Initial commit: RemSound v1.0
This commit is contained in:
@@ -0,0 +1,37 @@
|
||||
namespace RemSound.Core;
|
||||
|
||||
/// <summary>
|
||||
/// Audio format announcement carried in every Format packet. <see cref="Lane"/> was added
|
||||
/// 2026-05-11 alongside the BothIndependent audio mode — see <see cref="RenderRoute"/> for
|
||||
/// the semantics. The field is wire-backward-compatible: old receivers parse the first 32
|
||||
/// bytes of the format payload and ignore the extra; new receivers reading a 32-byte
|
||||
/// payload from an old sender default Lane to <see cref="RenderRoute.Mixed"/>.
|
||||
/// </summary>
|
||||
public sealed record AudioFormatInfo(
|
||||
int SampleRate,
|
||||
int Channels,
|
||||
int BitsPerSample,
|
||||
int Encoding,
|
||||
int BlockAlign,
|
||||
int AverageBytesPerSecond,
|
||||
int Codec = (int)AudioTransportCodec.Pcm,
|
||||
int FrameDurationMilliseconds = 10,
|
||||
RenderRoute Lane = RenderRoute.Mixed)
|
||||
{
|
||||
public override string ToString()
|
||||
{
|
||||
var encodingName = Encoding switch
|
||||
{
|
||||
1 => "PCM",
|
||||
3 => "IEEE float",
|
||||
_ => $"encoding {Encoding}"
|
||||
};
|
||||
var codecName = (AudioTransportCodec)Codec switch
|
||||
{
|
||||
AudioTransportCodec.Opus => $" over Opus ({FrameDurationMilliseconds} ms)",
|
||||
_ => ""
|
||||
};
|
||||
var laneName = Lane == RenderRoute.Mixed ? "" : $" [{Lane}]";
|
||||
return $"{SampleRate} Hz, {Channels} channel(s), {BitsPerSample}-bit {encodingName}{codecName}{laneName}";
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user