Local checkpoint - NOT for public release. Closes the second test gap.
- RecordingController gets an internal SettingsSourceForTest seam so a self-test can drive
a split (multi-track) recording without writing to the real shared settings store.
- New self-test "Recording split tracks": with SplitTracks on + one connected peer, starts
the real controller, feeds the "your send" track through the tap it wires onto the sender,
and asserts it wrote a FOLDER of tracks (one per peer plus your own) with content - Ed's
multi-track feature, now proven on every build.
Gate 24/24. Both previously-deferred test gaps (split-track + main-window tabs) now closed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release. Closes the UI-coverage gap Ed pushed on.
- MainForm gets a `headless` ctor flag (defaults false → real startup path byte-for-byte
unchanged). When true it builds the WHOLE window — every tab, control and menu — but
skips the OS touches: global-hotkey registration, the status/device-refresh timers, the
device-change notifier, and the audio-backend mode switch in ApplyAsioMode. The
disruptive startup work (Connect + sockets, UPnP, update check) already lives in the
Shown handler, which never fires when a test constructs the form without showing it — so
a headless construction is naturally side-effect-free.
- New self-test "Main window coverage": constructs the headless main window and audits the
lot — accessible names present, Alt mnemonics unique per group, tab order forms no cycle.
4 tabs, 41 interactive controls.
- It immediately EARNED ITS KEEP: caught a real Alt+L collision — the WASAPI latency and
ASIO latency labels both claimed Alt+L in the same panel, so in WASAPI+ASIO mode the ASIO
field was unreachable by its shortcut. Moved ASIO latency to Alt+I; WASAPI keeps Alt+L.
Gate 23/23.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release.
- New "Recording churn / soak": rapidly start/feed/stop/dispose recordings across all
four formats, asserting handles stay bounded - catches recorder/encoder lifecycle
leaks a single recording wouldn't.
- Both the recording churn and the lifecycle churn now honour REMSOUND_TEST_SOAK=<seconds>:
unset, one quick round in the gate; set, they hammer until the deadline for a real
minutes-long soak. Verified at 8s: 312 lifecycle transitions + 16 record cycles.
- Handle checks now force GC + finalizers to settle before measuring, so the reading
reflects genuine leaks, not collection lag under fast churn (which would false-fail a
long soak). Post-settle the churn shows NEGATIVE handle growth - no leaks.
Gate 22/22.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release.
- The accessibility audit now covers 8 dialogs (was 3): Recording settings,
Preferences, Service profile, About, Add EQ band, Rename peer, Keyboard shortcut
import, Profile selection. Each is constructed and checked for accessible names on
every control + unique Alt mnemonics per group.
- Added a tab-order sanity check to the audit: the GetNextControl walk must terminate
(no cycle) for every audited form - guards a keyboard/screen-reader user from a Tab
trap, and the wrapper-TabIndex trap we've hit before.
Deferred (documented): auditing the MAIN WINDOW's tabs needs a headless construction
seam - MainForm's ctor opens audio backends, registers global hotkeys, binds sockets
and shows a tray icon, interleaved through the ctor. A `headless` flag that skips those
is safe in principle (real path unchanged) but invasive on the critical startup path
and best added with Ed able to test it. The dialog surface (most of the app's controls)
is now covered. Gate 21/21.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release. First test-suite increment.
New self-test "Recording engine" drives the real AudioRecorder headless by feeding
its audio-thread taps a synthetic tone, then asserting the output files:
- every format written with real content: WAV / MP3 (LAME) / OGG-Opus (Concentus) /
FLAC (FLAKE), native encoders and all.
- source gate: a SentOnly recorder fed only received audio stays (near) empty.
- mono downmix produces a valid smaller WAV.
This is the recording pain Ed flagged - now proven on every build instead of by ear.
Follow-up: split-track (per-peer) recording is orchestrated by RecordingController,
which reads settings from the shared store; testing it without mutating real config
needs a settings-injection seam. Deferred, noted.
Gate 21/21.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release.
- ServiceProfileDialog: modal 3-tab editor (Audio send / Audio profile / Connectivity)
reusing the house controls, with a Save and Close / Cancel / Additional options
button row. Send-only: send-mode chooser + WASAPI outputs/apps + inputs (no "Send
my audio" toggle, no receive, no ASIO); codec/rate/lock-to-clock; peers add/remove +
a Set password button. Additional options sub-dialog = play connect/disconnect sound
+ enable service logging. Edits a Profile clone; returns it on OK.
