Follow-up to the multi-track feature (Ed): the split path wrote each per-peer tap straight to
that peer's file, so a peer sending on more than one lane stacked their streams sequentially
instead of summing. Playback and the single-file path already sum; now the per-peer path does
too. Each PeerTrack accumulates that peer's block(s) per render and flushes the sum once on the
block boundary (OnRecordBlockComplete = FlushPeerTracks). "Sum to listen, sum to record."
Held for next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Recording Settings gains two per-profile toggles (Ed's request):
* "Split recording into separate tracks" — each recording becomes a folder with one file per
connected peer (their received audio only) plus one for your own send.
* "Bypass pan and EQ when recording" — record the RAW audio (before pan/EQ) instead of the
shaped audio you hear; applies to single and split.
Engine: a per-peer record tap in SessionPlayout hands each peer's block to the recorder RAW
(before pan/EQ) or SHAPED (after) per the bypass flag; PlayoutEngine propagates the tap to all
sessions (+ inherits on reconnect) and fires OnRecordBlockComplete each render; AudioReceiver
exposes SetPeerRecordTap / OnRecordBlockComplete. AudioRecorder now accepts an explicit path and
exposes ExtensionFor. RecordingController composes one AudioRecorder per track: multi-track =
a recorder per connected peer + a "me" recorder; single-track shaped = the existing mixed tap;
single-track raw (bypass) = sum each peer's raw block per render, flushed on the block boundary.
Naming (Ed's scheme, sortable): <recordings>/<yyyy-MM-dd>/ then, single-track, "<HH-mm-ss>
RemSound recording.<ext>"; multi-track, a folder "<HH-mm-ss> RemSound recording multi track/"
containing "<machine name> <HH-mm-ss>.<ext>" per peer (name or IP) and for your own send.
Known edge (noted): a peer using sender-side BothIndependent (two lanes) records both lanes to
one file in a split recording; single-track bypass sums per render in the Mixed path. Off by
default (both toggles unticked = today's behaviour). Builds clean; pending Ed's hands-on test.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
A sender reachable at more than one IP at once (e.g. LAN + Tailscale/VPN) picks its own
egress interface per packet, so its audio can arrive from a different IP than the single
address we discovered/dialled and allow-listed. The receiver then silently dropped every
Format/Audio packet (packetsRejectedNotAllowed climbing) while heartbeats — which skip the
allow-list — kept the peer showing connected: connected but silent. (Reported by
Jonathans859 building the RemSoundApple client; receiver-side, affects any multi-homed
sender incl. Windows<->Windows over a VPN.)
Discovery now remembers ALL source IPs per peer InstanceId (PeerDiscoveryService
.addressesById, expired on the same 8 s window; GetKnownAddresses). PushAllowedReceiveSenders
unions each selected peer's endpoint address with every address that peer has announced from,
so audio from any of the peer's interfaces is accepted. The SEND targets are unchanged
(still single-address) — only the accept-list widens, and only to other addresses the SAME
peer (by InstanceId) announced from, so it can't accept an unrelated machine.
Held for next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New feature (Ed's jam-mixing request): pan and EQ each peer's signal independently.
Engine (zero added latency — per-sample, applied to each peer's isolated block just
before the mix): PeerDspChain (balance pan + RBJ biquad EQ) built on the UI thread and
swapped onto SessionPlayout via a volatile reference; PlayoutEngine remembers it per
address so a reconnecting peer keeps its shaping; AudioReceiver.SetPeerDsp facade.
Model: per-profile PeerShaping dict (keyed by peer address) + EnablePan/EnableEqForPeers
master switches; machine-wide AppConfig.ShowPanEqTab. Fixed band layouts in PeerEqBands
(3-band tone control: bass/mids/treble shelves+bell; 10-band ISO graphic EQ), +/-12 dB.
UI: a "Pan and EQ" tab (before Audio profile, shown only when ShowPanEqTab is on) with
the two enables, a connected-peer picker, a pan slider (balance, keeps stereo), a
"reset EQ" button (clears both modes' bands, leaves pan), a 3/10-band mode picker and its
band sliders — all TrackBars (arrow + page-up/down), updating in real time and saved per
profile. Sliders set a friendly AccessibleName on change (pan centre/left/right %, band
dB). "Show the Pan and EQ tab" checkbox added to Preferences > General.
Everything is off by default (tab hidden, both enables off), so this is dormant for all
users until switched on. Builds clean. Pending Ed's hands-on testing before release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Ships the per-profile "Lock to these exact peer addresses, no matter what" toggle.
Version 4.9; About changelog + RELEASE_NOTES added.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Feature request from the same singer: a way to pin a profile to exact peer addresses
so RemSound never matches the other computer by its advertised name and never switches
to a different address it discovers — for a machine reachable at two addresses at once
(VPN + LAN), they want only the one they chose, and would rather the connection die than
wander. The logical end of the v4.7/v4.8 direction.
New per-profile Profile.LockPeerAddresses (default false), round-tripped through
RemSoundSettingsStore (ApplyProfile/CopyTo + Load/SaveLockPeerAddresses), mirroring the
PriorityMode pattern. New AccessibleCheckBox on the Connectivity tab ("Lock to these exact
peer addresses, no matter what — never follow names or switch", Alt+L), saved with the
profile, marks the profile dirty on change. When set, RefreshKnownPeers early-returns
before the discovered-peer merge and the address-follow, so the profile's peers stay
exactly as set (the allow-list is still pushed). Off = unchanged behaviour.
Manual: rewrote the "Connecting to one specific IP" section (which over-promised that
add-by-IP "can never drift" — the merge/follow could) into an unambiguous "Locking a
profile to one exact address" section, plus a Connectivity-tab control-table row.
Held for the next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The same singer hit a rare crash: their transmitter (COMP3) was reachable at two
addresses at once — the VPN address 10.8.0.1 they chose and that machine's wireless
192.168.3.245 — and the discovery-driven endpoint-follow ping-ponged the connection
between the two (the log shows four moves in 58 ms) right where the process died with
no shutdown line, no managed exception, no dialog: a hard crash from the receiver
audio-session teardown/rebuild churn the thrash caused.
