228 Commits
Author SHA1 Message Date
EdnunpandClaude Opus 4.8 0df2a576fc Release v4.8: fix rare crash from endpoint thrash on a dual-address peer (#16)
The same singer hit a rare crash: their transmitter (COMP3) was reachable at two
addresses at once — the VPN address 10.8.0.1 they chose and that machine's wireless
192.168.3.245 — and the discovery-driven endpoint-follow ping-ponged the connection
between the two (the log shows four moves in 58 ms) right where the process died with
no shutdown line, no managed exception, no dialog: a hard crash from the receiver
audio-session teardown/rebuild churn the thrash caused.

Fix: the follow loop now never moves off an endpoint that's still answering heartbeats,
only follows once the current one has been unreachable for a sustained grace period
(6 s), only to an address that is itself answering, and never more than once per cooldown
(15 s) — so it can't thrash, and a peer reached on a working address stays put (honours
the singer's "just stay on 10.8.0.1"). New endpointUnreachableSinceUtc + lastEndpointMoveUtc
state; genuine DHCP/network moves are still followed a few seconds later.

Also: a global crash handler (Program.WriteCrashReport on AppDomain.UnhandledException +
TaskScheduler.UnobservedTaskException) writes a crash-*.txt into the logs folder, so a
future "RemSound just vanished" report leaves a stack behind. Removed a stale doc comment
left over from the v4.7 adoption removal. Manual gains a "RemSound closed unexpectedly"
troubleshooting entry. Version 4.8; About + RELEASE_NOTES updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 22:57:49 +01:00
EdnunpandClaude Opus 4.8 64d5cb5a86 Release v4.7: keep trying your configured peer after a reboot (#15)
Removes the heartbeat "adopt a live address" feature (added v1.6). On a LAN with
more than one RemSound machine it could latch a receiver onto an unrelated sender
that happened to be pinging the audio port — then never recover to the real peer,
needing a manual restart (the singer's #15, with log). The feature guessed peer
identity from an untracked ping source with no way to verify it was the same peer;
on the stable VPN/LAN addresses RemSound is actually used with, it only ever caused
harm, since same-address reconnect already works via the continuous heartbeat.
Removed TryAdoptLiveHeartbeatAddress + IsPrivateLanAddress (MainForm) and
GetUntrackedPingSources + recentPingSources (HeartbeatService); the identity-safe
discovery-based following (by verified peer ID) stays. Manual troubleshooting entry
rewritten to match.

Also bundles the held changes since v4.6: status reads line-by-line with GB totals
and double-press-to-copy, CPU/memory in the status, the Install Scripts folder, and
the what's-new-after-failed-update fix. Version 4.7; About + RELEASE_NOTES updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 22:41:43 +01:00
EdnunpandClaude Opus 4.8 843be9b7fb Speak-status: drop the double-press-copy Preferences toggle
Andre confirmed (via NVDA speech history) that holding the speak-status hotkey
doesn't repeat or spam — so the defensive toggle that let users disable the
double-press-to-copy was needless configurability. Removed the Preferences
checkbox and the DoublePressStatusToCopy setting; double-press-to-copy (Andre's
own idea) stays, now simply always on. There was never any debounce/anti-spam
code to remove — the only timing is the 600 ms double-tap detection window, which
is the feature itself. Manual updated to drop the toggle line.

Held for the next release (the toggle never shipped).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 18:55:03 +01:00
EdnunpandClaude Opus 4.8 6c36369806 Docs: correct RemSound's origin story (true remote-audio-monitoring use)
The manual intro and the repo README both carried an invented origin (a guitarist
and singer playing together, "built by a sound designer"). RemSound was actually
built to hear the audio from a powerful computer while working remotely from a
lighter one — other programs can move audio between PCs, but none did it quite the
way Ed wanted. Reworded the manual opening (readme.html) and the README audience
and "Who made this" lines to tell one true, consistent story in Ed's voice. The
music-together and podcast uses stay as the genuine secondary use cases they are.

readme.html ships to users on the next release; README/MANUAL update on push.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 16:04:31 +01:00
EdnunpandClaude Opus 4.8 771a358a87 Status box: show RemSound's own CPU and memory usage (held for next release)
New last status line "CPU usage 2% and memory 184 MB" — CPU as a share of the whole machine
(Task Manager style: process CPU-time delta / wall-clock / logical-core count), memory as the
working set via the same MB-to-GB formatter the totals use. Sampled on the existing once-a-second
status tick with a cached Process handle. Shows on screen and reads/copies with the rest of the
status (Ed's idea).

Held for the next release.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 15:22:40 +01:00
EdnunpandClaude Opus 4.8 be32a060e7 Add "double-press to copy status" toggle + document the spoken-status changes (held for next release)
Preferences General-tab checkbox "Double-press the speak-status hotkey to copy the status to the
clipboard" (Alt+C), machine-wide (AppConfig.DoublePressStatusToCopy), on by default. When off, a
double press just reads the status again. SpeakStatusLine reads the flag only when the timing already
qualifies, so a normal single press never touches the config. Manual's speak-status section now
covers the line-by-line read, GB totals, and the double-press copy + its toggle.

Held for the next release.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 14:47:02 +01:00
EdnunpandClaude Opus 4.8 0fe9637356 Status speech: read line-by-line, MB->GB on totals, double-press to copy (held for next release)
Andre's feedback on the spoken status (the issue #13 feature):
- Speak the status one line at a time instead of collapsing the lines into a run-on sentence —
  this also removes the doubled "." the collapse produced (each line already ended in a period).
- Totals switch to GB once they reach a gigabyte ("4.5 GB" vs "4558.2 MB"), via a FormatDataSize
  helper used by the readout itself so the on-screen and spoken figures stay consistent.
- A quick DOUBLE press of the speak-status hotkey copies the status to the clipboard (with a
  "copied" announcement) so it can be shared with others.

Held for the next release.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 14:31:03 +01:00
EdnunpandClaude Opus 4.8 f9b3ed9e67 Add Install Scripts (winget .NET 10 install) for the no-runtime case (held for next release)
RemSound is a .NET 10 app, so it can't install its own runtime — it can't start without it. A
plain .cmd/.ps1 (which run on what's already in Windows) sidesteps that: double-click
"Install Scripts\Install .NET for RemSound.cmd" and it winget-installs the .NET 10 Desktop Runtime
(Microsoft.DotNet.DesktopRuntime.10), falling back to opening Microsoft's download page if winget
is absent. Modelled on Andre Louis's accessible-sensor-readout Install_Scripts (his install .NET
Framework 4.8 because SR is Framework; ours installs the .NET 10 Desktop Runtime RemSound needs).

Bundled into the build + release zip via csproj Content + EnsureInstallScriptsPublished target.
Manual Quick-start note points users here if RemSound won't start. Held for the next release.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-24 14:24:20 +01:00
EdnunpandClaude Opus 4.8 e710834458 Fix what's-new re-appearing after a failed update (held for next release)
Replace the running-version-vs-saved-version trigger for the "what's new" popup with a
one-shot marker the updater writes ONLY on a successful update (UpdateApplier success
path). A failed/rolled-back update never writes it (and clears any stale one), so it can
no longer re-trigger what's-new — the old best-effort flag save could lose a race during
the update churn and leave the version mismatched, which was the bug.

New WhatsNewMarker seam (Write/Exists/Consume) + a SelfTest case for the consume-once
contract. MaybeShowWhatsNewAfterUpdate now shows iff the marker is present, then deletes
it; still records LastWhatsNewVersion for the import-offer's upgrade detection.