- Service menu in MainForm: status line + Configure / Install / Uninstall / Start / Stop,
items enabled per live state on drop-down. Install/uninstall confirm then elevate.
Configure saves the reserved service profile, points AppConfig at it, stores the
machine-wide logging choice, and restarts a running service to pick up edits.
- ProfileStore.ReservedServiceProfileTitle ("RemSound service"): the service profile
lives with normal profiles (so the service Loads it) but ListProfileTitles hides it
from every picker. ServiceControl reuses that single constant.
- Self-test: the service dialog is now in the accessibility audit (constructs cleanly,
unique mnemonics, all controls named). Gate 20/20.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release.
- RemSoundService (ServiceBase): hosts ServiceSendHost.RunLoop on a worker thread,
OnStop cancels + joins. Added System.ServiceProcess.ServiceController package.
- ServiceControl: install (sc.exe create, auto-start, careful binPath quoting) /
uninstall (stop + delete) / start / stop / status. Status query is unprivileged
(menu can poll it); the mutating verbs self-elevate via ShellExecute runas.
- Program.cs: early guards for --run-service (blocks in the SCM dispatcher) and the
one-shot elevated verbs, before the single-instance lock (the service is a
separate role and must never take the interactive lock).
- Self-test "Service registration args" verifies the sc create binPath quoting
survives a spaced exe path. Gate 20/20.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release. First increment of the send-only
Windows service feature (design in memory/project_remsound_service).
THE SPIKE PASSED: the send engine runs fully headless (no window, no message
pump) and streams, proven by a real self-test — the one genuine unknown that
gated the whole feature. Also proves the app-yield model end to end.
What's in this increment (all headless, all tested, 19/19 gate):
- AppConfig: ServiceProfileName + ServiceLoggingEnabled (machine-wide).
- InteractivePresence (Core): the cross-session app-yield token. App holds a
Global\ mutex for its lifetime; the service checks it and yields while an
interactive app is present, resuming when it closes OR crashes (OS frees the
mutex). Name-parameterised internal seams for isolated testing.
- ServiceSendHost (App): loads a send-only profile and streams it to its peers,
WASAPI-only, no ASIO/receive. ApplyProfile/Suspend/Resume + a RunLoop that
drives them from the presence token with a settle delay. v1 sends to direct
peer addresses (LAN/port-forwarded); NAT/relay discovery stays the app's job.
- Program.cs: the interactive app now acquires the presence token at startup so
a future service yields to it.
- Tests: "Service app-yield token" (held=present, released=absent) and "Service
send host (headless stream + yield)" — streams a captured device to a local
receiver over loopback, verifies start/suspend/resume, then drives the full
RunLoop against the token (held=suspended, released=resumes-and-flows).
Still to come (later increments): the --run-service entry + Windows-service
registration, the Service menu, the 3-tab config dialog, updater integration,
docs. None user-facing yet, so nothing deployed.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release.
Ed's ask: the ASIO-toggle crash was a lifecycle-transition bug, and those take an
age to test by hand but regress easily. Automate tearing features down and adding
them back in every combination.
New self-test "Lifecycle churn" drives a REAL sender+receiver pair over loopback
through a matrix of runtime transitions and asserts no crash + bounded handles:
- audio mode changes
- send sources: empty / device loopback / process-loopback (own pid) / both,
reconfigured repeatedly so the process-loopback capture is torn down and rebuilt
many times (the mechanism that hard-crashed)
- receive outputs on/off
- per-peer pan + parametric EQ: none / volume-only / full pan+EQ chain
- codec (PCM/Opus) and tight-latency toggles
- a rapid WASAPI-only reconfigure loop (no mode changes, never abuses hardware)
Any unsafe teardown crashes the test process and fails the gate; it also checks
handle growth stays bounded across the churn (caught nothing leaking: +25).
Real ASIO hardware cycling is OPT-IN via REMSOUND_TEST_ASIO ("1" = first installed
driver, or a driver name) so routine builds never open - and possibly hang or lock -
a real interface. When set it adds a GENTLE ASIO on/off loop (4 toggles, 600ms settle
- some drivers stall for seconds on a quick close+reopen) with a process-loopback
source live across the toggle, i.e. the exact Ed repro. Verified on the Audient:
52 transitions, no crash.
Gate: 17/17 (default, WASAPI-only path).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release.