Fix: the follow loop now never moves off an endpoint that's still answering heartbeats,
only follows once the current one has been unreachable for a sustained grace period
(6 s), only to an address that is itself answering, and never more than once per cooldown
(15 s) — so it can't thrash, and a peer reached on a working address stays put (honours
the singer's "just stay on 10.8.0.1"). New endpointUnreachableSinceUtc + lastEndpointMoveUtc
state; genuine DHCP/network moves are still followed a few seconds later.
Also: a global crash handler (Program.WriteCrashReport on AppDomain.UnhandledException +
TaskScheduler.UnobservedTaskException) writes a crash-*.txt into the logs folder, so a
future "RemSound just vanished" report leaves a stack behind. Removed a stale doc comment
left over from the v4.7 adoption removal. Manual gains a "RemSound closed unexpectedly"
troubleshooting entry. Version 4.8; About + RELEASE_NOTES updated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Removes the heartbeat "adopt a live address" feature (added v1.6). On a LAN with
more than one RemSound machine it could latch a receiver onto an unrelated sender
that happened to be pinging the audio port — then never recover to the real peer,
needing a manual restart (the singer's #15, with log). The feature guessed peer
identity from an untracked ping source with no way to verify it was the same peer;
on the stable VPN/LAN addresses RemSound is actually used with, it only ever caused
harm, since same-address reconnect already works via the continuous heartbeat.
Removed TryAdoptLiveHeartbeatAddress + IsPrivateLanAddress (MainForm) and
GetUntrackedPingSources + recentPingSources (HeartbeatService); the identity-safe
discovery-based following (by verified peer ID) stays. Manual troubleshooting entry
rewritten to match.
Also bundles the held changes since v4.6: status reads line-by-line with GB totals
and double-press-to-copy, CPU/memory in the status, the Install Scripts folder, and
the what's-new-after-failed-update fix. Version 4.7; About + RELEASE_NOTES updated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Andre confirmed (via NVDA speech history) that holding the speak-status hotkey
doesn't repeat or spam — so the defensive toggle that let users disable the
double-press-to-copy was needless configurability. Removed the Preferences
checkbox and the DoublePressStatusToCopy setting; double-press-to-copy (Andre's
own idea) stays, now simply always on. There was never any debounce/anti-spam
code to remove — the only timing is the 600 ms double-tap detection window, which
is the feature itself. Manual updated to drop the toggle line.
Held for the next release (the toggle never shipped).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The manual intro and the repo README both carried an invented origin (a guitarist
and singer playing together, "built by a sound designer"). RemSound was actually
built to hear the audio from a powerful computer while working remotely from a
lighter one — other programs can move audio between PCs, but none did it quite the
way Ed wanted. Reworded the manual opening (readme.html) and the README audience
and "Who made this" lines to tell one true, consistent story in Ed's voice. The
music-together and podcast uses stay as the genuine secondary use cases they are.
readme.html ships to users on the next release; README/MANUAL update on push.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New last status line "CPU usage 2% and memory 184 MB" — CPU as a share of the whole machine
(Task Manager style: process CPU-time delta / wall-clock / logical-core count), memory as the
working set via the same MB-to-GB formatter the totals use. Sampled on the existing once-a-second
status tick with a cached Process handle. Shows on screen and reads/copies with the rest of the
status (Ed's idea).
Held for the next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Preferences General-tab checkbox "Double-press the speak-status hotkey to copy the status to the
clipboard" (Alt+C), machine-wide (AppConfig.DoublePressStatusToCopy), on by default. When off, a
double press just reads the status again. SpeakStatusLine reads the flag only when the timing already
qualifies, so a normal single press never touches the config. Manual's speak-status section now
covers the line-by-line read, GB totals, and the double-press copy + its toggle.
Held for the next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Andre's feedback on the spoken status (the issue #13 feature):
- Speak the status one line at a time instead of collapsing the lines into a run-on sentence —
this also removes the doubled "." the collapse produced (each line already ended in a period).
- Totals switch to GB once they reach a gigabyte ("4.5 GB" vs "4558.2 MB"), via a FormatDataSize
helper used by the readout itself so the on-screen and spoken figures stay consistent.
- A quick DOUBLE press of the speak-status hotkey copies the status to the clipboard (with a
"copied" announcement) so it can be shared with others.
Held for the next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
RemSound is a .NET 10 app, so it can't install its own runtime — it can't start without it. A
plain .cmd/.ps1 (which run on what's already in Windows) sidesteps that: double-click
"Install Scripts\Install .NET for RemSound.cmd" and it winget-installs the .NET 10 Desktop Runtime
(Microsoft.DotNet.DesktopRuntime.10), falling back to opening Microsoft's download page if winget
is absent. Modelled on Andre Louis's accessible-sensor-readout Install_Scripts (his install .NET
Framework 4.8 because SR is Framework; ours installs the .NET 10 Desktop Runtime RemSound needs).
Bundled into the build + release zip via csproj Content + EnsureInstallScriptsPublished target.
Manual Quick-start note points users here if RemSound won't start. Held for the next release.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the running-version-vs-saved-version trigger for the "what's new" popup with a
one-shot marker the updater writes ONLY on a successful update (UpdateApplier success
path). A failed/rolled-back update never writes it (and clears any stale one), so it can
no longer re-trigger what's-new — the old best-effort flag save could lose a race during
the update churn and leave the version mismatched, which was the bug.
New WhatsNewMarker seam (Write/Exists/Consume) + a SelfTest case for the consume-once
contract. MaybeShowWhatsNewAfterUpdate now shows iff the marker is present, then deletes
it; still records LastWhatsNewVersion for the import-offer's upgrade detection.
Not released yet — bundling with the connection-retry (#15) work in the next release.
