Andre's three "bigger ideas" from RemSound-smoke-test-agent-brief.md:
- Richer diagnostics: --diagnostics now includes a live localhost audio self-check
(PCM + Opus, with packet/underrun/drop/buffer/latency counters), the most recent
session snapshot parsed from the log (codec, send/receive state, buffer, drops,
heartbeat), and a recent-warnings/errors digest from the log. BuildDiagnosticsReport
gained a runLiveAudioProbe flag so the self-test's privacy check stays fast.
- Headless accessibility audit: new --selftest step constructs the dialogs that can be
built without hardware (Startup behaviour, Recording settings, Preferences) and checks
every actionable control announces a name and that Alt-key mnemonics are unique within
a container. MainForm is out of scope (its constructor opens audio/hotkeys/sockets).
Dialogs that won't construct are skipped, not failed. Currently audits 3, no violations.
- Perf/leak sanity: new --perftest command runs several audio-loopback cycles and reports
whether handle/memory/thread counts stay bounded (handles ratcheting up cycle-on-cycle is
the leak fingerprint, given RemSound's handle-leak history). Lenient thresholds; logs the
numbers for build-to-build comparison. Wired into run-tests.ps1.
- Shared AudioLoopback helper (used by the self-test, diagnostics and perf test) so all
three exercise the identical real capture/encode/network/decode path on test port 47929.
- csproj: the four previously-unconditional cue Content items are now Exists-guarded like
the rest, so a mid-edit sounds\ folder doesn't break the dev build; the gate still
enforces the required cues before release.
Help + manual updated (--perftest, --smoke-test, --config-dir, richer --selftest).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The test suite, modelled on Andre's Sensor Readout (an in-app self-test + a build
script), runnable as one step before every publish.
Part 1 - in-app multi-step self-test (SelfTest.cs), run by --selftest:
audio round-trip (PCM + Opus over localhost, dedicated test port so it never
clashes with a running instance), encryption right/wrong-password + fingerprint,
packet framing + malformed rejection, client<->server wire-format compatibility,
settings save/reload, profile save/reload (temp folder), diagnostics-report
privacy (never leaks a password), and bundled-resources present. Each step is
timed and reported PASS/FAIL/SKIP; exit 0 only if nothing failed. Replaces the
old single-shot --selftest. RunDiagnostics refactored to expose
BuildDiagnosticsReport(AppConfig) for the privacy step.
Part 2 - run-tests.ps1: builds, then checks the package (sounds, readme, native
opus, framework-dependent, dll version == csproj), the About-box changelog, the
client/server wire contract (relay magic/version/port still match RemPacket),
the CLI surface, and runs --selftest. build-release.ps1 now runs this gate first
and aborts the release if it fails.
Bug caught + fixed: the published release zip carried ZERO cue sounds (startup
sound + connect/disconnect/etc.) - MSBuild's incremental Content-copy marker
skipped sounds\ on a fresh publish. Added an AfterTargets=Publish copy in the
csproj that lands every cue WAV in the published sounds\ folder regardless of
the marker. Verified: a staging publish now contains all 9 cue WAVs.
Manual/help: --selftest description updated (readme.html + MANUAL.md).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>