Repro (Ed): in applications send mode with an app being captured, turning the
ASIO driver off hard-crashed the process. No log and no crash-report file were
written - and MixingEngine.DisposeEntry swallows managed exceptions - which points
to a native access violation, not a managed throw.
Cause: the ASIO toggle rebuilds the capture backend (ApplyAsioMode -> ApplyAudioRuntime
-> ApplySendSources), which disposes the live ProcessLoopbackCapture. The old design
released the WASAPI COM objects from the disposing thread while the capture thread
could still be inside a native GetBuffer call - a classic use-after-free / AV.
Fix: the capture thread now owns the ENTIRE COM lifecycle. It activates, runs, and
releases every COM object itself, in its finally, only after the loop has exited.
StopRecording/Dispose merely signal and join (2s) - they never touch the COM objects.
If the thread ever wedges in a native call we leak it rather than free from outside
(a rare bounded leak beats a hard crash). The thread is also explicitly MTA, and
activation moved onto it, so the async-activation callback can't stall the UI thread.
bufferReady is volatile and only disposed once the thread has genuinely exited.
Also: ApplyAsioMode force-sets the WASAPI send-list visibility for the new mode, which
resurrected the loopback-outputs list in applications mode; re-assert ApplySendModeVisibility
at the end so the correct list stays shown after an ASIO toggle.
New self-test "Per-application capture lifecycle" runs real start/stop/dispose cycles
of the native capture against our own process on hardware - a bad teardown would AV
and fail the gate. Gate: 16/16.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release. Builds on the engine core commit.
Ed's revisions to the plan: the send-mode chooser lives on the Input/Output tab
(not Preferences), right after "Send my audio", and the setting saves per profile.
Input/Output tab:
- New "How to send WASAPI audio" listbox (Alt+6) after the send checkbox, with
two rows: send whole sound devices (classic) or send specific applications.
Switching it swaps the tab live between the loopback-outputs list and the app
section. Hidden entirely on Windows too old for process loopback (mode pinned
to devices), so nothing changes for Win7.
- Applications section: "Send all applications" master checkbox (Alt+7, ticked by
default = whole system audio, same as today) and an "Applications to send"
checked list (Alt+8) shown only when the master is unticked.
- All house controls (AccessibleCheckBox, MnemonicLabel, WireCheckedListAccessibility),
accessible names + Alt-shortcut suffixes, tab order slotted in.
Behaviour:
- App list reconciles on a 3s timer while visible: apps appear/disappear as they
open and close, ticks preserved by process NAME, and a ticked app that closes
stays in the list marked "(not running)" and resumes when it reappears.
- ApplySendSources: devices mode unchanged; applications mode sends either the
default-render loopback (send all) or one process-loopback spec per running
process of each ticked app. WASAPI mics and ASIO run alongside in both modes.
- Process-loopback sources are excluded from the single-source push-mode fast
path (it opens an MMDevice; a "proc:<pid>" id has none) - they go via MixingEngine.
- "Is anything being sent" status/tray gates account for applications mode.
Persistence moved from AppConfig to Profile: WasapiSendMode / SendAllApplications /
SelectedSendApplications. Profile round-trip self-test extended. Gate: 15/15.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Local checkpoint - NOT for public release.
Fan-out (every received stream to every selected output, no added latency):
- SessionPlayout mirror replicas fed the same decoded bytes; delicate ReadFloats untouched.
- PlayoutEngine reconciles replicas per active output lane; per-route tuner
aggregation keeps lanes from disturbing each other. Recording dispatch gated
to the recording route only.
- PeerDspChain.Clone() gives each output lane independent biquad state.
- ReceiverSelfChecks.FanOutToBothOutputs proves both lanes get audio (self-test).
Offline-marker pile-up fix:
- ResolvePeerDisplayName strips the " (offline)" marker before reuse, so a ghost
peer no longer compounds the suffix hundreds of times in the status line.
Issue #19 (Use-Windows-default follower in the loopback send list):
- DefaultLoopbackSendFollower resolves to the current default render device's
loopback spec, re-applied when the default changes.
Per-application send engine core (issue #20) - WASAPI-only, Win10 19041+ gated:
- CaptureKind.ProcessLoopback + ProcessLoopbackId ("proc:<pid>").
- AudioAppEnumerator: snapshots apps with audio sessions, tracked by process
name, releasing every session object each pass so nothing piles up.