No version bump, no manual change (internal fix).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- New "Use Windows default audio device, follows Windows changes" entry at the top of the
received-output and send-input WASAPI lists. Resolves the current Windows default live,
re-routes automatically when the default device changes, works alongside specific devices,
and persists across launches (a follower can't go stale). Optional "untick the others?"
prompt with a remembered "don't ask again", reset via a new Options item "Reset the default
audio device prompt".
- Manual updated for the feature, plus a sweep that corrected the now-stale Options-menu
section (retired Startup-behaviour item, four->five Preferences tabs, missing entries).
About changelog and RELEASE_NOTES updated; version 4.6.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Pre-v4.4 upgraders are offered a one-time dialog to copy their keyboard shortcuts
from one of their profiles (still readable in the profile files) instead of being
reset. Users who already went through v4.4's reset are deliberately NOT re-offered
(gated on KeyboardShortcutsGlobalNoticeShown). New KeyboardShortcutImportDialog +
AppConfig.KeyboardShortcutsImportOffered + MainFormHotkeyController.ReloadAndReRegisterAll.
- Keyboard shortcuts dialog: new "Clear this shortcut" button; Delete inside the
capture box leaves a shortcut unassigned.
- Relabelled the three RemSound-app remote rows to "Send remote RemSound volume/..."
to distinguish them from the Windows-global ones.
- Manual (readme.html + MANUAL.md), About changelog, RELEASE_NOTES updated; version 4.5.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Fixes issue #14: shortcuts were stored on each Profile, so one set on profile A
didn't apply on profile B and seemed to vanish on switch. They now live in
AppConfig (one set shared by every profile). RemSoundSettingsStore's Load*/Save*
hotkey methods re-point to AppConfig (callers unchanged); the per-profile cache
fields, profile load/save plumbing, and the HotkeySetting helper class are removed.
Profile's HotkeyRecord fields stay only for back-compat deserialization.
On upgrade, shortcuts reset to defaults (there's no single correct set to carry over
since profiles could hold different/partial sets). A one-time startup notice tells
upgraders to re-set them; fresh installs are silently marked done (nothing to reset).
Manual, About changelog and RELEASE_NOTES updated; csproj <Version> 4.4.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Both update cue variants ("update 1.wav" / "update 2.wav") replaced with a
gentler mix that signals an incoming update without interrupting work mid-flow.
About-box note added (tidied wording); csproj <Version> bumped to 4.3.1. No code
changes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- New screen-reader hotkey "Speak the RemSound status information" (issue #13):
reads the status line aloud through the active screen reader via Tolk, fires from
anywhere (system-wide), unset by default. Built behind an IScreenReaderOutput seam
so a future build can swap Tolk for Prism on Windows 10+ without touching callers.
Tolk DLLs vendored under tolk/ and shipped next to the exe.
- New Logging tab in Preferences: Enable logs + Write logs now moved there, plus
opt-in startup "warn if logs folder exceeds N MB" and "delete logs older than N days",
and a "Delete all logs" button (Yes/No confirm). New LogMaintenance helper + AppConfig
settings drive it.
- Manual (readme.html + regenerated MANUAL.md), About changelog and RELEASE_NOTES
updated in plain English; csproj <Version> bumped to 4.3.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Connect no longer freezes: PushDiscoveryUnicastHints resolved remembered
hostnames with synchronous Dns.GetHostAddresses on the UI thread, blocking the
whole window for the DNS timeout on an unresolvable name. A screen-reader user
experiences that as the entire machine locking up. Resolution now runs off the
UI thread. Same class of bug as the v3.0.1 UPnP-on-the-UI-thread hang. (#10)
- New profile / profile switch no longer hides the window: OnShown ORed the
global StartMinimised into every instance, so creating a new profile while
Start minimised was on dropped the window to the tray and looked like a crash.
StartMinimised now applies only to a genuine cold launch; relaunches honour the
explicit per-instance flag. (#12)
- Smoother WASAPI audio: the receive producer loop and sender mix loop pace
themselves with WaitHandle.WaitOne, bound by the system timer (~15.6ms default).
Without a fine timer the 10ms feed slips to ~16-31ms and delivers audio in
chunky bursts (the desktop-render chunkiness behind Andre's dropouts/lag). New
SystemTimerResolution holds a 1ms timer whenever a stream is live, independent
of the opt-in Priority mode.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Starting straight into the tray (StartMinimised / --minimized) no longer plays the "minimise"
cue; only a genuine user minimise does (the startup path passes playCue:false)
- Restoring the window from the tray now lands focus on a real named control on the active tab so
NVDA announces it, instead of resting on the role-less QuietTabControl and surfacing silently
- Shared the focus-a-leaf-for-announcement helper between the main window and Preferences
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audio cues
- Cues for send/receive on-off, minimise/restore, checkbox tick/untick, and tab switch
- Soft keyboard clicks while typing, with a distinct passkey sound on password fields
- Per-cue "Choose sound" variant picker; "(none)" silences a cue; front-most missing-sound warning
- Send/receive cues take priority over the generic checkbox sound; programmatic ticks stay silent
Preferences
- Redesigned into four tabs (General, Audio cues, Startup behaviour, Update settings)
- Startup behaviour moved in from the Options menu
- NVDA now announces the dialog on open (focus a real named control, not the quiet tab control)
Auto-tune
- Cause-aware: tells device render-callback stalls (more buffer can't fix) apart from genuine
network/buffer starvation, so it no longer pins latency high on chunky onboard cards
- Lowering the target eases the buffer down (glide) instead of trimming it, so no clicks while tuning
Sounds layout
- Shipped defaults moved out of the per-user folder into an install-side "default sounds" folder,
so updates can refresh them; user customs are Browse-picked file paths and are left untouched
- Startup migration removes both legacy sound folders; verified from oldest (v1.0-v3.3) and v3.4 layouts
Quiet automated launches
- New --silent launch flag mutes all cue sounds and suppresses the startup dialogs (migration notice,
update check, Realtek/mic/missing-sound warnings) so test launches never disturb the user
- run-tests / build-release / SelfTest repointed to the new "default sounds" layout
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
RemSound's password boxes are deliberately NOT PasswordChar-masked (a screen-reader user can't see
a mask), so the key-click hook's "is this a password field?" check (UseSystemPasswordChar /
PasswordChar) was always false and the distinct passkey.wav never played. Password fields now mark
themselves with Tag = KeyClickService.PasswordFieldTag, and the hook checks that (keeping the
masking-flag check as a fallback). Tagged both password fields - ProfilePasswordDialog (which all
password entry routes through, including the send/receive streaming gate) and
ProfilePasswordManagerDialog. So a key click + passkey now layer together on every password keystroke.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Send/receive checkboxes have dedicated cue sounds (send/receive turned on/off) AND would
otherwise also fire the generic checkbox tick/untick. AccessibleCheckBox gains a SuppressCheckSound
gate; the send/receive checkboxes set it so that when their dedicated cue is on, only that cue
plays. When the dedicated cue is "(none)", the gate returns false and the generic checkbox sound
plays as normal - so the checkbox sound never overrides the purpose-built send/receive sounds.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audio cues section rewritten for the redesign: the cue list is a plain list you arrow through to
hear each cue, the "Choose sound" list's "(none)" entry turns a cue off (no more tickboxes), and
a new note covers the front-most "couldn't find the sound file" warning + auto-disable. Startup
behaviour section and the Menus -> Preferences entry updated for the four-tab Preferences dialog
(General / Audio cues / Startup behaviour / Update settings) and the retired Options-menu item.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When a cue is switched on but its sound file can't be found (the player resolved to null - e.g.
