Bump to v3.0.0: Opus live latency, codec rename, profile-resume after update, save-through-lock

* New "Opus, live latency" codec mode: 2.5 ms frames (120 samples/ch at 48 kHz)
  via the float-input encode path. End-to-end codec delay drops to ~5 ms (vs
  ~12.5 ms at standard 10 ms Opus). Test on LAN: 400 pps/lane, zero missed /
  reordered / duplicate packets, ~15 ms one-way saved end-to-end.

* Wire-format change: AudioFormatInfo.FrameDurationMilliseconds renamed to
  FrameSamplesPerChannel (int sample-count at announced sample rate). Removes
  the lossy 48000*ms/1000 conversion that couldn't represent 2.5 ms. v3 <-> v3
  exact; v3 <-> v2 still passes audio (Opus decoder is self-describing from
  packet TOC) but v2 side over-sizes its buffer wildly. v2.x profiles auto-
  migrate via <120 sentinel rule in RemSoundSettingsStore (anything below 120
  is treated as legacy ms and multiplied by 48). Profile JSON key kept as
  OpusFrameMilliseconds via [JsonPropertyName] so old profile files still load.

* Codec dropdown rebuilt with use-case names: "PCM 48K 24 bit - uncompressed",
  "Opus, broadcast quality - loss tolerant", "Opus, live latency - for jamming
  and monitoring". Middle 10 ms option retired; saved 480-sample profiles
  collapse to broadcast quality (safer-side default).

* Profile auto-resume after self-update: RemSoundUpdater writes a one-shot
  _resume-after-update.txt sentinel containing the active profile title before
  exit; Program.Main reads + deletes it on next start and silently loads that
  profile, skipping the picker. Helper batch's robocopy /XF excludes the
  sentinel and the failure-branch cleans it up if the install aborts. Falls
  through to normal startup behaviour (StartWithProfileTitle or picker) if the
  sentinel is missing, empty, or names a profile that no longer exists.

* Read-only profile saves now go through on explicit Ctrl+S / File -> Save
  with a one-time TaskDialog warning ("Save anyway" / "Cancel" + Do-not-show-
  again). Lock continues to suppress the automatic unsaved-changes prompt on
  close / profile switch (its main job). AppConfig.SaveOnReadOnlyMessageSuppressed
  renamed to SaveOnReadOnlyWarningSuppressed; v2.x suppression flag is silently
  discarded since the behaviour changed and the user needs to see the warning
  once on each machine.

* Manual (readme.html) updated: codec table rewritten with the three new
  choices and corrected bandwidth figures, send-rate description updated, new
  sections "The same profile picks up automatically after an update" and
  "Saving on purpose while a profile is locked".

* Subsumes the never-separately-released v2.2 work: native Opus encoder
  (~97% less per-second memory churn on Opus send path via Concentus.Native),
  efficiency tidy-ups (item 4 ASIO probe rate, item 6 WaitHandle, item 7
  snapshot cache, items 14/16 heartbeat + discovery), legacy cleanup
  (items 30/34/35/36: KeepAlive infrastructure, drift drop/repeat/accumulator
  fields, fan-out cache stat). New diagnostic columns cpu/memMB/wsMB/
  allocKBps/captureMs/sendMs/recvMs/renderMs gated on Enable-logs.