Not released yet — bundling with the connection-retry (#15) work in the next release.
No version bump, no manual change (internal fix).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 17:16:54 +01:00
EdnunpandClaude Opus 4.8 36431d6d39 Release v4.6: follow the Windows default audio device (output + input)
- New "Use Windows default audio device, follows Windows changes" entry at the top of the
  received-output and send-input WASAPI lists. Resolves the current Windows default live,
  re-routes automatically when the default device changes, works alongside specific devices,
  and persists across launches (a follower can't go stale). Optional "untick the others?"
  prompt with a remembered "don't ask again", reset via a new Options item "Reset the default
  audio device prompt".
- Manual updated for the feature, plus a sweep that corrected the now-stale Options-menu
  section (retired Startup-behaviour item, four->five Preferences tabs, missing entries).
  About changelog and RELEASE_NOTES updated; version 4.6.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 11:41:58 +01:00
EdnunpandClaude Opus 4.8 962f35ab80 Release v4.5: import shortcuts on pre-4.4 upgrade + clearer shortcuts dialog
- Pre-v4.4 upgraders are offered a one-time dialog to copy their keyboard shortcuts
  from one of their profiles (still readable in the profile files) instead of being
  reset. Users who already went through v4.4's reset are deliberately NOT re-offered
  (gated on KeyboardShortcutsGlobalNoticeShown). New KeyboardShortcutImportDialog +
  AppConfig.KeyboardShortcutsImportOffered + MainFormHotkeyController.ReloadAndReRegisterAll.
- Keyboard shortcuts dialog: new "Clear this shortcut" button; Delete inside the
  capture box leaves a shortcut unassigned.
- Relabelled the three RemSound-app remote rows to "Send remote RemSound volume/..."
  to distinguish them from the Windows-global ones.
- Manual (readme.html + MANUAL.md), About changelog, RELEASE_NOTES updated; version 4.5.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-22 06:36:00 +01:00
EdnunpandClaude Opus 4.8 8a1bc0c813 Release v4.4: keyboard shortcuts are now machine-wide, not per-profile
Fixes issue #14: shortcuts were stored on each Profile, so one set on profile A
didn't apply on profile B and seemed to vanish on switch. They now live in
AppConfig (one set shared by every profile). RemSoundSettingsStore's Load*/Save*
hotkey methods re-point to AppConfig (callers unchanged); the per-profile cache
fields, profile load/save plumbing, and the HotkeySetting helper class are removed.
Profile's HotkeyRecord fields stay only for back-compat deserialization.

On upgrade, shortcuts reset to defaults (there's no single correct set to carry over
since profiles could hold different/partial sets). A one-time startup notice tells
upgraders to re-set them; fresh installs are silently marked done (nothing to reset).

Manual, About changelog and RELEASE_NOTES updated; csproj <Version> 4.4.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 23:11:53 +01:00
EdnunpandClaude Opus 4.8 32be3426e7 Release v4.3.1: quieter default update sound
Both update cue variants ("update 1.wav" / "update 2.wav") replaced with a
gentler mix that signals an incoming update without interrupting work mid-flow.
About-box note added (tidied wording); csproj <Version> bumped to 4.3.1. No code
changes.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 14:46:46 +01:00
EdnunpandClaude Opus 4.8 fd5c31740a Release v4.3: speak status line (Tolk) + Logging tab with housekeeping
- New screen-reader hotkey "Speak the RemSound status information" (issue #13):
  reads the status line aloud through the active screen reader via Tolk, fires from
  anywhere (system-wide), unset by default. Built behind an IScreenReaderOutput seam
  so a future build can swap Tolk for Prism on Windows 10+ without touching callers.
  Tolk DLLs vendored under tolk/ and shipped next to the exe.
- New Logging tab in Preferences: Enable logs + Write logs now moved there, plus
  opt-in startup "warn if logs folder exceeds N MB" and "delete logs older than N days",
  and a "Delete all logs" button (Yes/No confirm). New LogMaintenance helper + AppConfig
  settings drive it.
- Manual (readme.html + regenerated MANUAL.md), About changelog and RELEASE_NOTES
  updated in plain English; csproj <Version> bumped to 4.3.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 13:09:06 +01:00
EdnunpandClaude Opus 4.8 034a7de632 Release v4.2: fix connect-freeze (#10) and new-profile minimize (#12); smoother WASAPI timing
- Connect no longer freezes: PushDiscoveryUnicastHints resolved remembered
  hostnames with synchronous Dns.GetHostAddresses on the UI thread, blocking the
  whole window for the DNS timeout on an unresolvable name. A screen-reader user
  experiences that as the entire machine locking up. Resolution now runs off the
  UI thread. Same class of bug as the v3.0.1 UPnP-on-the-UI-thread hang. (#10)

- New profile / profile switch no longer hides the window: OnShown ORed the
  global StartMinimised into every instance, so creating a new profile while
  Start minimised was on dropped the window to the tray and looked like a crash.
  StartMinimised now applies only to a genuine cold launch; relaunches honour the
  explicit per-instance flag. (#12)

- Smoother WASAPI audio: the receive producer loop and sender mix loop pace
  themselves with WaitHandle.WaitOne, bound by the system timer (~15.6ms default).
  Without a fine timer the 10ms feed slips to ~16-31ms and delivers audio in
  chunky bursts (the desktop-render chunkiness behind Andre's dropouts/lag). New
  SystemTimerResolution holds a 1ms timer whenever a stream is live, independent
  of the opt-in Priority mode.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 09:21:04 +01:00
EdnunpandClaude Opus 4.8 5abbeefe29 v4.1: two screen-reader fixes — silent start-in-tray, announce on restore
- Starting straight into the tray (StartMinimised / --minimized) no longer plays the "minimise"
  cue; only a genuine user minimise does (the startup path passes playCue:false)
- Restoring the window from the tray now lands focus on a real named control on the active tab so
  NVDA announces it, instead of resting on the role-less QuietTabControl and surfacing silently
- Shared the focus-a-leaf-for-announcement helper between the main window and Preferences

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 15:59:59 +01:00
EdnunpandClaude Opus 4.8 a408d2b56e v4.0: full audio-cue system, cause-aware auto-tune, four-tab Preferences, install-side default sounds
Audio cues
- Cues for send/receive on-off, minimise/restore, checkbox tick/untick, and tab switch
- Soft keyboard clicks while typing, with a distinct passkey sound on password fields
- Per-cue "Choose sound" variant picker; "(none)" silences a cue; front-most missing-sound warning
- Send/receive cues take priority over the generic checkbox sound; programmatic ticks stay silent

Preferences
- Redesigned into four tabs (General, Audio cues, Startup behaviour, Update settings)
- Startup behaviour moved in from the Options menu
- NVDA now announces the dialog on open (focus a real named control, not the quiet tab control)

Auto-tune
- Cause-aware: tells device render-callback stalls (more buffer can't fix) apart from genuine
  network/buffer starvation, so it no longer pins latency high on chunky onboard cards
- Lowering the target eases the buffer down (glide) instead of trimming it, so no clicks while tuning

Sounds layout
- Shipped defaults moved out of the per-user folder into an install-side "default sounds" folder,
  so updates can refresh them; user customs are Browse-picked file paths and are left untouched
- Startup migration removes both legacy sound folders; verified from oldest (v1.0-v3.3) and v3.4 layouts

Quiet automated launches
- New --silent launch flag mutes all cue sounds and suppresses the startup dialogs (migration notice,
  update check, Realtek/mic/missing-sound warnings) so test launches never disturb the user
- run-tests / build-release / SelfTest repointed to the new "default sounds" layout