- ProcessLoopbackCapture: IWaveIn over the process-loopback activation API
(hand-rolled COM interop; NAudio has no binding). Fixed 48k/float/stereo.
- CaptureSource IWaveIn overload; MixingEngine opens "proc:<pid>" sources with
no MMDevice and no render keepalive. ASIO path untouched.
- Self-test enumerated real apps on hardware; support gate verified.
UI (Preferences device/app mode + app checklist), ApplySendSources app specs,
and the reconcile timer are still to come. Gate: 15/15.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Multi-track recording drift fix (Ed's question — can the separate tracks drift over an hour?):
* Root: FlushPeerTracks skipped a peer that produced no samples in a render block, so a peer that
went quiet long enough for its session to be pruned (>4 s idle) would have its track fall behind
and desync. Now every peer track is padded to a full render block each cycle (silence when the
peer produced nothing), so all peer tracks stay sample-locked to the single render clock — they
can't drift apart however long the recording runs, and all end the same length. Same padding for
the single-file bypass path. OnRecordBlockComplete now carries the block's float count.
(The peer tracks are already resampled to the render clock per peer, so this makes peer-to-peer
sync exact; your own "me" track is capture-clocked — same soundcard for capture+playback = same
clock = no drift, different interfaces can drift slightly.)
* Self-test: two new steps — "Per-peer shaping DSP" (PeerDspChain unity/master-off/volume/parametric
+ ParametricToPeaking) and "v5 settings and shaping round-trip" (AppConfig defaults, NamedPeers,
MainTabOrder, parametric PeerShaping, recording default = Both).
* Logging (gated by the logging checkbox): master shaping switch, EQ-mode change, parametric band
add/delete, peer rename/clear/delete, and the applied Appearance settings after Preferences close.
* CLI: --list-profiles and --list-named-peers (read-only), in --help.
* Version bumped to 5.0; About-box changelog, RELEASE_NOTES.md and README updated for v5.
Build clean; --selftest passes.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Replace the running-version-vs-saved-version trigger for the "what's new" popup with a
one-shot marker the updater writes ONLY on a successful update (UpdateApplier success
path). A failed/rolled-back update never writes it (and clears any stale one), so it can
no longer re-trigger what's-new — the old best-effort flag save could lose a race during
the update churn and leave the version mismatched, which was the bug.
New WhatsNewMarker seam (Write/Exists/Consume) + a SelfTest case for the consume-once
contract. MaybeShowWhatsNewAfterUpdate now shows iff the marker is present, then deletes
it; still records LastWhatsNewVersion for the import-offer's upgrade detection.
Not released yet — bundling with the connection-retry (#15) work in the next release.
No version bump, no manual change (internal fix).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- New screen-reader hotkey "Speak the RemSound status information" (issue #13):
reads the status line aloud through the active screen reader via Tolk, fires from
anywhere (system-wide), unset by default. Built behind an IScreenReaderOutput seam
so a future build can swap Tolk for Prism on Windows 10+ without touching callers.
Tolk DLLs vendored under tolk/ and shipped next to the exe.
- New Logging tab in Preferences: Enable logs + Write logs now moved there, plus
opt-in startup "warn if logs folder exceeds N MB" and "delete logs older than N days",
and a "Delete all logs" button (Yes/No confirm). New LogMaintenance helper + AppConfig
settings drive it.
- Manual (readme.html + regenerated MANUAL.md), About changelog and RELEASE_NOTES
updated in plain English; csproj <Version> bumped to 4.3.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Audio cues
- Cues for send/receive on-off, minimise/restore, checkbox tick/untick, and tab switch
- Soft keyboard clicks while typing, with a distinct passkey sound on password fields
- Per-cue "Choose sound" variant picker; "(none)" silences a cue; front-most missing-sound warning
- Send/receive cues take priority over the generic checkbox sound; programmatic ticks stay silent
Preferences
- Redesigned into four tabs (General, Audio cues, Startup behaviour, Update settings)
- Startup behaviour moved in from the Options menu
- NVDA now announces the dialog on open (focus a real named control, not the quiet tab control)
Auto-tune
- Cause-aware: tells device render-callback stalls (more buffer can't fix) apart from genuine
network/buffer starvation, so it no longer pins latency high on chunky onboard cards
- Lowering the target eases the buffer down (glide) instead of trimming it, so no clicks while tuning
Sounds layout
- Shipped defaults moved out of the per-user folder into an install-side "default sounds" folder,
so updates can refresh them; user customs are Browse-picked file paths and are left untouched
- Startup migration removes both legacy sound folders; verified from oldest (v1.0-v3.3) and v3.4 layouts
Quiet automated launches
- New --silent launch flag mutes all cue sounds and suppresses the startup dialogs (migration notice,
update check, Realtek/mic/missing-sound warnings) so test launches never disturb the user
- run-tests / build-release / SelfTest repointed to the new "default sounds" layout
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The Preferences dialog is now a QuietTabControl with four tabs (same accessible tab approach as
the main window; Ctrl+Tab / arrows switch tabs):
- General: profiles-folder browse, accept-remote-volume, UPnP, enable logs / write logs now.
