#include "server.h" #include namespace voicecat::server { int Server::run() { // M0 stub: report what a real run WILL do, then exit. M1 brings up the TLS listener, // session registry, and channel manager (docs/architecture.md §5). std::printf(" server_name : %s\n", cfg_.server_name.c_str()); std::printf(" data_dir : %s\n", cfg_.data_dir.c_str()); std::printf(" bind_port : %u (TCP control + UDP media)\n", cfg_.bind_port); std::printf(" allow_guests: %s\n", cfg_.allow_guests ? "true" : "false"); std::printf(" fingerprint : \n"); std::printf("\n[voicecat-server] M0 skeleton: networking not implemented yet. " "See docs/roadmap.md (M1) and AGENTS.md.\n"); return 0; } } // namespace voicecat::server