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 11:57:19 +01:00
EdnunpandClaude Opus 4.8 0b7ad49021 Fix: passkey sound now layers in on password fields
RemSound's password boxes are deliberately NOT PasswordChar-masked (a screen-reader user can't see
a mask), so the key-click hook's "is this a password field?" check (UseSystemPasswordChar /
PasswordChar) was always false and the distinct passkey.wav never played. Password fields now mark
themselves with Tag = KeyClickService.PasswordFieldTag, and the hook checks that (keeping the
masking-flag check as a fallback). Tagged both password fields - ProfilePasswordDialog (which all
password entry routes through, including the send/receive streaming gate) and
ProfilePasswordManagerDialog. So a key click + passkey now layer together on every password keystroke.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 07:23:54 +01:00
EdnunpandClaude Opus 4.8 56417eb7c3 Cues: send/receive checkboxes' own cue sounds take priority over the generic checkbox sound
The Send/receive checkboxes have dedicated cue sounds (send/receive turned on/off) AND would
otherwise also fire the generic checkbox tick/untick. AccessibleCheckBox gains a SuppressCheckSound
gate; the send/receive checkboxes set it so that when their dedicated cue is on, only that cue
plays. When the dedicated cue is "(none)", the gate returns false and the generic checkbox sound
plays as normal - so the checkbox sound never overrides the purpose-built send/receive sounds.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 06:53:36 +01:00
EdnunpandClaude Opus 4.8 2eaf7da184 Manual: document the Preferences tabs, the cue "(none)" model, and the missing-file warning
Audio cues section rewritten for the redesign: the cue list is a plain list you arrow through to
hear each cue, the "Choose sound" list's "(none)" entry turns a cue off (no more tickboxes), and
a new note covers the front-most "couldn't find the sound file" warning + auto-disable. Startup
behaviour section and the Menus -> Preferences entry updated for the four-tab Preferences dialog
(General / Audio cues / Startup behaviour / Update settings) and the retired Options-menu item.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 06:47:57 +01:00
EdnunpandClaude Opus 4.8 e8dcf724d8 Cues: front-most "missing sound file" warning + auto-disable
When a cue is switched on but its sound file can't be found (the player resolved to null - e.g.
a custom WAV was deleted, or a chosen sound is gone), RemSound now turns that cue off and tells
the user, front-most even when minimised (RestoreFromTray first), once per cue per session:
"RemSound was unable to find the <cue> sound file used when <event> happens. RemSound has set
this particular audio cue to not play for now, until a new sound file is specified."

CheckForMissingEnabledCues runs on first show (Shown) and after every cue reload (so it catches
a just-deleted custom WAV when the user closes Preferences). Per-profile cues are turned off via
the settings store, machine-wide cues via AppConfig.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 06:43:48 +01:00
EdnunpandClaude Opus 4.8 75e7432fcb Preferences: four accessible tabs (General / Audio cues / Startup behaviour / Update settings)
The Preferences dialog is now a QuietTabControl with four tabs (same accessible tab approach as
the main window; Ctrl+Tab / arrows switch tabs):

- General: profiles-folder browse, accept-remote-volume, UPnP, enable logs / write logs now.
- Audio cues: the redesigned cue UI (plain cue list + "(none)" sound option) + keyboard clicks.
- Startup behaviour: Start minimised / Start with Windows / Start with a specific profile -
  moved here from the standalone Options-menu dialog, wiring and persistence unchanged (AppConfig
  + the Windows auto-start registry entry).
- Update settings: startup-check, frequency, check-now, silent-install, show-what's-new.

Removed the Options-menu "Startup behaviour" item and deleted the now-unused
StartupBehaviourDialog.cs (and dropped it from the self-test's accessibility audit). The audit
still passes on the tabbed dialog with no mnemonic clashes (Alt-letters are isolated per tab).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 06:39:57 +01:00
EdnunpandClaude Opus 4.8 0bd3ef0018 Audio cues: redesign the cue UI - plain cue list + a "(none)" sound option replaces the tickboxes
The per-cue enable tickboxes are gone. The cue list is now a plain list of names; arrowing it
previews that cue's current sound (custom or chosen default). The sound list below gains a
"(none)" entry at the top: picking it turns the cue off (reusing each cue's existing on/off
storage - per-profile cues persist off-ness in the profile, machine-wide cues in global
settings), and picking a numbered variant turns the cue on and records that sound. All cues
default on, on the first variant; "(none)" is never the default.

Part of the larger Preferences overhaul; the 4-tab restructure, the Startup-behaviour/Update
moves, and the missing-file error are the remaining steps.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 00:50:45 +01:00
EdnunpandClaude Opus 4.8 aed555cc2e Reset-ASIO button + checkbox tick/untick sounds (parts 1-2 of the cue/preferences overhaul)
Part 1 - "Uncheck all inputs and outputs" button now also resets the ASIO driver to "(none)":
renamed to say so, and UncheckAllDevices sets asioDriverBox to row 0 for a full clean
WASAPI-only, nothing-selected state.

Part 2 - checkbox tick/untick sounds: every checkbox toggle anywhere in RemSound now plays a
short cue (check.wav on tick, uncheck.wav on untick) - instant feedback on which way a box
went, especially in the inputs/outputs lists. New CheckSoundService + two machine-wide cues
(CheckboxOn/Off) with the usual numbered-variant + Preferences treatment. Hooked from
AccessibleCheckBox.OnCheckedChanged and the device lists' WireCheckedListAccessibility, both
gated on the control being Focused so a genuine user toggle clicks but bulk programmatic
(un)checking (profile load, "uncheck all") stays silent. Reloaded at startup and on cue change.

Tests + manual updated; .sfk byproducts cleared.

Remaining for the overhaul (next): tabbed Preferences (General / Audio cues / Startup behaviour /
Update settings), the cue-list redesign with a "none" option replacing per-cue checkboxes, moving
Startup behaviour out of the Options menu, and a front-most "missing sound file" error.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 00:42:41 +01:00
EdnunpandClaude Opus 4.8 8763470037 Audio cues: add send/receive on-off and minimise/restore cues (2 sounds each), drop .sfk byproducts
Six new machine-wide cues, each with the same numbered-variant + Preferences treatment as
the others (enable tickbox, Choose default sound picker, Play/Browse):

- Send turned on / off, Receive turned on / off: fire from OnStreamingCheckboxChanged, so
  they sound whether the user clicked the in-window tickbox or pressed the mute shortcut
  (the hotkey flips .Checked, which routes through the same handler). Suppressed during
  profile load by the existing password-gate guard, so loading a profile doesn't blast them.
- Minimise (hide) / Restore (show): fire from the tray controller's Minimize()/Restore() on a
  genuine visibility transition (guarded against no-op / startup-minimise).

Enable flags + custom-WAV overrides for these six live machine-wide in AppConfig
(EnableSendOnCue.., MachineCueCustomPaths) - they're app-level feedback, not per-profile
audio - so no Profile/settings-cache plumbing. TryLoadCueSound now also honours the
machine-wide custom path. PreferencesDialog gains a MachineRow helper + the six rows.

Sounds: shipped via the existing sounds\*.wav wildcard. Fixed an obvious typo in the
supplied files ("rcieve off 1.wav" -> "recieve off 1.wav") so receive-off has both variants.
Renamed the old single-name cue WAVs to Ed's numbered-variant set; added key/passkey and the
new cue sounds.

build-release.ps1: new step deletes the SoundForge .sfk peak-file byproducts from sounds\
before packaging (they never shipped - build is *.wav only - this just keeps the tree tidy).

Tests + manual updated for the six new cues.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 00:18:09 +01:00
EdnunpandClaude Opus 4.8 e526014e6a Audio cues: per-cue default-sound picker, keyboard-click typing feedback, passkey on password fields
Cue sounds now ship as numbered variants ("connect 1.wav", "connect 2.wav", ...); the
count is never hard-coded so more can be added with no code change.

