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RemSound/src/RemSound.App/AboutDialog.cs
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2026-05-13 15:08:31 +01:00
using System.Reflection;
namespace RemSound.App;
/// <summary>
/// About dialog. Shows the running version, a short blurb about RemSound and the latest
/// release notes (built in below — bumped per release alongside the project's
/// <see cref="System.Version"/> property).
///
/// Layout follows the same NVDA-friendly conventions the rest of the app uses: a small
/// modal dialog with a heading label, a read-only multi-line text box for the notes that
/// the user can tab into and arrow through, and a Close button as the AcceptButton /
/// CancelButton. Escape dismisses.
/// </summary>
internal sealed class AboutDialog : Form
{
/// <summary>Markdown-ish release notes shown in the About box's scrolling text area.
/// Bumped per release. Keep it short — the canonical release notes also live on the
/// GitHub Releases page, which the user can reach via the Help menu's "Check for
/// updates" path.</summary>
private const string ReleaseNotes =
"""
RemSound v1.4
Recording-settings dialog cleanup and a few mnemonic
adjustments. No wire-format or audio-pipeline changes v1.4
and v1.3 peers interoperate.
Recording settings dialog:
* Channel mode is now its own dedicated listbox (Alt+C)
instead of being folded into every attribute row. WAV
shrinks from 6 attribute rows to 3, MP3 and OGG-Opus from
8 to 4, FLAC from 4 to 2.
* FLAC compression level (0..8) is now selectable in its
own listbox (Alt+L). Previously hard-fixed at the libFLAC
default of 5. The list is shown only when the file format
is FLAC. Friendly tags on the endpoints: "0 — fastest
encode, biggest file", "5 default (libFLAC reference)",
"8 — slowest encode, smallest file". All levels produce
bit-identical audio pure encode-time vs file-size
tradeoff.
Record menu mnemonics:
* Start / Stop recording is now Alt+O, R (was Alt+O, S).
Matches the Ctrl+R global toggle so the same letter does
the same job from either entry point.
* Recording settings is now Alt+O, S (was Alt+O, T). Reads
more naturally now that the R slot is freed.
* Open folder (O) and Change folder (C) unchanged.
Dialog mnemonic adjustment:
* Cancel button in the Recording settings dialog moved
from Alt+C to Alt+N so the Channels listbox can take
Alt+C. Esc still dismisses the dialog the way it always
has.
RemSound v1.3
Updater hardening. The v1.2 self-updater silently failed on
installs inside Dropbox-synced folders because Dropbox held
write locks on the existing files during the brief window
between the parent exiting and the helper script copying the
new files in. Robocopy gave up after 5 seconds and the helper
relaunched the old binary anyway so the user saw the same
version they started with after pressing "Yes" on the install
prompt.
What's new:
* Helper script retries robocopy for up to 60 seconds per
file (was 5). Dropbox lock release happens reliably within
that window in practice.
* Helper now checks robocopy's exit code. On a true failure
(exit code 8 or higher), it writes update-failed.txt next
to RemSound.exe with diagnostic detail and does NOT
relaunch the old binary. Earlier versions silently
relaunched the unmodified old binary, hiding the failure.
* Helper writes a step-by-step log to _update-helper.log in
the install folder. If a future update goes wrong this is
where the trace lives.
* Stale failure markers are cleared at the start of every
new update attempt, so a successful run leaves the install
folder clean.
Wire format, audio pipeline, and recording feature are
unchanged from v1.2.
RemSound v1.2
Recording, sound cues, and receiver-side drift compensation.
This release is mostly about features that sit on top of the
v1.1 transport the wire format and audio pipeline are
unchanged, so v1.1 and v1.2 peers interoperate.
What's new:
* Recording. New Record menu (Alt+O) Start / Stop with
Ctrl+R, dedicated settings dialog, per-profile choice of
source (received only, sent only, or both), file format
(WAV, MP3, OGG-Opus, FLAC), bit depth or bitrate, mono or
stereo, and recordings folder. Files are crash-resilient:
WAV re-patches its RIFF header every 5 seconds, MP3 / FLAC
/ OGG-Opus all produce well-formed truncated files if the
app crashes mid-recording.
