/* * test_voice_client_abi — M2 exit criterion, exercised through the real C ABI. * * Unlike test_m2_voice.cpp (which drives raw BSD sockets to exercise the wire format), * this test drives two actual vc_client instances end-to-end: vc_connect, vc_authenticate_guest, * vc_stream_start/stop. It proves the client-side voice plane in core/src/core/client.cpp * (UDP binding, StreamAnnounce, SessionModel propagation) is wired up for real — not just * the raw-socket test harness. */ #include #ifdef VOICECAT_HAS_NET #include #include #include #include #include #include #include #include #include "voicecat.h" #include "server.h" #include "db.h" // ── Event tracking ──────────────────────────────────────────────────────────── struct StreamEvent { bool started; // true = STARTED, false = STOPPED uint32_t user_id; uint32_t stream_id; }; struct EventStore { std::mutex mu; std::condition_variable cv; bool auth_ok{false}; uint32_t self_user_id{0}; bool channel_list_received{false}; std::vector stream_events; const char* label{nullptr}; bool disconnected{false}; }; static void on_event(void* user, const vc_event* ev) { auto* s = static_cast(user); std::lock_guard lk(s->mu); switch (ev->type) { case VC_EVENT_AUTH_RESULT: s->auth_ok = (ev->result == VC_OK); s->self_user_id = ev->user_id; if (!s->auth_ok) std::fprintf(stderr, "[%s] AUTH FAILED: %s\n", s->label ? s->label : "?", ev->text ? ev->text : "(no msg)"); break; case VC_EVENT_CHANNEL_LIST: s->channel_list_received = true; break; case VC_EVENT_STREAM_STARTED: s->stream_events.push_back({true, ev->user_id, ev->stream_id}); break; case VC_EVENT_STREAM_STOPPED: s->stream_events.push_back({false, ev->user_id, ev->stream_id}); break; case VC_EVENT_ERROR: std::fprintf(stderr, "[%s] ERROR rc=%d: %s\n", s->label ? s->label : "?", ev->result, ev->text ? ev->text : ""); break; case VC_EVENT_DISCONNECTED: s->disconnected = true; break; default: break; } s->cv.notify_all(); } template static bool wait_for(EventStore& s, Pred pred, int timeout_ms) { auto deadline = std::chrono::steady_clock::now() + std::chrono::milliseconds(timeout_ms); std::unique_lock lk(s.mu); return s.cv.wait_until(lk, deadline, [&] { return pred(s); }); } // ── Test harness ────────────────────────────────────────────────────────────── static int g_failures = 0; #define CHECK(cond) \ do { \ if (!(cond)) { \ std::printf("FAIL: %s (%s:%d)\n", #cond, __FILE__, __LINE__); \ ++g_failures; \ } \ } while (0) int main() { auto tmp = std::filesystem::temp_directory_path() / ("vctest_" + std::to_string( std::chrono::steady_clock::now().time_since_epoch().count())); std::filesystem::create_directories(tmp); std::string data_dir = tmp.string(); std::atomic bound_port{0}; std::mutex ready_mu; std::condition_variable ready_cv; bool ready{false}; voicecat::server::Config cfg; cfg.data_dir = data_dir; cfg.bind_port = 0; // OS picks the TCP port cfg.media_port = 0; // OS picks the UDP port cfg.server_name = "VoiceCat-VoiceAbiTest"; cfg.allow_guests = true; cfg.on_ready = [&](uint16_t p) { bound_port.store(p); { std::lock_guard lk(ready_mu); ready = true; } ready_cv.notify_all(); }; voicecat::server::Server server(cfg); std::thread server_thread([&] { server.run(); }); { std::unique_lock lk(ready_mu); bool ok = ready_cv.wait_for(lk, std::chrono::seconds(10), [&] { return ready; }); if (!ok) { std::printf("FAIL: server did not become ready