- CueSounds.cs: discovers a cue's "<base> <n>.wav" variants (case-insensitive) and
  resolves the active default: per-profile custom WAV > machine-wide chosen variant >
  first variant > silent. Wired into MainForm.TryLoadCueSound, the startup cue in
  Program.cs, and PreferencesDialog.ResolveCueFilePath.
- AppConfig: DefaultCueSounds (machine-wide cueId -> chosen filename) and
  EnableKeyboardClicks (on by default).
- Preferences: a "Choose default sound" listbox under the cue checklist - it lists the
  selected cue's variants, arrowing it previews each sound and makes it that cue's
  default. Plus a "Play keyboard clicks when typing into any edit field" checkbox.
- KeyClickService.cs: an app-wide WM_CHAR message filter + a low-latency NAudio mixer.
  Typing into any edit field plays a random key click (key 1..N.wav); password fields
  also play passkey.wav at the same instant. On/off live from the Preferences toggle.
  Inert if the sounds are missing or the device won't open; never consumes the keystroke.
- csproj: ship every sounds\*.wav via a wildcard (variants, key clicks, passkey, future
  additions) instead of stale per-file canonical names.
- Tests: resource checks (self-test + run-tests.ps1) now verify each cue has >=1 variant
  and that key 1.wav / passkey.wav are present. Accessibility audit still green with the
  new Preferences controls (Alt+D, Alt+K - no mnemonic clashes).
- Manual: variant picker, keyboard clicks, and the new sound-file naming documented.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 00:06:07 +01:00
EdnunpandClaude Opus 4.8 ad66fe5364 Test suite: richer diagnostics, headless accessibility audit, perf/leak sanity
Andre's three "bigger ideas" from RemSound-smoke-test-agent-brief.md:

- Richer diagnostics: --diagnostics now includes a live localhost audio self-check
  (PCM + Opus, with packet/underrun/drop/buffer/latency counters), the most recent
  session snapshot parsed from the log (codec, send/receive state, buffer, drops,
  heartbeat), and a recent-warnings/errors digest from the log. BuildDiagnosticsReport
  gained a runLiveAudioProbe flag so the self-test's privacy check stays fast.

- Headless accessibility audit: new --selftest step constructs the dialogs that can be
  built without hardware (Startup behaviour, Recording settings, Preferences) and checks
  every actionable control announces a name and that Alt-key mnemonics are unique within
  a container. MainForm is out of scope (its constructor opens audio/hotkeys/sockets).
  Dialogs that won't construct are skipped, not failed. Currently audits 3, no violations.

- Perf/leak sanity: new --perftest command runs several audio-loopback cycles and reports
  whether handle/memory/thread counts stay bounded (handles ratcheting up cycle-on-cycle is
  the leak fingerprint, given RemSound's handle-leak history). Lenient thresholds; logs the
  numbers for build-to-build comparison. Wired into run-tests.ps1.

- Shared AudioLoopback helper (used by the self-test, diagnostics and perf test) so all
  three exercise the identical real capture/encode/network/decode path on test port 47929.

- csproj: the four previously-unconditional cue Content items are now Exists-guarded like
  the rest, so a mid-edit sounds\ folder doesn't break the dev build; the gate still
  enforces the required cues before release.

Help + manual updated (--perftest, --smoke-test, --config-dir, richer --selftest).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 23:45:08 +01:00
EdnunpandClaude Opus 4.8 832ed40bf7 Test suite: add --config-dir isolation, --smoke-test alias, and a cold-start/close gate step
Adopted from Andre's RemSound-smoke-test-agent-brief.md - the gaps our pack didn't
already cover:

- --config-dir <folder>: redirect ALL user state (config, profiles, logs, cue
  sounds) to an explicit folder for this process only, applied at the very start of
  Program.Main before the layout migration runs. Lets a test exercise a real build
  without touching the user's live settings (the brief's safety rule 1). Works with
  every command. AppConfig gains SetUserDataDirectoryOverride / an override on
  UserDataDirectory; CommandLine.TryGetConfigDir parses it early.
- --smoke-test / --smoketest: alias for --selftest, matching the brief's vocabulary.
- run-tests.ps1: a cold-start + clean-close smoke (brief baseline steps 3-4) -
  launches the GUI minimized against an isolated --config-dir, confirms it stays up,
  that it used the isolated folder (real settings untouched), and that --close shuts
  it down with no orphan process. SKIPs cleanly if a RemSound instance is already
  running (machine-wide single-instance lock).

Manual + --help updated for both switches.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 23:12:22 +01:00
EdnunpandClaude Opus 4.8 141c5e8ce1 Add build-and-test suite (in-app self-test + publish gate); fix release-zip missing sounds
The test suite, modelled on Andre's Sensor Readout (an in-app self-test + a build
script), runnable as one step before every publish.

Part 1 - in-app multi-step self-test (SelfTest.cs), run by --selftest:
  audio round-trip (PCM + Opus over localhost, dedicated test port so it never
  clashes with a running instance), encryption right/wrong-password + fingerprint,
  packet framing + malformed rejection, client<->server wire-format compatibility,
  settings save/reload, profile save/reload (temp folder), diagnostics-report
  privacy (never leaks a password), and bundled-resources present. Each step is
  timed and reported PASS/FAIL/SKIP; exit 0 only if nothing failed. Replaces the
  old single-shot --selftest. RunDiagnostics refactored to expose
  BuildDiagnosticsReport(AppConfig) for the privacy step.

Part 2 - run-tests.ps1: builds, then checks the package (sounds, readme, native
  opus, framework-dependent, dll version == csproj), the About-box changelog, the
  client/server wire contract (relay magic/version/port still match RemPacket),
  the CLI surface, and runs --selftest. build-release.ps1 now runs this gate first
  and aborts the release if it fails.

Bug caught + fixed: the published release zip carried ZERO cue sounds (startup
  sound + connect/disconnect/etc.) - MSBuild's incremental Content-copy marker
  skipped sounds\ on a fresh publish. Added an AfterTargets=Publish copy in the
  csproj that lands every cue WAV in the published sounds\ folder regardless of
  the marker. Verified: a staging publish now contains all 9 cue WAVs.

Manual/help: --selftest description updated (readme.html + MANUAL.md).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 23:01:40 +01:00
EdnunpandClaude Opus 4.8 05b218825d Release v3.9: silent-mic fix, buffer drain, idle-send guard, start-up sound, command-line
- Receiver: a plain (Mixed) stream now renders on an active lane when the
  receiver is in two-lane (ASIO) mode, instead of being decoded into a ring
  nothing reads. Fixes one-way silence ("my mic works for me but not for them").
- Receiver: drift resampler gains a buffer-depth correction term so a bloated
  standing buffer eases back to the latency target over a long session.
- App: don't send audio until a peer is genuinely reachable (issue #8); status
  no longer shows phantom send traffic with nobody connected.
- App: start-up cue sound (machine-wide toggle + custom path in Preferences).
- App: command-line options (CommandLine.cs) -- --devices, --selftest,
  --diagnostics, --log, --close, --profile, --connect, --minimized, --version,
  --help. New "Command-line options" manual section (readme.html + MANUAL.md).
- Version 3.9; About-dialog and RELEASE_NOTES updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 19:57:36 +01:00
EdnunpandClaude Opus 4.8 84c4a47411 v3.9.1: plain/WASAPI streams now play on an ASIO-mode receiver (silent-mic fix)
Receiver: a Mixed (plain) session is rendered on an active lane in BothIndependent mode instead of being skipped, so a WASAPI-only sender is no longer silent to a receiver that has an ASIO driver selected. Also port the per-session buffer depth-drain (stops the receive jitter buffer bloating).

Sender: add sndAudFr meter (audio frames actually sent) to localise capture vs send.

App: startup sound cue (machine-wide, Preferences); stop sending audio when no peer is reachable (issue #8). Version 3.9.1.