About dialog updated with v3.0 block at top; v2.2 block retained for the
subsumed work.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Ednunp
2026-05-23 23:31:55 +01:00
co-authored by Claude Opus 4.7
parent 6d6d6897e4
commit af0e7c3fff
19 changed files with 559 additions and 166 deletions
+12 -6
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@@ -50,12 +50,18 @@ public sealed class AppConfig
public bool SaveProfileConfirmationSuppressed { get; set; }
/// <summary>True if the user has ticked "do not show me this message again" on the
/// "this profile is read-only, save was skipped" popup. Once ticked, Ctrl+S / File → Save
/// on a read-only profile silently does nothing instead of explaining why — the user
/// has acknowledged that they know it's a no-op. Machine-local (not per-profile) so the
/// preference sticks across profile switches; the prompt itself is the same wording on
/// any read-only profile so a single dismissal applies everywhere. 2026-05-22.</summary>
public bool SaveOnReadOnlyMessageSuppressed { get; set; }
/// "you are saving onto a read-only profile" warning. Once ticked, Ctrl+S / File → Save
/// on a read-only profile saves silently through the lock instead of warning first.
/// Machine-local (not per-profile) so the preference sticks across profile switches; the
/// prompt itself is the same wording on any read-only profile so a single dismissal
/// applies everywhere. 2026-05-23 — semantic shift from v2.x: in v2.x the read-only lock
/// hard-blocked explicit saves and this flag suppressed the explanatory "save was skipped"
/// popup. In v3.0 the lock only suppresses the automatic "you have unsaved changes" prompt
/// on close / profile switch; explicit Ctrl+S / File → Save now goes through with a
/// one-time warning gated by this flag. The JSON key was renamed alongside the semantic
/// change so users upgrading from v2.x see the new warning at least once — a v2.x
/// suppression flag is no longer applicable and is silently discarded on load.</summary>
public bool SaveOnReadOnlyWarningSuppressed { get; set; }
/// <summary>If true, RemSound minimises to the system tray immediately after the main
/// window finishes loading. Lets the user "boot up the machine and have RemSound
+20 -2
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@@ -6,6 +6,18 @@ namespace RemSound.Core;
/// the semantics. The field is wire-backward-compatible: old receivers parse the first 32
/// bytes of the format payload and ignore the extra; new receivers reading a 32-byte
/// payload from an old sender default Lane to <see cref="RenderRoute.Mixed"/>.
///
/// 2026-05-23 — <c>FrameDurationMilliseconds</c> renamed to <c>FrameSamplesPerChannel</c>
/// (v3.0 wire-format change). Previously held an int millisecond value; now holds the exact
/// sample-count per channel at the announced <see cref="SampleRate"/>. Conversion is
/// <c>ms = FrameSamplesPerChannel * 1000 / SampleRate</c> for display. The change exists
/// because Opus's 2.5 ms RESTRICTED_LOWDELAY frame (= 120 samples at 48 kHz) can't be
/// expressed cleanly in integer milliseconds; using sample-count also removes a lossy
/// conversion that the encoder/decoder pipeline previously did at every announcement.
/// v2.x receivers reading this field will misinterpret the value as milliseconds and
/// over-size their internal buffers; the actual decode still works because the Opus
/// decoder is self-describing from the packet TOC byte. Within-major-version (v3.x ↔ v3.x)
/// the field is unambiguous.
/// </summary>
public sealed record AudioFormatInfo(
int SampleRate,
@@ -15,9 +27,15 @@ public sealed record AudioFormatInfo(
int BlockAlign,
