walltones: quieter, with a steeper falloff
Tuned by ear: nearVolume 1.0 -> 0.8 and farVolume 0.25 -> 0.05. At the old values a wall out at the full radius was still loud enough to compete with footsteps and speech, so the tones read as a wash rather than as a cue. The wider gap between near and far also makes distance easier to judge, which is the point of the volume ramp. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Claude Opus 5
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@@ -47,8 +47,8 @@ local config = {
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sourceRadius = 1.0,
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sourceRadius = 1.0,
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-- Volume for a wall you are standing next to, and for one out at `radius`.
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-- Volume for a wall you are standing next to, and for one out at `radius`.
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nearVolume = 1.0,
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nearVolume = 0.8,
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farVolume = 0.25,
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farVolume = 0.05,
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-- Set true to invert: a wall further away becomes the louder one.
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-- Set true to invert: a wall further away becomes the louder one.
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louderWhenFurther = false,
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louderWhenFurther = false,
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