Server (relay): fix updater version-compare for multi-dot tags, guard the main loop against crashes, reject spoofed BYE from a mismatched endpoint.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 19:00:33 +01:00
EdnunpandClaude Opus 4.8 04b17ff1ab Release v3.8: New profile (blank template renamed), password-mismatch warning stays up, IP-pinning docs
New profile: a File-menu item + Ctrl+N that loads a fresh blank template as a
new unsaved session via a LoadBlankTemplateNext handoff to Program.cs's relaunch
loop — reachable even when "start with a specific profile" boots past the picker
(issue #6). Offers to save the current profile first if dirty; deliberately
silent (no profile-switch cue).

Renamed the user-facing "blank template" to "New profile": the picker's synthetic
entry (now a distinct marker TYPE, collision-safe against a real profile named
"New profile"), the window title ("RemSound — New profile"), and the manual.

Fixed the password-mismatch warning flashing away: it's raised from the 1 Hz
statusTimer, which kept firing into the modal loop and rebuilt the peer lists
(SyncAllPeerLists) under the dialog, knocking it out of the foreground. Now the
tick is frozen while it's up, it's routed through ForegroundDialog, and a
re-entry guard ensures one warning that stays put. Audited: it was the only
popup raised from a recurring timer.

Docs: manual section "Connecting to one specific IP address (and only that one)"
explaining by-name vs by-fixed-IP and that a profile saves the exact address
(issue #7 — functionality already existed); About box + RELEASE_NOTES for v3.8;
MANUAL.md regenerated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-11 21:38:38 +01:00
EdnunpandClaude Fable 5 9e247112cb Release v3.7: device-change smoothing, auto-tune spike rejection, wider mic detector, forensic logging
Coalesce capture-engine rebuilds (CompositeCaptureBackend): a swap-triggering
source change now arms a 250ms debounce timer and re-arms on each further
change, so a flap or quick reconfiguration produces ONE rebuild to the final
state instead of a burst (Andre's 16:40 four-rebuilds-in-33s crackle). In-place
updates still apply immediately; a pending rebuild whose target flaps back is
cancelled.

Auto-tune (TickRoute) now keys off the SECOND-highest arrival-gap/render-gap
second in the lookback window instead of the single worst, so a lone ~1s
OS/driver stall no longer balloons the buffer to the 200ms cap (the 16:51
trim burst); sustained jitter still reacts at full speed. Logs both gap-max
(true peak) and gap-used (value acted on).

Mic-privacy detector widened: also catches a per-app Deny aimed at this exe
under ConsentStore\microphone\NonPackaged\<exe>, the HKLM NonPackaged gate,
and the Group-Policy/MDM force-deny (AppPrivacy LetAppsAccessMicrophone=2) —
the block shapes that silence WASAPI capture while ASIO sails past, and that
the old three-value check missed.

Forensic instrumentation so the next log proves what happened: capPeak=
(loudest pre-encode sample, per lane, on the diag line), mic-privacy verdict
logged at startup, ui: capture tick/untick events, and device-event: lines for
Windows endpoint changes.

Docs: mic-privacy + auto-tune sections updated in readme.html, MANUAL.md
regenerated, About-box changelog and RELEASE_NOTES for v3.7.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-10 22:44:55 +01:00
EdnunpandClaude Opus 4.8 55bdcde0af Release v3.6: rebuild the self-updater (in-app, rollback-safe); warnings to front
Replace the generated cmd.exe + robocopy update helper — which silently
failed on some machines — with an in-app C# installer:
  * Stage the new version to a per-user temp folder off the install and run
    the new RemSound.exe from there, so nothing in the install is locked by
    the updater itself.
  * Wait for the old process to fully exit (real WaitForExit), then
    back-up-and-swap files in C# with retry + rename-aside; roll the install
    back to the previous version on any failure, so a failed update can never
    leave a half-installed RemSound.
  * Log every step to updater.log; clean up old stages and legacy batch
    artefacts on launch. Removed the old BuildInstallScript batch generator.

Route the "RemSound is already running" dialog and its follow-up message
through ForegroundDialog so they surface in front from a background-relaunched
copy, matching the earlier post-update fix.

Docs: rewrite the readme update sections for the new mechanism, regenerate
MANUAL.md, refresh the About-box changelog and RELEASE_NOTES.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 13:37:19 +01:00
EdnunpandClaude Opus 4.8 4dbe9a47a0 Release v3.5: USB-card recovery, per-card adaptive buffer, one user folder, audit fixes
- Recover an unplugged/replugged output sound card automatically (issue #5):
  detect the dead WASAPI device and remember the receive-output selection so it
  re-ticks and re-opens when the card returns.
- Adaptive per-card WASAPI buffer target sized to each card's pull chunk, held
  stable so it never flits about under CPU/network load.
- Consolidate all per-user data (config, profiles, logs, sounds) into one
  "user settings and logs" folder; migrate every older layout; exclude it from
  the updater so custom cue sounds now survive updates.
- Mic-privacy detector: warn once when a Windows-blocked mic is switched on, or a
  profile loads with one already on.
- All warning/notice dialogs now come to the foreground even when minimised.
- Apply volume + mute on profile load (were saved but not restored).
- Crash-safe (atomic) profile/config saves.
- Fix two resource leaks (push-mode capture MMDevice; UPnP DeviceFound handler).
- Remove dead code (baseline-diff machinery, dead ASIO probes, no-op stubs).
- Docs: readme.html, MANUAL.md, About-box changelog and release notes for v3.5.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-10 11:34:17 +01:00
EdnunpandClaude Opus 4.8 946e6f4be4 v3.4 refinements: WASAPI drift correction, startup-dialog sequencing, quick-switch polish, docs
Builds on the v3.4 freeze (dd70613) with the fixes and tuning from live testing,
plus the v3.4 documentation pass.

Audio (receiver):
- Per-device WASAPI drift correction in MultiOutputPlayout. A pull-side resampler
  (mirroring SessionPlayout's proven corrector) holds each output device's buffer at
  a fixed low depth, cancelling the slow clock drift that made WASAPI peers "lag
  apart" over long sessions. Feed-forward clock-ratio measurement plus a gentle
  depth-restoring term; the first measurement window is discarded because WASAPI
  start-up priming poisons it. ASIO already self-corrected; this brings WASAPI level.
- Output device buffer requested at 5 ms (WASAPI clamps it up to the device's minimum
  period, ~10 ms) instead of 15 ms, since the corrector keeps it fed — a free saving.

UI / accessibility (MainForm, Program):
- Startup notices (what's-new About box, Realtek warning) now run one at a time via a
  single sequence instead of separate BeginInvokes, so they no longer stack into
  nested modals that couldn't be closed. The loading splash is skipped for a
  tray-bound quick switch.
- Quick profile switch keeps RemSound in the tray if it was there, and plays the
  switch cue immediately on click.
- Profile-switch cue now plays on click for every switch path (recent menu, quick
  switch, File > Open) and no longer on a fresh start into the first profile. It was
  also previously dead on the rebuilt form (pendingProfile was nulled first).
- Realtek ASIO toggle's accessible name now reads "Enable"/"Disable" to match the
  visible text, instead of "Toggle" (screen reader read the wrong word).