a custom WAV was deleted, or a chosen sound is gone), RemSound now turns that cue off and tells
the user, front-most even when minimised (RestoreFromTray first), once per cue per session:
"RemSound was unable to find the <cue> sound file used when <event> happens. RemSound has set
this particular audio cue to not play for now, until a new sound file is specified."
CheckForMissingEnabledCues runs on first show (Shown) and after every cue reload (so it catches
a just-deleted custom WAV when the user closes Preferences). Per-profile cues are turned off via
the settings store, machine-wide cues via AppConfig.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Preferences dialog is now a QuietTabControl with four tabs (same accessible tab approach as
the main window; Ctrl+Tab / arrows switch tabs):
- General: profiles-folder browse, accept-remote-volume, UPnP, enable logs / write logs now.
- Audio cues: the redesigned cue UI (plain cue list + "(none)" sound option) + keyboard clicks.
- Startup behaviour: Start minimised / Start with Windows / Start with a specific profile -
moved here from the standalone Options-menu dialog, wiring and persistence unchanged (AppConfig
+ the Windows auto-start registry entry).
- Update settings: startup-check, frequency, check-now, silent-install, show-what's-new.
Removed the Options-menu "Startup behaviour" item and deleted the now-unused
StartupBehaviourDialog.cs (and dropped it from the self-test's accessibility audit). The audit
still passes on the tabbed dialog with no mnemonic clashes (Alt-letters are isolated per tab).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The per-cue enable tickboxes are gone. The cue list is now a plain list of names; arrowing it
previews that cue's current sound (custom or chosen default). The sound list below gains a
"(none)" entry at the top: picking it turns the cue off (reusing each cue's existing on/off
storage - per-profile cues persist off-ness in the profile, machine-wide cues in global
settings), and picking a numbered variant turns the cue on and records that sound. All cues
default on, on the first variant; "(none)" is never the default.
Part of the larger Preferences overhaul; the 4-tab restructure, the Startup-behaviour/Update
moves, and the missing-file error are the remaining steps.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Part 1 - "Uncheck all inputs and outputs" button now also resets the ASIO driver to "(none)":
renamed to say so, and UncheckAllDevices sets asioDriverBox to row 0 for a full clean
WASAPI-only, nothing-selected state.
Part 2 - checkbox tick/untick sounds: every checkbox toggle anywhere in RemSound now plays a
short cue (check.wav on tick, uncheck.wav on untick) - instant feedback on which way a box
went, especially in the inputs/outputs lists. New CheckSoundService + two machine-wide cues
(CheckboxOn/Off) with the usual numbered-variant + Preferences treatment. Hooked from
AccessibleCheckBox.OnCheckedChanged and the device lists' WireCheckedListAccessibility, both
gated on the control being Focused so a genuine user toggle clicks but bulk programmatic
(un)checking (profile load, "uncheck all") stays silent. Reloaded at startup and on cue change.
Tests + manual updated; .sfk byproducts cleared.
Remaining for the overhaul (next): tabbed Preferences (General / Audio cues / Startup behaviour /
Update settings), the cue-list redesign with a "none" option replacing per-cue checkboxes, moving
Startup behaviour out of the Options menu, and a front-most "missing sound file" error.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Six new machine-wide cues, each with the same numbered-variant + Preferences treatment as
the others (enable tickbox, Choose default sound picker, Play/Browse):
- Send turned on / off, Receive turned on / off: fire from OnStreamingCheckboxChanged, so
they sound whether the user clicked the in-window tickbox or pressed the mute shortcut
(the hotkey flips .Checked, which routes through the same handler). Suppressed during
profile load by the existing password-gate guard, so loading a profile doesn't blast them.
- Minimise (hide) / Restore (show): fire from the tray controller's Minimize()/Restore() on a
genuine visibility transition (guarded against no-op / startup-minimise).
Enable flags + custom-WAV overrides for these six live machine-wide in AppConfig
(EnableSendOnCue.., MachineCueCustomPaths) - they're app-level feedback, not per-profile
audio - so no Profile/settings-cache plumbing. TryLoadCueSound now also honours the
machine-wide custom path. PreferencesDialog gains a MachineRow helper + the six rows.
Sounds: shipped via the existing sounds\*.wav wildcard. Fixed an obvious typo in the
supplied files ("rcieve off 1.wav" -> "recieve off 1.wav") so receive-off has both variants.
