RemSound's password boxes are deliberately NOT PasswordChar-masked (a screen-reader user can't see
a mask), so the key-click hook's "is this a password field?" check (UseSystemPasswordChar /
PasswordChar) was always false and the distinct passkey.wav never played. Password fields now mark
themselves with Tag = KeyClickService.PasswordFieldTag, and the hook checks that (keeping the
masking-flag check as a fallback). Tagged both password fields - ProfilePasswordDialog (which all
password entry routes through, including the send/receive streaming gate) and
ProfilePasswordManagerDialog. So a key click + passkey now layer together on every password keystroke.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Headline: all audio is now encrypted (AES-256-GCM), keyed by a per-profile
password. Mandatory — v3.3 only interoperates with v3.3+.
Encryption
- RemSoundCrypto (Core): PBKDF2 key derivation, AES-GCM encrypt/decrypt
(low-alloc, into-span), password fingerprint, light on-disk obfuscation.
- Wire: SenderLane encrypts the audio payload (PCM split across parts when the
+28 overhead crosses MTU); AudioReceiver/StreamSession decrypt via a shared
single-thread AudioDecryptor. Fingerprint piggybacks on the Format packet
(offset 36, backward-compatible) so a peer can detect a password mismatch.
- Profile.Password (scrambled), carried through BuildCurrentProfile; MainForm
derives + pushes the key/fingerprint to sender + receiver (RecomputeAudioCrypto).
- UX: ask-for-password on profile create; File -> Change this profile's password
(ProfilePasswordDialog); Options -> Profile passwords (manager); a gate that
prompts before streaming without a password; and a clear "passwords don't
match" / "peer needs to update" message driven by the fingerprint.
Cue fixes
- CuePlayer (NAudio) replaces System.Media.SoundPlayer, which silently failed
on the 96 kHz/24-bit cue WAVs (and any custom file) — cues now play reliably,
resampled to 48 kHz/16-bit. Also fixes the Preferences preview button.
- Connect/disconnect cues now audio-gated with hysteresis: connected when audio
flows OR heartbeat healthy; lost only when audio stops AND heartbeat
unreachable. Kills false disconnects and the receive-only "no cues" case.
- Honest cue logging (played / muted / not loaded).
Smaller
- Endpoint stickiness: keep the audio target pinned to the heartbeat-proven
address instead of chasing a multi-homed peer's other (unreachable) address.
- "Online/offline" label now audio+heartbeat aware, not discovery-only.
- "Show what's new after each update" preference (on by default).
Docs: About v3.3 block, RELEASE_NOTES, README (encryption as a headline),
manual section 12 "Passwords and encryption" (+ renumber), MANUAL.md regenerated.
Version 3.2.0 -> 3.3.0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>