Docs (plain English):
- RELEASE_NOTES.md: v3.4 entry.
- About dialog: v3.4 "what's new".
- readme.html (the canonical bundled manual): quick switch, the hotkey read-outs, the
  new profile-menu-open cue, Realtek auto-detect/disable, and the config-folder path.
- MANUAL.md regenerated from readme.html via sync-manual.py so the two stay in sync.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 15:31:32 +01:00
EdnunpandClaude Opus 4.8 dd70613017 v3.4: handle-leak fix, Realtek ASIO block, device notifications, quick profile switch, hotkey announcements
Freezes the v3.4 feature set (everything since the v3.3 public release):

- Fix the receiver handle leak: the 3-second device-refresh timer reopened the
  configured ASIO driver every tick, and Realtek's ASIO driver leaks Event+Mutant
  handles on every open. Cache the ASIO probe per driver so it is opened once.
- Realtek ASIO block: detect a Realtek ASIO driver, offer once to disable it, and
  never touch it again if disabled; Options-menu toggle to reverse. Global config.
- Device hot-plug is event-driven (AudioDeviceChangeNotifier) instead of a 3s poll;
  debounced refresh, falls back to polling if registration fails.
- Quick profile switch: new global hotkey opens an NVDA-friendly popup of all
  profiles (current marked); Enter/click switches; plays a new "profile menu open"
  cue with Preferences mute + custom-sound.
- Announce assigned global hotkeys on the controls/menu items they drive (NVDA reads
  "press X anywhere"). File > Open already had Ctrl+O.
- Held-back changes folded in: config-folder migration, codec-column fix, Tailscale
  endpoint network-prune, empty-password guard, and the handle-leak diagnostics
  (ProcessSelfMeter, HandleTypeProbe).

Version bumped to 3.4.0.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-08 09:12:11 +01:00
EdnunpandClaude Opus 4.8 fc451ba3e3 Add Android receiver link to README front page
Points users to Aryan Choudhary's community Android receiver (RemSoundAndroid) Releases page for the signed APK. Third-party companion app, TalkBack-tuned, not maintained here.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-07 05:08:50 +01:00
EdnunpandClaude Opus 4.8 959720f54d Release v3.3: end-to-end encrypted audio, plus cue and reliability fixes
Headline: all audio is now encrypted (AES-256-GCM), keyed by a per-profile
password. Mandatory — v3.3 only interoperates with v3.3+.

Encryption
- RemSoundCrypto (Core): PBKDF2 key derivation, AES-GCM encrypt/decrypt
  (low-alloc, into-span), password fingerprint, light on-disk obfuscation.
- Wire: SenderLane encrypts the audio payload (PCM split across parts when the
  +28 overhead crosses MTU); AudioReceiver/StreamSession decrypt via a shared
  single-thread AudioDecryptor. Fingerprint piggybacks on the Format packet
  (offset 36, backward-compatible) so a peer can detect a password mismatch.
- Profile.Password (scrambled), carried through BuildCurrentProfile; MainForm
  derives + pushes the key/fingerprint to sender + receiver (RecomputeAudioCrypto).
- UX: ask-for-password on profile create; File -> Change this profile's password
  (ProfilePasswordDialog); Options -> Profile passwords (manager); a gate that
  prompts before streaming without a password; and a clear "passwords don't
  match" / "peer needs to update" message driven by the fingerprint.

Cue fixes
- CuePlayer (NAudio) replaces System.Media.SoundPlayer, which silently failed
  on the 96 kHz/24-bit cue WAVs (and any custom file) — cues now play reliably,
  resampled to 48 kHz/16-bit. Also fixes the Preferences preview button.
- Connect/disconnect cues now audio-gated with hysteresis: connected when audio
  flows OR heartbeat healthy; lost only when audio stops AND heartbeat
  unreachable. Kills false disconnects and the receive-only "no cues" case.
- Honest cue logging (played / muted / not loaded).

Smaller
- Endpoint stickiness: keep the audio target pinned to the heartbeat-proven
  address instead of chasing a multi-homed peer's other (unreachable) address.
- "Online/offline" label now audio+heartbeat aware, not discovery-only.
- "Show what's new after each update" preference (on by default).

Docs: About v3.3 block, RELEASE_NOTES, README (encryption as a headline),
manual section 12 "Passwords and encryption" (+ renumber), MANUAL.md regenerated.
Version 3.2.0 -> 3.3.0.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-02 23:57:32 +01:00
EdnunpandClaude Opus 4.8 cdcac859c4 Release v3.2: update sound cue + single-instance bring-to-front fix
- New "Update sound" cue (CueId.Update / update.wav). Plays just before an
  update starts installing, on every path (manual, background-silent,
  startup-silent), so a silent background update gives an audible heads-up
  before RemSound closes to restart. Per-profile mute + custom-sound override
  in Preferences, same infrastructure as the other cues:
    * Profile.EnableUpdateCue + RemSoundSettingsStore Load/Save + round-trip
    * MainForm updateSound field, TryLoadCueSound, play in InstallUpdateAsync
      gated by LoadEnableUpdateCue
    * PreferencesDialog "Update sound" CueRow + ResolveCueFilePath mapping
    * update.wav shipped in sounds\ via csproj Content
- Single-instance "switch to the running copy" now actually brings the window
  to the front. The second copy grants the running copy foreground rights via
  AllowSetForegroundWindow before signalling, and lingers briefly so it can
  raise itself before we exit — without this, Windows' foreground lock left
  the running window only flashing in the taskbar (Ed's report).
- Docs: About box v3.2 block, RELEASE_NOTES.md, manual cue section (now seven
  cues, with the update cue described), MANUAL.md regenerated.
- Version bumped 3.1.3 -> 3.2.0.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-31 17:58:25 +01:00
EdnunpandClaude Opus 4.8 9ab0a1a20a Bump to v3.1.3: single-instance lock + update/read-only reliability fixes
Fixes the chained-fault runaway Andre hit after an update (multiple copies
stacking, audio climbing to deafening, terminal kill to recover).

- Single-instance lock (SingleInstanceCoordinator + SingleInstanceDialog,
  wired in Program.Main). A named mutex makes two copies impossible. A second
  launch offers: switch to the running copy (default; surfaces it from the
  tray via a named activation event), or force the running copy closed and
  start fresh (Process.Kill, retried elevated if the target is elevated).
  This is the structural fix that makes the stacking runaway impossible.
- Prompt-free update exit. InstallUpdateAsync sets updatingInProgress before
  Application.Exit(); the close path's skipPrompt now honours it, so no
  unsaved-changes dialog (whose default button is Cancel) can abort the
  update's restart.
- Read-only persistence fix. BuildCurrentProfile now carries
  currentProfileReadOnly into the saved snapshot. Previously a deliberate
  save of a locked profile wrote ReadOnly=false, silently unlocking it on
  disk — which re-armed the save prompt that then blocked the update.
- In-process double-install guard. updateInstallStarted stops the ~4 s
  startup check and the background poll both staging an install + helper.
- Docs: About box, RELEASE_NOTES.md, readme.html + MANUAL.md ("Only one copy
  of RemSound runs at a time").

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-31 17:33:11 +01:00
EdnunpandClaude Opus 4.8 baf50baf73 Bump to v3.1.2: tray icon re-stamps on state change, recording shows as a flag
- Tray icon now re-registers itself (hide+re-show) whenever the meaningful
  state changes — peer connect/drop, send/receive toggle, recording
  start/stop — so the name a screen reader announces stays in step with
  the live state. Fixes the persistent "no peers" then "1 peer" double
  announcement that the old "show window then minimise again" trick used
  to clear by hand. Same root cause as the v3.1.1 stuck-tooltip fix, just
  exposed when the state changes a moment after the icon appears.
- Recording shows as a plain "recording" flag in the tray rather than a
  live timer. A ticking timer would have either flickered the icon once a
  second or left a screen reader announcing a stale time next to the live
  one. Removed the now-dead FormatRecordingElapsed helper.
- Bundles the earlier Win7 updater fix (6cbde0d): a failed secure
  connection is no longer mislabelled as "you're up to date".
- About box, RELEASE_NOTES.md, readme.html and MANUAL.md updated to match.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-05-30 23:34:44 +01:00
EdnunpandClaude Opus 4.7 6cbde0da12 Updater: distinguish 'no newer version' from 'check failed' on all three paths
Tech Singer's Windows 7 log from 2026-05-28 had this pattern:

  updater: GET https://api.github.com/repos/...
  updater: check failed: HttpRequestException: The SSL connection could not be established
  ...
  updater: startup check — up to date (v3.0.1)

i.e. the SSL handshake to GitHub failed (Win7's TLS stack missing
KB3140245 / KB4474419) but the updater logged 'up to date' and the
user-facing message in CheckForUpdatesManually said the same. So a
user with a broken update check has no way to distinguish that from
genuinely having the latest version.

