Bump to v2.1.0: UPnP, read-only profile lock, sleep/hibernate audio fix
Headline features: * Automatic router port opening (UPnP / NAT-PMP / PCP). Opt-in via Preferences; surfaces external address + carrier-grade NAT detection. * Lock profile (read-only). New File-menu tick that makes a profile load-only — session changes don't persist, no save prompt on close. Unblocks unattended shutdowns (NVDA gone, remote dropped, hibernate) where the existing save prompt could deadlock. * Check for updates on startup (default on) + brief countdown notice before silent updates install, so a launch-time update doesn't make the app silently vanish. * "Cue sounds" -> "Audio cue sounds" label clarification. Bug fixes: * No sound after the computer wakes from sleep. PowerResumeHandler rebuilds the audio backend automatically on resume; brief "Reconnecting to audio driver" splash during the rebuild. * Receiver audio silent after waking from hibernate. RefreshAudioDeviceLists now treats a transient ASIO probe failure (returns -1/-1 because the driver is mid-teardown / mid-reinit) as "retry next tick" instead of clearing the user's tick selection. Diagnostic-only changes (gated on the existing Enable-logs checkbox, zero cost when off): * AudioStepProbe split into cross-buffer vs within-buffer maxes so log inspection can tell a real-content sharp transient apart from a pipeline-boundary glitch. Plumbed through every probe owner. * New rxNetGapMs + gc0/gc1/gc2 delta columns in the diag log to split receive-side jitter into network-layer vs managed-runtime causes. Files touched: RELEASE_NOTES.md + readme.html + 24 source files across RemSound.Core / RemSound.Sender / RemSound.Receiver / RemSound.App. Three new app files: PowerResumeHandler, RouterPortMapper, UpdateInstallNoticeDialog. Wire format and audio pipeline unchanged from v1.5 onward — v1.5 through v2.1 peers interoperate.
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@@ -129,6 +129,22 @@ internal sealed class CompositeCaptureBackend : ICaptureBackend
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return w > a ? w : a;
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}
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/// <summary>Cross-buffer (boundary) max across both inner backends. Drains BOTH.</summary>
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public float TakeMaxRawCaptureStepCrossBuffer()
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{
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var w = wasapi?.TakeMaxRawCaptureStepCrossBuffer() ?? 0f;
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var a = asio?.TakeMaxRawCaptureStepCrossBuffer() ?? 0f;
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return w > a ? w : a;
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}
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/// <summary>Within-buffer max across both inner backends. Drains BOTH.</summary>
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public float TakeMaxRawCaptureStepWithinBuffer()
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{
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var w = wasapi?.TakeMaxRawCaptureStepWithinBuffer() ?? 0f;
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var a = asio?.TakeMaxRawCaptureStepWithinBuffer() ?? 0f;
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return w > a ? w : a;
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}
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public void Start(IReadOnlyList<CaptureSourceSpec> specs)
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{
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lock (gate)
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