Bump to v3.1.3: single-instance lock + update/read-only reliability fixes
Fixes the chained-fault runaway Andre hit after an update (multiple copies
stacking, audio climbing to deafening, terminal kill to recover).
- Single-instance lock (SingleInstanceCoordinator + SingleInstanceDialog,
wired in Program.Main). A named mutex makes two copies impossible. A second
launch offers: switch to the running copy (default; surfaces it from the
tray via a named activation event), or force the running copy closed and
start fresh (Process.Kill, retried elevated if the target is elevated).
This is the structural fix that makes the stacking runaway impossible.
- Prompt-free update exit. InstallUpdateAsync sets updatingInProgress before
Application.Exit(); the close path's skipPrompt now honours it, so no
unsaved-changes dialog (whose default button is Cancel) can abort the
update's restart.
- Read-only persistence fix. BuildCurrentProfile now carries
currentProfileReadOnly into the saved snapshot. Previously a deliberate
save of a locked profile wrote ReadOnly=false, silently unlocking it on
disk — which re-armed the save prompt that then blocked the update.
- In-process double-install guard. updateInstallStarted stops the ~4 s
startup check and the background poll both staging an install + helper.
- Docs: About box, RELEASE_NOTES.md, readme.html + MANUAL.md ("Only one copy
of RemSound runs at a time").
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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Claude Opus 4.8
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@@ -14,7 +14,7 @@
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tag_name on the latest GitHub release; bump it on every public release. The
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AssemblyVersion / FileVersion default to this value, and Assembly.GetName().Version
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is what the About dialog and the updater both read. -->
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<Version>3.1.2</Version>
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<Version>3.1.3</Version>
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</PropertyGroup>
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<ItemGroup>
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