# Roadmap & Open Questions ## 1. Milestones Each milestone is shippable/testable on its own. The headless C++ test client (`vccli`) exists from M1 so the protocol can be exercised long before any GUI. ### M0 — Scaffolding - Repo layout (see architecture.md §6), CMake + vcpkg manifest, CI matrix. - `core/proto/` skeleton; `protoc` codegen wired for C++ (C#/Swift later). - Empty `libvoicecat` with the C ABI header and stub implementations. - **Exit:** core + server + `vccli` compile and link on Linux/macOS/Windows. ### M1 — Control plane (TCP/TLS, no audio yet) - TLS 1.3 transport; framing; Envelope; ClientHello/ServerHello negotiation. - Auth: **guest + admin-provisioned local account** (Argon2id, SQLite); server identity (TOFU/Ed25519); `voicecat-admin` account add/reset/del/list. - Channel tree: snapshot + deltas; join/leave; create/edit/delete (perm-checked). - **Text chat (ephemeral):** channel + private messages, acks; live relay, no history store. - `vccli` can connect, auth, browse channels, and chat. - **Exit:** two `vccli` instances chat through a real server over TLS. ### M2 — Voice, single stream - UDP transport with exported-key + ChaCha20-Poly1305 AEAD (mandatory, no plaintext path); UDP token binding; anti-replay. - miniaudio capture/playback; libopus encode/decode; one `MIC` stream per user. - **Send-side webrtc APM** (AEC + NS + AGC + VAD) and a **VAD/PTT input gate** (both modes, client-configurable) — AEC is in from the start, not deferred. - Per-ssrc adaptive jitter buffer; mixer; FEC/PLC/DTX. - Per-channel `AudioConfig` enforced (incl. server `max_bitrate_bps` ceiling); SFU relay. - **Exit:** talk between two `vccli`/early-GUI clients in a channel; loss resilience visible. ### M3 — Multi-stream & per-channel tuning - Multiple concurrent streams per user (`MIC`, `SCREEN_AUDIO`, `AUX_DEVICE`). - Per-stream receiver gain/mute; **listener-side per-user noise reduction** (APM NS on the receive path, per ssrc, local-only); talk indicators. - Full per-channel Opus configurability (mono/stereo, bitrate, frame size, FEC/DTX). - **Exit:** a user shares mic + desktop audio; listeners control each independently. ### M4 — Native clients - **Windows (C#/WinUI):** connect, saved-server list, channel tree, voice, text, device pickers, meters, VAD/PTT + per-user NR controls. - **macOS (Swift/SwiftUI):** same. - **iOS (Swift):** AVAudioSession integration, mic permission, foreground voice; ReplayKit broadcast extension for `SCREEN_AUDIO`. - In-app **admin interface** (account provisioning, bans) for admin users. - **Exit:** non-technical user installs a client, saves a server, and joins. ### M5 — Moderation, polish, and beyond - Permissions/roles, kick/ban/server-mute, channel passwords UI. - DRED toggle, audio-quality polish. (AEC and VAD/PTT already shipped in M2.) - **Then (post-v1, protocol already reserves space):** file transfer, E2EE option, CallKit/PushKit background voice, key-based identity, server-side text history, multi-node server. ## 2. Resolved decisions Settled and reflected throughout the docs: - **Media crypto:** exported-key + ChaCha20-Poly1305 AEAD from day one, **mandatory** — no DTLS, no plaintext mode. (security.md §2) - **TLS library / licensing:** **mbedTLS** (Apache-2.0) + **libsodium** (ISC). **No GPL/LGPL** anywhere; code is redistributable closed-source. wolfSSL is rejected. (tech-stack.md §5) - **iOS screen/system audio:** supported via a ReplayKit Broadcast Upload Extension (`.audioApp`); audio-only stays within the extension memory cap. (voice.md §9) - **Self-host UX:** zero-config, encrypted-by-default; Docker / single binary / source build. (deployment.md) - **DSP engine:** **webrtc-audio-processing (APM)** — AEC in from the start, plus NS/AGC/VAD. (voice.md §8) - **Input activation:** **VAD *and* PTT**, both modes client-configurable. (voice.md §11) - **Noise reduction is two-sided:** sender can denoise its mic, *and* each listener can apply NS to a **specific** other user, locally, with no protocol traffic. (voice.md §10) - **Accounts:** **admin-provisioned** (no self-serve registration) via `voicecat-admin` or the in-app admin interface. (security.md §4, protocol.md §3, deployment.md §3a) - **Text:** **ephemeral** — live relay, no server-side history in v1. (protocol.md §5) - **Connect UX:** pure direct-connect with a **client-side saved-server list** (no central directory). (deployment.md §3) - **Bitrate ceiling:** server-config `opus.limits.max_bitrate_bps`. (deployment.md §2) - **Name:** "VoiceCat" stays as the internal placeholder. - **DSP engine, superseded (2026-06-16):** the "webrtc-audio-processing (APM)" decision above (AEC + NS/AGC/VAD in one module) could not be carried out — it has no working Windows/MSVC build upstream (GCC-only Meson build, MinGW support unfinished, hard `abseil-cpp` dependency, Linux-tested only). v1 ships a lightweight, dependency-free energy/RMS VAD instead, behind the same `ApmProcessor` interface; there is **no AEC/NS/AGC implementation at all** yet. Real `webrtc-audio-processing` stays a tracked future swap (e.g. if/when a Linux build target exists). (voice.md §8, §11) ## 3. Open questions All initial open questions are resolved (§2). Two **second-order considerations** to keep in mind during implementation — not blockers: - **APM in constrained contexts.** webrtc-audio-processing is a heavier build; confirm it static-links cleanly for the single-binary goal, and note the iOS **broadcast extension only does Opus encode + send** (no APM), so it stays under the ~50 MB cap. Listener-side per-user NS runs only in the full host app. - **Receive-side NR cost at scale.** A per-ssrc APM NS instance per flagged user adds CPU on busy channels; instantiate lazily (only for flagged streams) and cap concurrent instances. ## 4. What's intentionally deferred To keep v1 focused (voice + text), these are designed-for but not built: file transfer, end-to-end encryption, key-based identities, multi-node/federated servers, mobile background VoIP push, and any server-side audio mixing/transcoding. The protocol's versioning + feature negotiation + reserved tag ranges (protocol.md §8) ensure each can be added without breaking deployed clients.