Renamed the old single-name cue WAVs to Ed's numbered-variant set; added key/passkey and the
new cue sounds.
build-release.ps1: new step deletes the SoundForge .sfk peak-file byproducts from sounds\
before packaging (they never shipped - build is *.wav only - this just keeps the tree tidy).
Tests + manual updated for the six new cues.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Cue sounds now ship as numbered variants ("connect 1.wav", "connect 2.wav", ...); the
count is never hard-coded so more can be added with no code change.
- CueSounds.cs: discovers a cue's "<base> <n>.wav" variants (case-insensitive) and
resolves the active default: per-profile custom WAV > machine-wide chosen variant >
first variant > silent. Wired into MainForm.TryLoadCueSound, the startup cue in
Program.cs, and PreferencesDialog.ResolveCueFilePath.
- AppConfig: DefaultCueSounds (machine-wide cueId -> chosen filename) and
EnableKeyboardClicks (on by default).
- Preferences: a "Choose default sound" listbox under the cue checklist - it lists the
selected cue's variants, arrowing it previews each sound and makes it that cue's
default. Plus a "Play keyboard clicks when typing into any edit field" checkbox.
- KeyClickService.cs: an app-wide WM_CHAR message filter + a low-latency NAudio mixer.
Typing into any edit field plays a random key click (key 1..N.wav); password fields
also play passkey.wav at the same instant. On/off live from the Preferences toggle.
Inert if the sounds are missing or the device won't open; never consumes the keystroke.
- csproj: ship every sounds\*.wav via a wildcard (variants, key clicks, passkey, future
additions) instead of stale per-file canonical names.
- Tests: resource checks (self-test + run-tests.ps1) now verify each cue has >=1 variant
and that key 1.wav / passkey.wav are present. Accessibility audit still green with the
new Preferences controls (Alt+D, Alt+K - no mnemonic clashes).
- Manual: variant picker, keyboard clicks, and the new sound-file naming documented.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Andre's three "bigger ideas" from RemSound-smoke-test-agent-brief.md:
- Richer diagnostics: --diagnostics now includes a live localhost audio self-check
(PCM + Opus, with packet/underrun/drop/buffer/latency counters), the most recent
session snapshot parsed from the log (codec, send/receive state, buffer, drops,
heartbeat), and a recent-warnings/errors digest from the log. BuildDiagnosticsReport
gained a runLiveAudioProbe flag so the self-test's privacy check stays fast.
- Headless accessibility audit: new --selftest step constructs the dialogs that can be
built without hardware (Startup behaviour, Recording settings, Preferences) and checks
every actionable control announces a name and that Alt-key mnemonics are unique within
a container. MainForm is out of scope (its constructor opens audio/hotkeys/sockets).
Dialogs that won't construct are skipped, not failed. Currently audits 3, no violations.
- Perf/leak sanity: new --perftest command runs several audio-loopback cycles and reports
whether handle/memory/thread counts stay bounded (handles ratcheting up cycle-on-cycle is
the leak fingerprint, given RemSound's handle-leak history). Lenient thresholds; logs the
numbers for build-to-build comparison. Wired into run-tests.ps1.
- Shared AudioLoopback helper (used by the self-test, diagnostics and perf test) so all
three exercise the identical real capture/encode/network/decode path on test port 47929.
- csproj: the four previously-unconditional cue Content items are now Exists-guarded like
the rest, so a mid-edit sounds\ folder doesn't break the dev build; the gate still
enforces the required cues before release.
Help + manual updated (--perftest, --smoke-test, --config-dir, richer --selftest).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adopted from Andre's RemSound-smoke-test-agent-brief.md - the gaps our pack didn't
already cover:
- --config-dir <folder>: redirect ALL user state (config, profiles, logs, cue
sounds) to an explicit folder for this process only, applied at the very start of
Program.Main before the layout migration runs. Lets a test exercise a real build
without touching the user's live settings (the brief's safety rule 1). Works with
every command. AppConfig gains SetUserDataDirectoryOverride / an override on
UserDataDirectory; CommandLine.TryGetConfigDir parses it early.
- --smoke-test / --smoketest: alias for --selftest, matching the brief's vocabulary.
- run-tests.ps1: a cold-start + clean-close smoke (brief baseline steps 3-4) -
launches the GUI minimized against an isolated --config-dir, confirms it stays up,
that it used the isolated folder (real settings untouched), and that --close shuts
it down with no orphan process. SKIPs cleanly if a RemSound instance is already
running (machine-wide single-instance lock).
Manual + --help updated for both switches.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The test suite, modelled on Andre's Sensor Readout (an in-app self-test + a build
script), runnable as one step before every publish.
Part 1 - in-app multi-step self-test (SelfTest.cs), run by --selftest:
audio round-trip (PCM + Opus over localhost, dedicated test port so it never
clashes with a running instance), encryption right/wrong-password + fingerprint,
packet framing + malformed rejection, client<->server wire-format compatibility,
settings save/reload, profile save/reload (temp folder), diagnostics-report
privacy (never leaks a password), and bundled-resources present. Each step is
timed and reported PASS/FAIL/SKIP; exit 0 only if nothing failed. Replaces the
old single-shot --selftest. RunDiagnostics refactored to expose
BuildDiagnosticsReport(AppConfig) for the privacy step.
Part 2 - run-tests.ps1: builds, then checks the package (sounds, readme, native
opus, framework-dependent, dll version == csproj), the About-box changelog, the
client/server wire contract (relay magic/version/port still match RemPacket),
the CLI surface, and runs --selftest. build-release.ps1 now runs this gate first
and aborts the release if it fails.
Bug caught + fixed: the published release zip carried ZERO cue sounds (startup
sound + connect/disconnect/etc.) - MSBuild's incremental Content-copy marker
skipped sounds\ on a fresh publish. Added an AfterTargets=Publish copy in the
csproj that lands every cue WAV in the published sounds\ folder regardless of
the marker. Verified: a staging publish now contains all 9 cue WAVs.
Manual/help: --selftest description updated (readme.html + MANUAL.md).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Receiver: a plain (Mixed) stream now renders on an active lane when the
receiver is in two-lane (ASIO) mode, instead of being decoded into a ring
nothing reads. Fixes one-way silence ("my mic works for me but not for them").
