Ryuclaw.Mac/Ryuclaw.Client.Mac/ViewController.cs

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using ObjCRuntime;
using Ryuclaw.Speech.MacOS;
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using Ryuclaw.Audio.Desktop;
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namespace Ryuclaw.Client.Mac;
public partial class ViewController : NSViewController {
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private TTS synth = new TTS();
private AudioEngine engine = new AudioEngine();
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protected ViewController (NativeHandle handle) : base (handle)
{
// This constructor is required if the view controller is loaded from a xib or a storyboard.
// Do not put any initialization here, use ViewDidLoad instead.
}
public override void ViewDidLoad ()
{
base.ViewDidLoad ();
// Do any additional setup after loading the view.
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synth.SetVoice("Alex");
synth.Speak("Rawr, rawr!");
engine.Start();
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}
public override NSObject RepresentedObject {
get => base.RepresentedObject;
set {
base.RepresentedObject = value;
// Update the view, if already loaded.
}
}
}