* OGG-Opus and FLAC encoders now wired up they were stubs
in earlier builds. OGG-Opus reuses the same Concentus
encoder as the wire path; FLAC uses pure-managed CUETools
FLAKE (no native DLL).
* Recording start / stop sound cues. Plays a short ding
when recording transitions on or off. Played via the
default Windows output device, separate from the
recording pipeline, so a normal recording does not include
the cue.
* Sound-cue Preferences. The old single "Mute connect /
disconnect sounds" checkbox is replaced by a per-cue
CheckedListBox: Connect / Disconnect / Recording start /
Recording stop, each independently toggleable. Old profile
settings that had the legacy mute on are honoured on first
load.
* Receiver-side drift compensation switched from discrete
single-frame splices to a continuous WdlResampler running
at a slowly-updated rate ratio. Smooths out long-session
clock drift between sender and receiver without the
occasional 21 µs splice the v1.1 corrector emitted.
UI changes:
* Record menu moved to Alt+O (Rec&ord). The old Alt+R chord
conflicted with the Receive audio checkbox on the main
form. Inside the menu the item mnemonics are unchanged
(S / T / O / C for Start, settings, Open folder, Change
folder).
* Auto-tune interval combo label and accessible name are now
mode-aware. In BothIndependent mode it reads "Auto-tune
interval WASAPI and ASIO" so it's clear the same combo
drives ticks for both lanes; each lane still independently
tunes to its own target latency. Earlier builds also had
a bug where ticking ASIO auto-tune alone left this combo
greyed out fixed.
Diagnostics (only active with Enable logs ticked):
* Per-stage discontinuity probes sender raw capture,
sender pre-encode (now per lane in BothIndependent),
receiver post-decode, receiver post-ring, receiver
post-resampler. Lets a log inspection localise where a
click was introduced (capture / wire / decode / playout).
* Wire-level sequence tracking on each PCM stream:
in-order / missed / reordered / duplicated packet counts
in the diag log. Healthy LAN should show all-zero except
in-order; non-zero on the others points to transport
issues rather than software.
* Clipped-sample delta in the diag log.
Bug fixes:
* Auto-tune interval combo no longer greys out when only
ASIO auto-tune is ticked in BothIndependent.
RemSound v1.1
Priority and performance hardening, plus always-on network
packet priority. Aimed at the cold-start latency jitter you
sometimes hear when the machine has been idle.
What's new:
* Use CPU and Windows performance settings in high priority
mode (Audio profile tab, Alt+U). Off by default; opt in per
profile. Combines eight Windows power and scheduling levers
so the OS can't decide we're idle and downclock: process
power-throttling off (including timer-resolution honouring),
an execution-required power request, scheduler quantum
pinned to 1 ms, process priority raised to High, working-set
minimum locked, memory priority normalised, and
SetThreadExecutionState set to keep the system awake. Fully
reversed on toggle-off and on app exit. Costs battery on
laptops that's why it's off by default.
* Network packet priority always on, no toggle. The
outbound UDP socket is attached to Windows' built-in qWAVE
service at Voice priority (DSCP 46, WMM Voice on Wi-Fi). On
a busy Wi-Fi access point, RemSound's packets win
medium-contention against other clients; on wired LAN,
switches that honour DSCP give us scheduling priority.
Neutral across the public internet (most ISPs strip DSCP at
the edge). Silent fallback if the qWAVE service isn't
available on stripped-down Windows images.
* Sender and receiver UDP kernel buffers bumped to 1 MB each
way enough to absorb roughly 30 ms of GC or scheduler
stall without dropping datagrams.
* MMCSS audio-thread priority on the network listener, mix
loop, and render thread bumped from High to Critical
(always on, no toggle).
