Release v3.3: end-to-end encrypted audio, plus cue and reliability fixes
Headline: all audio is now encrypted (AES-256-GCM), keyed by a per-profile password. Mandatory — v3.3 only interoperates with v3.3+. Encryption - RemSoundCrypto (Core): PBKDF2 key derivation, AES-GCM encrypt/decrypt (low-alloc, into-span), password fingerprint, light on-disk obfuscation. - Wire: SenderLane encrypts the audio payload (PCM split across parts when the +28 overhead crosses MTU); AudioReceiver/StreamSession decrypt via a shared single-thread AudioDecryptor. Fingerprint piggybacks on the Format packet (offset 36, backward-compatible) so a peer can detect a password mismatch. - Profile.Password (scrambled), carried through BuildCurrentProfile; MainForm derives + pushes the key/fingerprint to sender + receiver (RecomputeAudioCrypto). - UX: ask-for-password on profile create; File -> Change this profile's password (ProfilePasswordDialog); Options -> Profile passwords (manager); a gate that prompts before streaming without a password; and a clear "passwords don't match" / "peer needs to update" message driven by the fingerprint. Cue fixes - CuePlayer (NAudio) replaces System.Media.SoundPlayer, which silently failed on the 96 kHz/24-bit cue WAVs (and any custom file) — cues now play reliably, resampled to 48 kHz/16-bit. Also fixes the Preferences preview button. - Connect/disconnect cues now audio-gated with hysteresis: connected when audio flows OR heartbeat healthy; lost only when audio stops AND heartbeat unreachable. Kills false disconnects and the receive-only "no cues" case. - Honest cue logging (played / muted / not loaded). Smaller - Endpoint stickiness: keep the audio target pinned to the heartbeat-proven address instead of chasing a multi-homed peer's other (unreachable) address. - "Online/offline" label now audio+heartbeat aware, not discovery-only. - "Show what's new after each update" preference (on by default). Docs: About v3.3 block, RELEASE_NOTES, README (encryption as a headline), manual section 12 "Passwords and encryption" (+ renumber), MANUAL.md regenerated. Version 3.2.0 -> 3.3.0. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
co-authored by
Claude Opus 4.8
parent
cdcac859c4
commit
959720f54d
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using System.Text.Json;
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using RemSound.Core;
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namespace RemSound.App;
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/// <summary>
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/// The "password manager" view from Options: every saved profile listed with its password in a
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/// plain, editable box. Type a new password against any profile and OK writes them all back to
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/// disk. Plain (readable) boxes on purpose — a masked field reads as bullets to a screen reader,
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/// which is useless; the security model already accepts the password is recoverable from the
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/// profile file. Only the password field of each changed profile is rewritten; nothing else in
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/// the profile is touched. Returns true if any password was changed. 2026-05-31.
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/// </summary>
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internal static class ProfilePasswordManagerDialog
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{
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public static bool Show(IWin32Window owner, ProfileStore store)
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{
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var titles = store.ListProfileTitles();
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using var dialog = new Form
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{
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Text = "Profile passwords",
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StartPosition = FormStartPosition.CenterParent,
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FormBorderStyle = FormBorderStyle.Sizable,
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MinimizeBox = false,
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MaximizeBox = true,
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ShowInTaskbar = false,
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ClientSize = new Size(520, 420),
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MinimumSize = new Size(420, 240),
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AccessibleName = "Profile passwords",
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};
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var intro = new Label
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{
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Text = titles.Count == 0
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? "You don't have any saved profiles yet. Create one with File → Save as, and it will ask you for a password."
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: "Each profile has its own password. You and the person you connect to must use the same password. Edit any box and press OK to save.",
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Dock = DockStyle.Top,
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AutoSize = false,
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Height = 48,
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Padding = new Padding(12, 10, 12, 4),
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};
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var grid = new TableLayoutPanel
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{
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Dock = DockStyle.Fill,
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AutoScroll = true,
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ColumnCount = 2,
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RowCount = titles.Count,
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Padding = new Padding(12, 0, 12, 8),
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};
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grid.ColumnStyles.Add(new ColumnStyle(SizeType.AutoSize));
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grid.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 100));
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var rows = new List<(string Title, string Original, TextBox Box)>();
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foreach (var title in titles)
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{
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string current;
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try { current = RemSoundCrypto.Deobfuscate(store.Load(title)?.Password); }
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catch { current = ""; }
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var label = new Label { Text = title, AutoSize = true, Anchor = AnchorStyles.Left, Padding = new Padding(0, 6, 10, 6) };
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var box = new TextBox { Text = current, Anchor = AnchorStyles.Left | AnchorStyles.Right, AccessibleName = $"Password for profile {title}" };
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grid.Controls.Add(label);
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grid.Controls.Add(box);
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rows.Add((title, current, box));
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}
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var okButton = new Button { Text = "OK", AutoSize = true, DialogResult = DialogResult.OK };
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var cancelButton = new Button { Text = "Cancel", AutoSize = true, DialogResult = DialogResult.Cancel };
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var buttons = new FlowLayoutPanel { Dock = DockStyle.Bottom, FlowDirection = FlowDirection.RightToLeft, AutoSize = true, Padding = new Padding(8) };
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buttons.Controls.Add(okButton);
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buttons.Controls.Add(cancelButton);
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dialog.Controls.Add(grid);
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dialog.Controls.Add(buttons);
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dialog.Controls.Add(intro);
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dialog.AcceptButton = okButton;
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dialog.CancelButton = cancelButton;
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if (dialog.ShowDialog(owner) != DialogResult.OK) return false;
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var changedAny = false;
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foreach (var (title, original, box) in rows)
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{
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var now = box.Text.Trim();
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if (now == original) continue;
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try
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{
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var path = store.PathFor(title);
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if (!File.Exists(path)) continue;
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var profile = JsonSerializer.Deserialize<Profile>(File.ReadAllText(path));
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if (profile is null) continue;
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profile.Password = RemSoundCrypto.Obfuscate(now);
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File.WriteAllText(path, JsonSerializer.Serialize(profile, new JsonSerializerOptions { WriteIndented = true }));
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changedAny = true;
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}
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catch
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{
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// Skip a profile we couldn't rewrite; the others still save.
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}
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}
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return changedAny;
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}
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}
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