walltones: quieter, with a steeper falloff

Tuned by ear: nearVolume 1.0 -> 0.8 and farVolume 0.25 -> 0.05. At the old
values a wall out at the full radius was still loud enough to compete with
footsteps and speech, so the tones read as a wash rather than as a cue. The
wider gap between near and far also makes distance easier to judge, which is
the point of the volume ramp.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Accessibility Mod
2026-08-03 01:36:12 +02:00
co-authored by Claude Opus 5
parent a00f327c68
commit dddd8ed9de
+2 -2
View File
@@ -47,8 +47,8 @@ local config = {
sourceRadius = 1.0, sourceRadius = 1.0,
-- Volume for a wall you are standing next to, and for one out at `radius`. -- Volume for a wall you are standing next to, and for one out at `radius`.
nearVolume = 1.0, nearVolume = 0.8,
farVolume = 0.25, farVolume = 0.05,
-- Set true to invert: a wall further away becomes the louder one. -- Set true to invert: a wall further away becomes the louder one.
louderWhenFurther = false, louderWhenFurther = false,