int AverageBytesPerSecond,
int Codec = (int)AudioTransportCodec.Pcm,
int FrameDurationMilliseconds = 10,
int FrameSamplesPerChannel = 480,
RenderRoute Lane = RenderRoute.Mixed)
{
/// <summary>Human-friendly frame duration in milliseconds, derived from
/// <see cref="FrameSamplesPerChannel"/> and <see cref="SampleRate"/>. May be a fraction
/// (2.5 ms at 48 kHz / 120 samples). For string formatting only — the encoder/decoder
/// hot path uses <see cref="FrameSamplesPerChannel"/> directly.</summary>
public double FrameDurationMs => SampleRate > 0 ? FrameSamplesPerChannel * 1000.0 / SampleRate : 0;
public override string ToString()
{
var encodingName = Encoding switch
@@ -28,7 +46,7 @@ public sealed record AudioFormatInfo(
};
var codecName = (AudioTransportCodec)Codec switch
{
AudioTransportCodec.Opus => $" over Opus ({FrameDurationMilliseconds} ms)",
AudioTransportCodec.Opus => $" over Opus ({FrameDurationMs:0.##} ms)",
_ => ""
};
var laneName = Lane == RenderRoute.Mixed ? "" : $" [{Lane}]";
+11 -1
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@@ -62,7 +62,17 @@ public sealed class Profile
// === Connectivity & transport ===
public int AudioPort { get; set; } = 47830;
public int CodecRaw { get; set; } = (int)AudioTransportCodec.Pcm;
public int OpusFrameMilliseconds { get; set; } = 10;
/// <summary>Opus frame size in samples-per-channel at 48 kHz. 120 = 2.5 ms, 240 = 5 ms,
/// 480 = 10 ms (default), 960 = 20 ms. Renamed from <c>OpusFrameMilliseconds</c> in the
/// v3.0 wire-format refactor (2026-05-23). The JSON key is kept as
/// <c>OpusFrameMilliseconds</c> for back-compat with v2.x profile files; on read,
/// <see cref="RemSoundSettingsStore.LoadOpusFrameSamplesPerChannel"/> disambiguates the
/// legacy integer-ms encoding (5/10/20) from the new sample-count encoding
/// (120/240/480/960) using a sentinel: any persisted value &lt; 120 is treated as ms and
/// multiplied by 48. v2.x readers loading a v3.x profile see e.g. 480 and clamp it to
/// their accept-list (which only knows 10 or 20), defaulting silently to 10 ms.</summary>
[JsonPropertyName("OpusFrameMilliseconds")]
public int OpusFrameSamplesPerChannel { get; set; } = 480;
public int SendRateRaw { get; set; } = (int)SendRate.Standard;
public bool TightLatencyMode { get; set; }
/// <summary>True if this profile asks Windows to keep the RemSound process in
+4 -1
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@@ -157,7 +157,10 @@ public static class RemPacket
BinaryPrimitives.WriteInt32LittleEndian(destination[16..], format.BlockAlign);
BinaryPrimitives.WriteInt32LittleEndian(destination[20..], format.AverageBytesPerSecond);
BinaryPrimitives.WriteInt32LittleEndian(destination[24..], format.Codec);
BinaryPrimitives.WriteInt32LittleEndian(destination[28..], format.FrameDurationMilliseconds);
// Wire field at offset 28: sample-count per channel at the announced sample rate
// (formerly milliseconds, renamed 2026-05-23 — see AudioFormatInfo doc comment for
// the v3.0 wire-format change).
BinaryPrimitives.WriteInt32LittleEndian(destination[28..], format.FrameSamplesPerChannel);
// Extension: 1 byte Lane + 3 reserved-zero bytes. Zero-fill the reserved slot so a
// future receiver doesn't accidentally read stale stack data if WriteFormatPayload
// is called on an uninitialised buffer.
+35 -7
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@@ -199,16 +199,41 @@ public sealed class RemSoundSettingsStore
Save(s);
}
public int LoadOpusFrameMilliseconds(int defaultValue = 10) =>
Try(() => Load()?.OpusFrameMilliseconds is int v && (v == 10 || v == 20) ? v : (int?)null) ?? defaultValue;
/// <summary>Loads the Opus frame size in samples-per-channel at 48 kHz. Default 480 = 10 ms.