- Receiver: drift resampler gains a buffer-depth correction term so a bloated
standing buffer eases back to the latency target over a long session.
- App: don't send audio until a peer is genuinely reachable (issue #8); status
no longer shows phantom send traffic with nobody connected.
- App: start-up cue sound (machine-wide toggle + custom path in Preferences).
- App: command-line options (CommandLine.cs) -- --devices, --selftest,
--diagnostics, --log, --close, --profile, --connect, --minimized, --version,
--help. New "Command-line options" manual section (readme.html + MANUAL.md).
- Version 3.9; About-dialog and RELEASE_NOTES updated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Receiver: a Mixed (plain) session is rendered on an active lane in BothIndependent mode instead of being skipped, so a WASAPI-only sender is no longer silent to a receiver that has an ASIO driver selected. Also port the per-session buffer depth-drain (stops the receive jitter buffer bloating).
Sender: add sndAudFr meter (audio frames actually sent) to localise capture vs send.
App: startup sound cue (machine-wide, Preferences); stop sending audio when no peer is reachable (issue #8). Version 3.9.1.
Server (relay): fix updater version-compare for multi-dot tags, guard the main loop against crashes, reject spoofed BYE from a mismatched endpoint.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
New profile: a File-menu item + Ctrl+N that loads a fresh blank template as a
new unsaved session via a LoadBlankTemplateNext handoff to Program.cs's relaunch
loop — reachable even when "start with a specific profile" boots past the picker
(issue #6). Offers to save the current profile first if dirty; deliberately
silent (no profile-switch cue).
Renamed the user-facing "blank template" to "New profile": the picker's synthetic
entry (now a distinct marker TYPE, collision-safe against a real profile named
"New profile"), the window title ("RemSound — New profile"), and the manual.
Fixed the password-mismatch warning flashing away: it's raised from the 1 Hz
statusTimer, which kept firing into the modal loop and rebuilt the peer lists
(SyncAllPeerLists) under the dialog, knocking it out of the foreground. Now the
tick is frozen while it's up, it's routed through ForegroundDialog, and a
re-entry guard ensures one warning that stays put. Audited: it was the only
popup raised from a recurring timer.
Docs: manual section "Connecting to one specific IP address (and only that one)"
explaining by-name vs by-fixed-IP and that a profile saves the exact address
(issue #7 — functionality already existed); About box + RELEASE_NOTES for v3.8;
MANUAL.md regenerated.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Coalesce capture-engine rebuilds (CompositeCaptureBackend): a swap-triggering
source change now arms a 250ms debounce timer and re-arms on each further
change, so a flap or quick reconfiguration produces ONE rebuild to the final
state instead of a burst (Andre's 16:40 four-rebuilds-in-33s crackle). In-place
updates still apply immediately; a pending rebuild whose target flaps back is
cancelled.
Auto-tune (TickRoute) now keys off the SECOND-highest arrival-gap/render-gap
second in the lookback window instead of the single worst, so a lone ~1s
OS/driver stall no longer balloons the buffer to the 200ms cap (the 16:51
trim burst); sustained jitter still reacts at full speed. Logs both gap-max
(true peak) and gap-used (value acted on).
Mic-privacy detector widened: also catches a per-app Deny aimed at this exe
under ConsentStore\microphone\NonPackaged\<exe>, the HKLM NonPackaged gate,
and the Group-Policy/MDM force-deny (AppPrivacy LetAppsAccessMicrophone=2) —
the block shapes that silence WASAPI capture while ASIO sails past, and that
the old three-value check missed.
Forensic instrumentation so the next log proves what happened: capPeak=
(loudest pre-encode sample, per lane, on the diag line), mic-privacy verdict
logged at startup, ui: capture tick/untick events, and device-event: lines for
Windows endpoint changes.
Docs: mic-privacy + auto-tune sections updated in readme.html, MANUAL.md
regenerated, About-box changelog and RELEASE_NOTES for v3.7.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Replace the generated cmd.exe + robocopy update helper — which silently
failed on some machines — with an in-app C# installer:
* Stage the new version to a per-user temp folder off the install and run
the new RemSound.exe from there, so nothing in the install is locked by
the updater itself.
* Wait for the old process to fully exit (real WaitForExit), then
back-up-and-swap files in C# with retry + rename-aside; roll the install
back to the previous version on any failure, so a failed update can never
leave a half-installed RemSound.
* Log every step to updater.log; clean up old stages and legacy batch
artefacts on launch. Removed the old BuildInstallScript batch generator.
Route the "RemSound is already running" dialog and its follow-up message
through ForegroundDialog so they surface in front from a background-relaunched
copy, matching the earlier post-update fix.
Docs: rewrite the readme update sections for the new mechanism, regenerate
MANUAL.md, refresh the About-box changelog and RELEASE_NOTES.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Recover an unplugged/replugged output sound card automatically (issue #5):
detect the dead WASAPI device and remember the receive-output selection so it
re-ticks and re-opens when the card returns.
- Adaptive per-card WASAPI buffer target sized to each card's pull chunk, held
stable so it never flits about under CPU/network load.
- Consolidate all per-user data (config, profiles, logs, sounds) into one
"user settings and logs" folder; migrate every older layout; exclude it from
the updater so custom cue sounds now survive updates.
- Mic-privacy detector: warn once when a Windows-blocked mic is switched on, or a
profile loads with one already on.
- All warning/notice dialogs now come to the foreground even when minimised.
- Apply volume + mute on profile load (were saved but not restored).
- Crash-safe (atomic) profile/config saves.
- Fix two resource leaks (push-mode capture MMDevice; UPnP DeviceFound handler).
- Remove dead code (baseline-diff machinery, dead ASIO probes, no-op stubs).
- Docs: readme.html, MANUAL.md, About-box changelog and release notes for v3.5.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Builds on the v3.4 freeze (dd70613) with the fixes and tuning from live testing,
plus the v3.4 documentation pass.