- Audio cues: the redesigned cue UI (plain cue list + "(none)" sound option) + keyboard clicks.
- Startup behaviour: Start minimised / Start with Windows / Start with a specific profile -
moved here from the standalone Options-menu dialog, wiring and persistence unchanged (AppConfig
+ the Windows auto-start registry entry).
- Update settings: startup-check, frequency, check-now, silent-install, show-what's-new.
Removed the Options-menu "Startup behaviour" item and deleted the now-unused
StartupBehaviourDialog.cs (and dropped it from the self-test's accessibility audit). The audit
still passes on the tabbed dialog with no mnemonic clashes (Alt-letters are isolated per tab).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Part 1 - "Uncheck all inputs and outputs" button now also resets the ASIO driver to "(none)":
renamed to say so, and UncheckAllDevices sets asioDriverBox to row 0 for a full clean
WASAPI-only, nothing-selected state.
Part 2 - checkbox tick/untick sounds: every checkbox toggle anywhere in RemSound now plays a
short cue (check.wav on tick, uncheck.wav on untick) - instant feedback on which way a box
went, especially in the inputs/outputs lists. New CheckSoundService + two machine-wide cues
(CheckboxOn/Off) with the usual numbered-variant + Preferences treatment. Hooked from
AccessibleCheckBox.OnCheckedChanged and the device lists' WireCheckedListAccessibility, both
gated on the control being Focused so a genuine user toggle clicks but bulk programmatic
(un)checking (profile load, "uncheck all") stays silent. Reloaded at startup and on cue change.
Tests + manual updated; .sfk byproducts cleared.
Remaining for the overhaul (next): tabbed Preferences (General / Audio cues / Startup behaviour /
Update settings), the cue-list redesign with a "none" option replacing per-cue checkboxes, moving
Startup behaviour out of the Options menu, and a front-most "missing sound file" error.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Six new machine-wide cues, each with the same numbered-variant + Preferences treatment as
the others (enable tickbox, Choose default sound picker, Play/Browse):
- Send turned on / off, Receive turned on / off: fire from OnStreamingCheckboxChanged, so
they sound whether the user clicked the in-window tickbox or pressed the mute shortcut
(the hotkey flips .Checked, which routes through the same handler). Suppressed during
profile load by the existing password-gate guard, so loading a profile doesn't blast them.
- Minimise (hide) / Restore (show): fire from the tray controller's Minimize()/Restore() on a
genuine visibility transition (guarded against no-op / startup-minimise).
Enable flags + custom-WAV overrides for these six live machine-wide in AppConfig
(EnableSendOnCue.., MachineCueCustomPaths) - they're app-level feedback, not per-profile
audio - so no Profile/settings-cache plumbing. TryLoadCueSound now also honours the
machine-wide custom path. PreferencesDialog gains a MachineRow helper + the six rows.
Sounds: shipped via the existing sounds\*.wav wildcard. Fixed an obvious typo in the
supplied files ("rcieve off 1.wav" -> "recieve off 1.wav") so receive-off has both variants.
Renamed the old single-name cue WAVs to Ed's numbered-variant set; added key/passkey and the
new cue sounds.
build-release.ps1: new step deletes the SoundForge .sfk peak-file byproducts from sounds\
before packaging (they never shipped - build is *.wav only - this just keeps the tree tidy).
Tests + manual updated for the six new cues.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Cue sounds now ship as numbered variants ("connect 1.wav", "connect 2.wav", ...); the
count is never hard-coded so more can be added with no code change.
- CueSounds.cs: discovers a cue's "<base> <n>.wav" variants (case-insensitive) and
resolves the active default: per-profile custom WAV > machine-wide chosen variant >
first variant > silent. Wired into MainForm.TryLoadCueSound, the startup cue in
Program.cs, and PreferencesDialog.ResolveCueFilePath.
