as exc:
raise ValueError("value must be a number.") from exc
if value < 0:
raise ValueError("value must be 0 or greater.")
next_params["value"] = value
return next_params
def use_item(item: WorldItem, nickname: str, _clock_formatter: Callable[[dict], str]) -> ItemUseResult:
next_value = int(item.params.get("value", 0)) + 1
return ItemUseResult(
self_message=f"{item.title}: {next_value}",
others_message=f"{nickname} uses {item.title}: {next_value}",
updated_params={**item.params, "value": next_value},
)
```
Then register it in `server/app/items/registry.py`:
```py
from . import clock, counter, dice, radio, wheel
ITEM_TYPE_ORDER: tuple[str, ...] = ("clock", "counter", "dice", "radio_station", "wheel")
ITEM_MODULES: dict[str, ItemModule] = {
"clock": clock,
"counter": counter,
"dice": dice,
"radio_station": radio,
"wheel": wheel,
}
```
## Checklist Before Commit
1. Add/adjust server tests for `use` and `update` validation.
2. Run `cd server && uv run --extra dev pytest`.
3. Run `cd client && npm run lint && npm run build`.
4. Update `docs/item-types.md` and `docs/item-schema.md` if behavior/defaults changed.