Audio (receiver):
- Per-device WASAPI drift correction in MultiOutputPlayout. A pull-side resampler
(mirroring SessionPlayout's proven corrector) holds each output device's buffer at
a fixed low depth, cancelling the slow clock drift that made WASAPI peers "lag
apart" over long sessions. Feed-forward clock-ratio measurement plus a gentle
depth-restoring term; the first measurement window is discarded because WASAPI
start-up priming poisons it. ASIO already self-corrected; this brings WASAPI level.
- Output device buffer requested at 5 ms (WASAPI clamps it up to the device's minimum
period, ~10 ms) instead of 15 ms, since the corrector keeps it fed — a free saving.
UI / accessibility (MainForm, Program):
- Startup notices (what's-new About box, Realtek warning) now run one at a time via a
single sequence instead of separate BeginInvokes, so they no longer stack into
nested modals that couldn't be closed. The loading splash is skipped for a
tray-bound quick switch.
- Quick profile switch keeps RemSound in the tray if it was there, and plays the
switch cue immediately on click.
- Profile-switch cue now plays on click for every switch path (recent menu, quick
switch, File > Open) and no longer on a fresh start into the first profile. It was
also previously dead on the rebuilt form (pendingProfile was nulled first).
- Realtek ASIO toggle's accessible name now reads "Enable"/"Disable" to match the
visible text, instead of "Toggle" (screen reader read the wrong word).
Docs (plain English):
- RELEASE_NOTES.md: v3.4 entry.
- About dialog: v3.4 "what's new".
- readme.html (the canonical bundled manual): quick switch, the hotkey read-outs, the
new profile-menu-open cue, Realtek auto-detect/disable, and the config-folder path.
- MANUAL.md regenerated from readme.html via sync-manual.py so the two stay in sync.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Freezes the v3.4 feature set (everything since the v3.3 public release):
- Fix the receiver handle leak: the 3-second device-refresh timer reopened the
configured ASIO driver every tick, and Realtek's ASIO driver leaks Event+Mutant
handles on every open. Cache the ASIO probe per driver so it is opened once.
- Realtek ASIO block: detect a Realtek ASIO driver, offer once to disable it, and
never touch it again if disabled; Options-menu toggle to reverse. Global config.
- Device hot-plug is event-driven (AudioDeviceChangeNotifier) instead of a 3s poll;
debounced refresh, falls back to polling if registration fails.
- Quick profile switch: new global hotkey opens an NVDA-friendly popup of all
profiles (current marked); Enter/click switches; plays a new "profile menu open"
cue with Preferences mute + custom-sound.
- Announce assigned global hotkeys on the controls/menu items they drive (NVDA reads
"press X anywhere"). File > Open already had Ctrl+O.
- Held-back changes folded in: config-folder migration, codec-column fix, Tailscale
endpoint network-prune, empty-password guard, and the handle-leak diagnostics
(ProcessSelfMeter, HandleTypeProbe).
Version bumped to 3.4.0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Points users to Aryan Choudhary's community Android receiver (RemSoundAndroid) Releases page for the signed APK. Third-party companion app, TalkBack-tuned, not maintained here.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Headline: all audio is now encrypted (AES-256-GCM), keyed by a per-profile
password. Mandatory — v3.3 only interoperates with v3.3+.
Encryption
- RemSoundCrypto (Core): PBKDF2 key derivation, AES-GCM encrypt/decrypt
(low-alloc, into-span), password fingerprint, light on-disk obfuscation.
- Wire: SenderLane encrypts the audio payload (PCM split across parts when the
+28 overhead crosses MTU); AudioReceiver/StreamSession decrypt via a shared
single-thread AudioDecryptor. Fingerprint piggybacks on the Format packet
(offset 36, backward-compatible) so a peer can detect a password mismatch.
- Profile.Password (scrambled), carried through BuildCurrentProfile; MainForm
derives + pushes the key/fingerprint to sender + receiver (RecomputeAudioCrypto).
- UX: ask-for-password on profile create; File -> Change this profile's password
(ProfilePasswordDialog); Options -> Profile passwords (manager); a gate that
prompts before streaming without a password; and a clear "passwords don't
match" / "peer needs to update" message driven by the fingerprint.
Cue fixes
- CuePlayer (NAudio) replaces System.Media.SoundPlayer, which silently failed
on the 96 kHz/24-bit cue WAVs (and any custom file) — cues now play reliably,
resampled to 48 kHz/16-bit. Also fixes the Preferences preview button.
- Connect/disconnect cues now audio-gated with hysteresis: connected when audio
flows OR heartbeat healthy; lost only when audio stops AND heartbeat
unreachable. Kills false disconnects and the receive-only "no cues" case.
- Honest cue logging (played / muted / not loaded).
Smaller
- Endpoint stickiness: keep the audio target pinned to the heartbeat-proven
address instead of chasing a multi-homed peer's other (unreachable) address.
- "Online/offline" label now audio+heartbeat aware, not discovery-only.
- "Show what's new after each update" preference (on by default).
Docs: About v3.3 block, RELEASE_NOTES, README (encryption as a headline),
manual section 12 "Passwords and encryption" (+ renumber), MANUAL.md regenerated.
Version 3.2.0 -> 3.3.0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- New "Update sound" cue (CueId.Update / update.wav). Plays just before an
update starts installing, on every path (manual, background-silent,
startup-silent), so a silent background update gives an audible heads-up
before RemSound closes to restart. Per-profile mute + custom-sound override
in Preferences, same infrastructure as the other cues:
* Profile.EnableUpdateCue + RemSoundSettingsStore Load/Save + round-trip
* MainForm updateSound field, TryLoadCueSound, play in InstallUpdateAsync
gated by LoadEnableUpdateCue
* PreferencesDialog "Update sound" CueRow + ResolveCueFilePath mapping
* update.wav shipped in sounds\ via csproj Content
- Single-instance "switch to the running copy" now actually brings the window
to the front. The second copy grants the running copy foreground rights via
AllowSetForegroundWindow before signalling, and lingers briefly so it can
raise itself before we exit — without this, Windows' foreground lock left
the running window only flashing in the taskbar (Ed's report).