- AppConfig: DefaultCueSounds (machine-wide cueId -> chosen filename) and
EnableKeyboardClicks (on by default).
- Preferences: a "Choose default sound" listbox under the cue checklist - it lists the
selected cue's variants, arrowing it previews each sound and makes it that cue's
default. Plus a "Play keyboard clicks when typing into any edit field" checkbox.
- KeyClickService.cs: an app-wide WM_CHAR message filter + a low-latency NAudio mixer.
Typing into any edit field plays a random key click (key 1..N.wav); password fields
also play passkey.wav at the same instant. On/off live from the Preferences toggle.
Inert if the sounds are missing or the device won't open; never consumes the keystroke.
- csproj: ship every sounds\*.wav via a wildcard (variants, key clicks, passkey, future
additions) instead of stale per-file canonical names.
- Tests: resource checks (self-test + run-tests.ps1) now verify each cue has >=1 variant
and that key 1.wav / passkey.wav are present. Accessibility audit still green with the
new Preferences controls (Alt+D, Alt+K - no mnemonic clashes).
- Manual: variant picker, keyboard clicks, and the new sound-file naming documented.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Andre's three "bigger ideas" from RemSound-smoke-test-agent-brief.md:
- Richer diagnostics: --diagnostics now includes a live localhost audio self-check
(PCM + Opus, with packet/underrun/drop/buffer/latency counters), the most recent
session snapshot parsed from the log (codec, send/receive state, buffer, drops,
heartbeat), and a recent-warnings/errors digest from the log. BuildDiagnosticsReport
gained a runLiveAudioProbe flag so the self-test's privacy check stays fast.
- Headless accessibility audit: new --selftest step constructs the dialogs that can be
built without hardware (Startup behaviour, Recording settings, Preferences) and checks
every actionable control announces a name and that Alt-key mnemonics are unique within
a container. MainForm is out of scope (its constructor opens audio/hotkeys/sockets).
Dialogs that won't construct are skipped, not failed. Currently audits 3, no violations.
- Perf/leak sanity: new --perftest command runs several audio-loopback cycles and reports
whether handle/memory/thread counts stay bounded (handles ratcheting up cycle-on-cycle is
the leak fingerprint, given RemSound's handle-leak history). Lenient thresholds; logs the
numbers for build-to-build comparison. Wired into run-tests.ps1.
- Shared AudioLoopback helper (used by the self-test, diagnostics and perf test) so all
three exercise the identical real capture/encode/network/decode path on test port 47929.
- csproj: the four previously-unconditional cue Content items are now Exists-guarded like
the rest, so a mid-edit sounds\ folder doesn't break the dev build; the gate still
enforces the required cues before release.
Help + manual updated (--perftest, --smoke-test, --config-dir, richer --selftest).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The test suite, modelled on Andre's Sensor Readout (an in-app self-test + a build
script), runnable as one step before every publish.
Part 1 - in-app multi-step self-test (SelfTest.cs), run by --selftest:
audio round-trip (PCM + Opus over localhost, dedicated test port so it never
clashes with a running instance), encryption right/wrong-password + fingerprint,
packet framing + malformed rejection, client<->server wire-format compatibility,
settings save/reload, profile save/reload (temp folder), diagnostics-report
privacy (never leaks a password), and bundled-resources present. Each step is
timed and reported PASS/FAIL/SKIP; exit 0 only if nothing failed. Replaces the
old single-shot --selftest. RunDiagnostics refactored to expose
BuildDiagnosticsReport(AppConfig) for the privacy step.
Part 2 - run-tests.ps1: builds, then checks the package (sounds, readme, native
opus, framework-dependent, dll version == csproj), the About-box changelog, the
client/server wire contract (relay magic/version/port still match RemPacket),
the CLI surface, and runs --selftest. build-release.ps1 now runs this gate first
and aborts the release if it fails.
Bug caught + fixed: the published release zip carried ZERO cue sounds (startup
sound + connect/disconnect/etc.) - MSBuild's incremental Content-copy marker
skipped sounds\ on a fresh publish. Added an AfterTargets=Publish copy in the
csproj that lands every cue WAV in the published sounds\ folder regardless of
the marker. Verified: a staging publish now contains all 9 cue WAVs.
Manual/help: --selftest description updated (readme.html + MANUAL.md).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>