Fix:
  * CheckForUpdateAsync now returns a discriminated UpdateCheckResult
    (UpdateAvailable / UpToDate / UpdateCheckFailed) instead of the
    old UpdateInfo?. Each return-null site is replaced with the
    appropriate concrete type.
  * The catch-all 'try { ... } catch (Exception ex) { return null; }'
    becomes 'return new UpdateCheckFailed(ClassifyFailure(ex), ...)'.
    ClassifyFailure walks the exception chain and maps to a coarse
    FailureKind enum: SecureConnection (TLS/auth), Timeout, HttpError,
    NetworkUnreachable. SecureConnection is broken out separately so
    the manual-check UI can point Win7 users at the specific Microsoft
    KBs that fix the issue.
  * MainForm.CheckForUpdatesManually pattern-matches on the result:
    UpToDate -> existing 'you're running the latest' message;
    UpdateAvailable -> existing install confirmation;
    UpdateCheckFailed -> NEW dialog (ShowUpdateCheckFailedDialog)
    whose wording is tailored to the FailureKind. The
    SecureConnection branch explicitly names KB3140245 and KB4474419
    and offers the manual zip-install URL as a fallback. All branches
    keep the technical detail out of the dialog and route it to the
    log instead.
  * Background and startup polls stay silent on UpToDate and
    UpdateCheckFailed (no point nagging the user about something
    they can't act on from a timer tick), but the startup-poll log
    now records the failure kind and detail instead of mislabelling
    the outcome as 'up to date'.

No version bump - this rides along with the next feature release
(planned v3.2 with the Reaper ReaStream integration). The bug is
silent on the affected users today, and shipping a v3.1.2 just for
the error-message improvement would mean another update cycle for
everyone for marginal benefit.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 19:42:26 +01:00
EdnunpandClaude Opus 4.7 aa099eb555 Bump to v3.1.1: tray tooltip 'starting up' could get stuck after first launch
Bug: if v3.1 installed via auto-update on a profile with StartMinimised
on, the tray icon's hover tooltip got stuck at the initial "RemSound -
starting up" string. The snapshot tick was running and SetTooltip was
being called every second with the live state, but Windows shell kept
showing the original cached text on hover. The fix-by-workaround was a
hide-then-re-show cycle which forced the shell to rebuild the icon
registration with the latest NotifyIcon.Text.

Root cause: NotifyIcon.Text values set BEFORE the icon's first
NIM_ADD (i.e. while Visible=false) become the shell's "initial"
tooltip when the icon eventually appears. Subsequent NIM_MODIFY calls
from text changes DO propagate, but the shell tends to keep showing
the original text on hover - presumably a tooltip-cache eviction
quirk. In the resume-after-update-with-StartMinimised flow, the
window briefly shows then BeginInvokes a Minimize that flips
Visible=true before the snapshot timer has had a chance to fire, so
the shell registers with the stale "starting up" string.

Fix: drop the hard-coded "starting up" initial text from the
controller ctor entirely. The controller now takes a Func<string>
buildTooltip callback from MainForm and calls it in Minimize() right
before flipping Visible=true, so the shell's NIM_ADD sees current
live state instead of a stale string. The 1 Hz snapshot tick keeps
working for ongoing live updates while the icon is visible.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 14:43:06 +01:00
EdnunpandClaude Opus 4.7 752c12b579 build-release.ps1: more robust Python detection
Two Windows-specific gotchas the previous code didn't handle:

1) The 'python' / 'python3' commands on most Windows installs are
   Microsoft Store execution aliases. They appear on PATH, accept
   any invocation, exit with code 9009, and print a "go install
   from the Store" message instead of running the script.

2) The 'py' launcher accepts --version and returns the right thing
   (it knows about registered Pythons via the registry), but on
   some setups it refuses to run scripts and falls through to the
   Store alias too. Seen here: 'py --version' prints 3.11.9 but
   'py sync-manual.py' prints the Store message and exits 9009.

The new approach runs an actual sentinel script via -c with each
candidate and only accepts the candidate when stdout matches the
expected string. User-local install paths come first because they
skip the Store-alias issue entirely. Falls through to 'py' and the
PATH commands as backstops.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 14:28:04 +01:00
EdnunpandClaude Opus 4.7 70c2669d70 Bump to v3.1.0: new audio cues (save, profile-switch), per-profile custom cue paths, redesigned tray menu
Two new cues join the existing connect / disconnect / record-start /
record-stop set:
  * profile-save cue (sounds\save.wav by default) fires in
    SaveProfileTo after a successful Save or Save As. Honours the
    Profile.EnableSaveCue per-profile flag.
  * profile-switch cue (sounds\profile.wav by default) fires in the
    MainForm Shown handler after a profile finishes loading - covers
    both startup-with-profile and mid-session profile switches.
    Honours the Profile.EnableProfileSwitchCue flag. Because cue
    loading runs AFTER settings.ApplyProfile in the ctor (line 542),
    the profile being entered determines which sound plays - not the
    one being left, exactly as Ed asked.

The audio cue UI in PreferencesDialog stays as a CheckedListBox (up /
down navigates, Space toggles) with TWO action buttons below that
operate on whichever cue is selected:
  * Play [cue name] (Alt+P) - previews via SoundPlayer.Play on the
    resolved path (custom override if set, default in sounds\
    otherwise). Independent of the tick state.
  * Browse for [cue name]... (Alt+B) - opens a WAV picker. If the
    user picks a file inside RemSound's own sounds\ folder, it's
    treated as "use default" and the override is cleared - avoids
    pinning the user to a specific shipped default that a future
    release might replace. Right-click "Use default sound" reverts.

Custom cue paths AND enable flags are per-profile. Lives on
Profile.CustomCuePaths (Dictionary<string,string>) and the per-cue
EnableXxxCue bool? properties. Cache mirror in
RemSoundSettingsStore.Settings.

All default WAVs moved from the install-root flat layout into a
sounds\ subfolder (csproj Content rules updated). save.wav and
profile.wav are bundled defaults.

Tray menu rewritten (MainFormTrayController) per Ed's spec:
  * Show RemSound (W) - now uses Win32 SetForegroundWindow after the
    standard Activate() because WinForms Activate is blocked by the
    foreground-lock when invoked from a tray-menu click, which left
    screen-reader users having to Alt+Tab to reach the restored
    window.
  * Enable sending (S) / Enable receiving (R) - tickable, reflect
    current state, TOGGLE rather than always-on.
  * Profiles (P) - submenu populated from AppConfig.RecentProfiles
    with the same &1..&5 mnemonics the File menu uses. Pre-populated
    once at construction so WinForms recognises it as a submenu and
    fires DropDownOpening - originally I relied entirely on the
    open event, which the framework skipped for items with no
    DropDownItems, producing the "Profiles does nothing" bug.
  * Exit (X).

Tray tooltip now built dynamically from snapshot tick (1 Hz):
"RemSound - [recording for MM:SS,] N peer(s), sending (lane),
receiving (lane)". Recording timer only included while
RecordingController.IsRecording is true (added
RecordingStartedUtc accessor for the elapsed calculation). Lane is
derived from which device-list ticks are active, not just the audio-
mode setting, so a BothIndependent user with only WASAPI inputs ticked
honestly reads as "sending (WASAPI)".