Bug fixes:
* Toggling "Enable logs" in Preferences no longer marks the
current profile as dirty. Logs are a machine-local setting,
so the spurious flag was triggering the "unsaved changes?"
prompt on exit after just toggling logs.
2026-05-13 15:08:31 +01:00
RemSound v1.0
Initial public release.
Highlights:
* Low-latency peer-to-peer audio over UDP. WASAPI for any Windows audio device,
and a parallel ASIO lane for pro audio interfaces (Audient, Komplete Audio,
Focusrite, RME). Each lane keeps its own native callback latency.
* Pick an ASIO driver from the dropdown at the top of the Audio inputs and outputs
tab to bring ASIO into the pipeline; select "(none)" to run WASAPI-only.
* Profile system. Save your entire setup device ticks, peers, codec, latency
targets, hotkeys, ASIO driver choice into a JSON file. Pick which profile to
load at every launch.
* Continuous auto-tune on either lane. Watches receive jitter and nudges the
latency target up or down to stay click-free without forcing you to overshoot.
* Opus inband FEC. Single-packet losses recover transparently in both Opus modes;
you don't hear them at all. PCM is also available for clean LAN connections.
* Remote control. Configurable global hotkeys can nudge a peer's RemSound volume
or their Windows default-output-device master volume, opt-in on the receiver.
* Built-in self-updater. Optionally polls GitHub for newer releases on a schedule
you set; can install them silently if you want.
See the user manual (Help menu, or F1 from anywhere in the app) for full details
on every control, the keyboard shortcuts, and the troubleshooting guide.
""";
public AboutDialog()
{
Text = "About RemSound";
FormBorderStyle = FormBorderStyle.FixedDialog;
MinimizeBox = false;
MaximizeBox = false;
ShowInTaskbar = false;
StartPosition = FormStartPosition.CenterParent;
KeyPreview = true;
ClientSize = new Size(560, 420);
var version = Assembly.GetExecutingAssembly().GetName().Version?.ToString(3) ?? "?";
var headingLabel = new Label
{
Text = $"RemSound version {version}",
AutoSize = true,
Font = new Font(SystemFonts.MessageBoxFont!.FontFamily, 11f, FontStyle.Bold),
AccessibleName = $"RemSound version {version}",
};
var notesBox = new TextBox
{
Multiline = true,
ReadOnly = true,
TabStop = true,
Dock = DockStyle.Fill,
ScrollBars = ScrollBars.Vertical,
BorderStyle = BorderStyle.FixedSingle,
Text = ReleaseNotes,
AccessibleName = "Release notes (tab into and arrow to read)",
};
var closeButton = new Button
{
Text = "Close",
AutoSize = true,
DialogResult = DialogResult.OK,
TabIndex = 1,
};
closeButton.Click += (_, _) => Close();
notesBox.TabIndex = 0;
var root = new TableLayoutPanel
{
Dock = DockStyle.Fill,
Padding = new Padding(12),
ColumnCount = 1,
RowCount = 3,
};
root.ColumnStyles.Add(new ColumnStyle(SizeType.Percent, 100));
root.RowStyles.Add(new RowStyle(SizeType.AutoSize));
root.RowStyles.Add(new RowStyle(SizeType.Percent, 100));
root.RowStyles.Add(new RowStyle(SizeType.AutoSize));
var buttons = new FlowLayoutPanel
{
Dock = DockStyle.Fill,
FlowDirection = FlowDirection.RightToLeft,
AutoSize = true,
};
buttons.Controls.Add(closeButton);
root.Controls.Add(headingLabel, 0, 0);
root.Controls.Add(notesBox, 0, 1);
root.Controls.Add(buttons, 0, 2);
Controls.Add(root);
AcceptButton = closeButton;
CancelButton = closeButton;
KeyDown += (_, e) =>
{
if (e.KeyCode == Keys.Escape)
{
Close();
e.SuppressKeyPress = true;
e.Handled = true;
}
};
}
}