/// Migration path: profiles written by v2.x stored milliseconds (5/10/20) in the same JSON
/// field; values &lt; 120 are interpreted as legacy ms and converted (×48 → samples). The
/// ranges don't overlap (max legitimate ms = 60, min legitimate samples = 120), so the
/// disambiguation is unambiguous.</summary>
public int LoadOpusFrameSamplesPerChannel(int defaultValue = 480) =>
Try(() => Load()?.OpusFrameSamplesPerChannel is int v ? NormalizeOpusFrameSamples(v) : (int?)null) ?? defaultValue;
public void SaveOpusFrameMilliseconds(int value)
/// <summary>Saves the Opus frame size in samples-per-channel at 48 kHz. Accepts the four
/// standard-Opus RESTRICTED_LOWDELAY values (120/240/480/960); anything else collapses to
/// 480 (= 10 ms), the safe default.</summary>
public void SaveOpusFrameSamplesPerChannel(int value)
{
var s = Load() ?? new Settings();
s.OpusFrameMilliseconds = value == 20 ? 20 : 10;
s.OpusFrameSamplesPerChannel = value switch
{
960 => 960, // 20 ms
480 => 480, // 10 ms
240 => 240, // 5 ms — not exposed in the dropdown but reachable via Tight rate
120 => 120, // 2.5 ms experimental
_ => 480,
};
Save(s);
}
/// <summary>Disambiguates a persisted Opus frame-size value between the legacy v2.x
/// integer-milliseconds storage (5/10/20) and the v3.x samples-per-channel storage
/// (120/240/480/960). Values &lt; 120 are legacy ms; ≥ 120 are samples. See
/// <see cref="LoadOpusFrameSamplesPerChannel"/>.</summary>
private static int NormalizeOpusFrameSamples(int persisted)
{
if (persisted < 120) return persisted * 48; // legacy ms → samples at 48 kHz
return persisted;
}
public bool LoadContinuousAutoTuneEnabled(bool defaultValue = false) =>
Try(() => Load()?.ContinuousAutoTuneEnabled) ?? defaultValue;
@@ -486,7 +511,7 @@ public sealed class RemSoundSettingsStore
AcceptRemoteVolumeCommands = profile.AcceptRemoteVolumeCommands,
MaxLatencyMs = profile.MaxLatencyMs,
Codec = profile.Codec,
OpusFrameMilliseconds = profile.OpusFrameMilliseconds,
OpusFrameSamplesPerChannel = profile.OpusFrameSamplesPerChannel,
ContinuousAutoTuneEnabled = profile.ContinuousAutoTuneEnabled,
ContinuousAutoTuneIntervalSec = profile.ContinuousAutoTuneIntervalSec,
MaxLatencyMsAsio = profile.MaxLatencyMsAsio,
@@ -533,7 +558,7 @@ public sealed class RemSoundSettingsStore
if (s.AcceptRemoteVolumeCommands is bool arvc) profile.AcceptRemoteVolumeCommands = arvc;
if (s.MaxLatencyMs is int ml) profile.MaxLatencyMs = ml;
if (s.Codec is AudioTransportCodec c) profile.Codec = c;
if (s.OpusFrameMilliseconds is int op) profile.OpusFrameMilliseconds = op;
if (s.OpusFrameSamplesPerChannel is int op) profile.OpusFrameSamplesPerChannel = op;
if (s.ContinuousAutoTuneEnabled is bool cae) profile.ContinuousAutoTuneEnabled = cae;
if (s.ContinuousAutoTuneIntervalSec is int cai) profile.ContinuousAutoTuneIntervalSec = cai;
if (s.MaxLatencyMsAsio is int mla) profile.MaxLatencyMsAsio = mla;
@@ -592,7 +617,10 @@ public sealed class RemSoundSettingsStore
public bool? AcceptRemoteVolumeCommands { get; set; }
public int? MaxLatencyMs { get; set; }
public AudioTransportCodec? Codec { get; set; }
public int? OpusFrameMilliseconds { get; set; }
// Renamed 2026-05-23 (v3.0). Was OpusFrameMilliseconds; value semantic shifted to
// samples-per-channel at 48 kHz. The cache is in-memory only — no JSON migration is
// needed here; on-disk migration happens in Profile via [JsonPropertyName].
public int? OpusFrameSamplesPerChannel { get; set; }
public bool? ContinuousAutoTuneEnabled { get; set; }
public int? ContinuousAutoTuneIntervalSec { get; set; }
// Per-route latency settings used in AudioMode.BothIndependent only. MaxLatencyMs