Fixes:
  * Initial tooltip "RemSound" produced a "RemSound RemSound" read on
    NVDA because the process name and tooltip matched. Set to
    "RemSound - starting up" so the duplicate disappears.
  * Recent profile menu items no longer carry a "Recent profile N:"
    AccessibleName prefix in either the tray submenu or the File
    menu's Recent profiles - now just the profile name. Number-key
    mnemonics (&1..&5) untouched.

Manual (readme.html) updated: new section 17 "Audio cue sounds"
documents all six cues, the Play/Browse buttons, the right-click
"Use default sound", and the per-profile semantics. Sections 17-21
renumbered to 18-22. New "System tray icon and its menu" subsection
inside section 4 documents the redesigned right-click menu and the
hover tooltip. MANUAL.md regenerated via sync-manual.py. About box
gets a v3.1 block at the top. RELEASE_NOTES.md fully rewritten for
v3.1.

No wire format change - v3.1 talks to other v3.0.x machines exactly
as before.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-28 14:24:34 +01:00
EdnunpandClaude Opus 4.7 0189b12668 Docs: rewrite README.md for users, add MANUAL.md, sync from readme.html on every release
People landing on the repo page were having to install RemSound just to read what
it does and how to use it. Two doc changes fix that:

1) README.md rewritten as a plain-English landing page. Drops the developer-focused
   highlights / build-from-source / project-layout sections in favour of what
   RemSound is, who it's for, how to install it, and a prominent link to the manual.
   No jargon, no command lines, no NuGet / SDK / ASIO-protocol talk. The dev-side
   information that used to live here (build commands, source layout, relay setup)
   is still discoverable for anyone who wants it — the source itself is on the same
   page, and the relay docs are under server/README.md.

2) MANUAL.md added at the repo root as the GitHub-rendered version of the F1 help.
   Markdown derived directly from readme.html via sync-manual.py (new), so visitors
   can read the manual inline on the repo page with no download. readme.html stays
   exactly where it was (bundled inside RemSound, opened by F1) — it remains the
   canonical source of the manual content; MANUAL.md is auto-generated from it.

The sync-manual.py script is invoked automatically from build-release.ps1 as step 0,
before any other release work. It regenerates MANUAL.md from readme.html and then
checks `git diff` on MANUAL.md — if the file changed, the release is paused with a
message asking the user to commit the updated MANUAL.md alongside the release commit.
That makes it structurally impossible to ship a release with a stale GitHub-facing
manual: forgetting to commit MANUAL.md after editing the bundled help triggers a
deliberate release-time stop.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 23:48:35 +01:00
EdnunpandClaude Opus 4.7 8aa8d0c3bd Bump to v3.0.2: fix slow native-memory leak on the receive side
Bug: Andre reported audio latency feeling laggier after long sessions
on his Win10 desktop receiving Opus from his laptop. His 23-hour log
showed working set climbing from 83 MB at startup to 3.5 GB at the
end, with the managed heap staying tiny (~5-7 MB) the whole time.
CPU climbed alongside (from steady-state ~7% mid-session to peaks of
~60% by the end) and audio threads ended up doing ~4x the work they
did at the start. Andre's perception of latency drift was the CPU
pressure showing up in audio scheduling, not the buffer itself
growing (bufAvg stayed roughly stable at 25-28 ms).

Root cause: Concentus.Native (introduced in v2.2 / shipped in v3.0)
returns concrete NativeOpusDecoder / NativeOpusEncoder objects that
implement IDisposable and own native libopus state. Three call sites
were taking the IOpusDecoder / IOpusEncoder interface reference and
never calling Dispose:

  * StreamSession.Dispose — comment literally said "IOpusDecoder has
    no Dispose; nothing else to free", which was correct for the
    pure-managed Concentus.OpusDecoder pre-v2.2 but stopped being
    correct the moment we added the native binding
  * OpusEncoderState.Dispose — same misleading comment, same bug
  * SenderLane.OnCodecChanged — overwrote the existing encoder field
    without disposing the old instance on codec change

Compounding factor: Program.Main sets GCSettings.LatencyMode =
GCLatencyMode.SustainedLowLatency to keep audio scheduling smooth
(it suppresses gen2 collections). That's correct for the hot path
but it ALSO suppresses the finalizer pass that would have released
the leaked native handles as a backstop. Because the managed heap
stayed tiny, the GC never saw enough pressure to force a gen2 pass
on its own, and the native state piled up indefinitely. Multi-output
receive multiplied the per-output growth.

Fix is in two parts:

1. Call (... as IDisposable)?.Dispose() at every release point —
   StreamSession.Dispose, OpusEncoderState.Dispose,
   SenderLane.OnCodecChanged before overwrite, AudioRecorder's
   Concentus.Oggfile-backed OpusOggFileWriter.Dispose. The
   as-IDisposable cast handles both the native and the pure-managed
   path transparently (managed-only IOpusDecoder isn't IDisposable;
   the as-cast yields null and the null-conditional is a no-op).

2. Periodic native-memory reaper in MainForm.SnapshotLogIfDue — once
   every 300 snapshot ticks (~5 min), run
   GC.Collect(2, Optimized, blocking, !compacting) +
   WaitForPendingFinalizers on a background Task.Run so the gen2
   work doesn't hitch the UI thread. Audio threads are separate and
   unaffected. Serves as belt-and-braces for any future code path we
   forget to wire and for cleaning up any per-call native scratch
   the underlying library might accumulate that isn't owned by a
   single .NET wrapper.

Expected behaviour after fix: working set settles around 100-200 MB
on a typical receive session and holds roughly flat for as long as
the app stays running. CPU stays at its early-session baseline
across multi-hour sessions. Andre's "latency drift" symptom should
disappear.

Wire format unchanged; same codec list, same UI, same defaults.
v3.0.2 talks to other v3.0.x peers exactly as v3.0 / v3.0.1 do.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 23:16:51 +01:00
EdnunpandClaude Opus 4.7 d904bafe73 build-release.ps1: accept three-part hot-fix tags (e.g. v3.0.1)
The script's ValidatePattern was '^v[0-9]+\.[0-9]+$', which rejected v3.0.1
because the v3.0 line predated any hot-fix releases. Widened to accept an
optional third component so v3.0.1 (and future patch releases) build via
the same path as v3.0 / v2.2 / etc.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 22:42:13 +01:00
EdnunpandClaude Opus 4.7 5737550453 Bump to v3.0.1: move UPnP discovery off the UI thread (fixes hang on Andre's network)
Bug: ticking the "Automatically open my router for incoming connections
(UPnP)" box in Preferences could freeze the WinForms message pump until
Mono.Nat's NatUtility.StartDiscovery() returned. On Andre's setup it never
did — audio kept flowing (audio threads are independent of the UI thread)
but the window stopped repainting, the system-tray hotkey stopped
responding, and the only way out was Task Manager.

Pre-existing latent bug in the v2.1 UPnP code; we just shipped without
anyone exercising the path on a problematic network (multiple adapters /
VPN / SSDP-swallowing router).

Fix: three call sites moved off the UI thread via Task.Run -
  * MainForm OnShown (startup re-enable from saved AppConfig.UpnpEnabled)
  * MainForm Preferences applyUpnpEnabled callback (user ticks the box)
  * MainForm power-resume handler (Refresh() after sleep/wake)
RouterPortMapper.Start() returns "immediately" only when StartDiscovery
returns quickly; on a slow network it can block synchronously for many
seconds. Same is true of Stop()'s socket teardown and Refresh()'s
teardown-then-restart sequence. All three are now safely backgrounded.

StatusChanged is unaffected - it already fires on the mapper's own thread
and the PreferencesDialog handler BeginInvokes back to the UI thread.
Live status label updates correctly during the new background discovery.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-25 22:41:20 +01:00