- Docs: About box v3.2 block, RELEASE_NOTES.md, manual cue section (now seven
cues, with the update cue described), MANUAL.md regenerated.
- Version bumped 3.1.3 -> 3.2.0.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Fixes the chained-fault runaway Andre hit after an update (multiple copies
stacking, audio climbing to deafening, terminal kill to recover).
- Single-instance lock (SingleInstanceCoordinator + SingleInstanceDialog,
wired in Program.Main). A named mutex makes two copies impossible. A second
launch offers: switch to the running copy (default; surfaces it from the
tray via a named activation event), or force the running copy closed and
start fresh (Process.Kill, retried elevated if the target is elevated).
This is the structural fix that makes the stacking runaway impossible.
- Prompt-free update exit. InstallUpdateAsync sets updatingInProgress before
Application.Exit(); the close path's skipPrompt now honours it, so no
unsaved-changes dialog (whose default button is Cancel) can abort the
update's restart.
- Read-only persistence fix. BuildCurrentProfile now carries
currentProfileReadOnly into the saved snapshot. Previously a deliberate
save of a locked profile wrote ReadOnly=false, silently unlocking it on
disk — which re-armed the save prompt that then blocked the update.
- In-process double-install guard. updateInstallStarted stops the ~4 s
startup check and the background poll both staging an install + helper.
- Docs: About box, RELEASE_NOTES.md, readme.html + MANUAL.md ("Only one copy
of RemSound runs at a time").
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Tray icon now re-registers itself (hide+re-show) whenever the meaningful
state changes — peer connect/drop, send/receive toggle, recording
start/stop — so the name a screen reader announces stays in step with
the live state. Fixes the persistent "no peers" then "1 peer" double
announcement that the old "show window then minimise again" trick used
to clear by hand. Same root cause as the v3.1.1 stuck-tooltip fix, just
exposed when the state changes a moment after the icon appears.
- Recording shows as a plain "recording" flag in the tray rather than a
live timer. A ticking timer would have either flickered the icon once a
second or left a screen reader announcing a stale time next to the live
one. Removed the now-dead FormatRecordingElapsed helper.
- Bundles the earlier Win7 updater fix (6cbde0d): a failed secure
connection is no longer mislabelled as "you're up to date".
- About box, RELEASE_NOTES.md, readme.html and MANUAL.md updated to match.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tech Singer's Windows 7 log from 2026-05-28 had this pattern:
updater: GET https://api.github.com/repos/...
updater: check failed: HttpRequestException: The SSL connection could not be established
...
updater: startup check — up to date (v3.0.1)
i.e. the SSL handshake to GitHub failed (Win7's TLS stack missing
KB3140245 / KB4474419) but the updater logged 'up to date' and the
user-facing message in CheckForUpdatesManually said the same. So a
user with a broken update check has no way to distinguish that from
genuinely having the latest version.
Fix:
* CheckForUpdateAsync now returns a discriminated UpdateCheckResult
(UpdateAvailable / UpToDate / UpdateCheckFailed) instead of the
old UpdateInfo?. Each return-null site is replaced with the
appropriate concrete type.
* The catch-all 'try { ... } catch (Exception ex) { return null; }'
becomes 'return new UpdateCheckFailed(ClassifyFailure(ex), ...)'.
ClassifyFailure walks the exception chain and maps to a coarse
FailureKind enum: SecureConnection (TLS/auth), Timeout, HttpError,
NetworkUnreachable. SecureConnection is broken out separately so
the manual-check UI can point Win7 users at the specific Microsoft
KBs that fix the issue.
* MainForm.CheckForUpdatesManually pattern-matches on the result:
UpToDate -> existing 'you're running the latest' message;
UpdateAvailable -> existing install confirmation;
UpdateCheckFailed -> NEW dialog (ShowUpdateCheckFailedDialog)
whose wording is tailored to the FailureKind. The
SecureConnection branch explicitly names KB3140245 and KB4474419
and offers the manual zip-install URL as a fallback. All branches
keep the technical detail out of the dialog and route it to the
log instead.
* Background and startup polls stay silent on UpToDate and
UpdateCheckFailed (no point nagging the user about something
they can't act on from a timer tick), but the startup-poll log
now records the failure kind and detail instead of mislabelling
the outcome as 'up to date'.
No version bump - this rides along with the next feature release
(planned v3.2 with the Reaper ReaStream integration). The bug is
silent on the affected users today, and shipping a v3.1.2 just for
the error-message improvement would mean another update cycle for
everyone for marginal benefit.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Bug: if v3.1 installed via auto-update on a profile with StartMinimised
on, the tray icon's hover tooltip got stuck at the initial "RemSound -
starting up" string. The snapshot tick was running and SetTooltip was
being called every second with the live state, but Windows shell kept
showing the original cached text on hover. The fix-by-workaround was a
hide-then-re-show cycle which forced the shell to rebuild the icon
registration with the latest NotifyIcon.Text.
Root cause: NotifyIcon.Text values set BEFORE the icon's first
NIM_ADD (i.e. while Visible=false) become the shell's "initial"
tooltip when the icon eventually appears. Subsequent NIM_MODIFY calls
from text changes DO propagate, but the shell tends to keep showing
the original text on hover - presumably a tooltip-cache eviction
quirk. In the resume-after-update-with-StartMinimised flow, the
window briefly shows then BeginInvokes a Minimize that flips
Visible=true before the snapshot timer has had a chance to fire, so
the shell registers with the stale "starting up" string.
Fix: drop the hard-coded "starting up" initial text from the
controller ctor entirely. The controller now takes a Func<string>
buildTooltip callback from MainForm and calls it in Minimize() right
before flipping Visible=true, so the shell's NIM_ADD sees current
live state instead of a stale string. The 1 Hz snapshot tick keeps
working for ongoing live updates while the icon is visible.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>