Reset-ASIO button + checkbox tick/untick sounds (parts 1-2 of the cue/preferences overhaul)
Part 1 - "Uncheck all inputs and outputs" button now also resets the ASIO driver to "(none)": renamed to say so, and UncheckAllDevices sets asioDriverBox to row 0 for a full clean WASAPI-only, nothing-selected state. Part 2 - checkbox tick/untick sounds: every checkbox toggle anywhere in RemSound now plays a short cue (check.wav on tick, uncheck.wav on untick) - instant feedback on which way a box went, especially in the inputs/outputs lists. New CheckSoundService + two machine-wide cues (CheckboxOn/Off) with the usual numbered-variant + Preferences treatment. Hooked from AccessibleCheckBox.OnCheckedChanged and the device lists' WireCheckedListAccessibility, both gated on the control being Focused so a genuine user toggle clicks but bulk programmatic (un)checking (profile load, "uncheck all") stays silent. Reloaded at startup and on cue change. Tests + manual updated; .sfk byproducts cleared. Remaining for the overhaul (next): tabbed Preferences (General / Audio cues / Startup behaviour / Update settings), the cue-list redesign with a "none" option replacing per-cue checkboxes, moving Startup behaviour out of the Options menu, and a front-most "missing sound file" error. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Claude Opus 4.8
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@@ -106,6 +106,9 @@ public sealed class AppConfig
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public bool EnableReceiveOffCue { get; set; } = true;
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public bool EnableHideCue { get; set; } = true;
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public bool EnableShowCue { get; set; } = true;
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/// <summary>Tick / untick sounds played on every checkbox toggle anywhere in the app.</summary>
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public bool EnableCheckboxOnCue { get; set; } = true;
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public bool EnableCheckboxOffCue { get; set; } = true;
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/// <summary>Custom WAV overrides for the machine-wide cues above, keyed by cue id. The
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/// equivalent of <see cref="Profile.CustomCuePaths"/> but machine-wide, since these cues don't
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