within 10s\n"); server.stop(); server_thread.join(); std::filesystem::remove_all(tmp); return 1; } } uint16_t port = bound_port.load(); std::printf("voice_client_abi: server ready on :%u\n", port); // ── Client A: guest "VoiceA" ─────────────────────────────────────────────── EventStore evA; evA.label = "clientA"; vc_callbacks cbA{on_event, nullptr, &evA}; vc_config cfgA{"test-clientA", "0.1", VC_LOG_OFF}; vc_client* clientA = vc_client_create(&cfgA, cbA); CHECK(clientA != nullptr); CHECK(vc_connect(clientA, "127.0.0.1", port) == VC_OK); CHECK(vc_authenticate_guest(clientA, "VoiceA") == VC_OK); CHECK(wait_for(evA, [](EventStore& s) { return s.auth_ok; }, 8000)); CHECK(wait_for(evA, [](EventStore& s) { return s.channel_list_received; }, 3000)); // ── Client B: guest "VoiceB" ─────────────────────────────────────────────── EventStore evB; evB.label = "clientB"; vc_callbacks cbB{on_event, nullptr, &evB}; vc_config cfgB{"test-clientB", "0.1", VC_LOG_OFF}; vc_client* clientB = vc_client_create(&cfgB, cbB); CHECK(clientB != nullptr); CHECK(vc_connect(clientB, "127.0.0.1", port) == VC_OK); CHECK(vc_authenticate_guest(clientB, "VoiceB") == VC_OK); CHECK(wait_for(evB, [](EventStore& s) { return s.auth_ok; }, 8000)); CHECK(wait_for(evB, [](EventStore& s) { return s.channel_list_received; }, 3000)); uint32_t a_uid = 0; { std::lock_guard lk(evA.mu); a_uid = evA.self_user_id; } // Both guests land in channel 1 (Lobby) automatically; give the async UDP // binding handshake (TCP UdpBinding -> ack -> plaintext bootstrap packet) a // moment to complete on both clients before announcing a stream. std::this_thread::sleep_for(std::chrono::milliseconds(500)); // ── A announces a MIC stream via the real C ABI ────────────────────────── vc_stream_desc desc{}; desc.kind = VC_STREAM_MIC; desc.device_id = nullptr; desc.label = "mic"; uint32_t a_stream_id = 0; CHECK(vc_stream_start(clientA, &desc, &a_stream_id) == VC_OK); // A learns its own stream started. bool a_self_started = wait_for(evA, [&](EventStore& s) { for (auto& e : s.stream_events) if (e.started && e.user_id == a_uid) return true; return false; }, 5000); CHECK(a_self_started); // B learns (via UserEvent::UPDATED -> SessionModel -> sync_remote_streams) // that A started a stream — this is the cross-client signaling path that // was missing while stream_start()/stream_announce_result were stubs. bool b_saw_a_started = wait_for(evB, [&](EventStore& s) { for (auto& e : s.stream_events) if (e.started && e.user_id == a_uid) return true; return false; }, 5000); CHECK(b_saw_a_started); // ── A stops the stream ──────────────────────────────────────────────────── CHECK(vc_stream_stop(clientA, a_stream_id) == VC_OK); bool a_self_stopped = wait_for(evA, [&](EventStore& s) { for (auto& e : s.stream_events) if (!e.started && e.user_id == a_uid) return true; return false; }, 5000); CHECK(a_self_stopped); bool b_saw_a_stopped = wait_for(evB, [&](EventStore& s) { for (auto& e : s.stream_events) if (!e.started && e.user_id == a_uid) return true; return false; }, 5000); CHECK(b_saw_a_stopped); // ── Cleanup ─────────────────────────────────────────────────────────────── vc_disconnect(clientA); vc_disconnect(clientB); vc_client_destroy(clientA); vc_client_destroy(clientB); server.stop(); server_thread.join(); std::filesystem::remove_all(tmp); if (g_failures == 0) { std::printf("voice_client_abi: all checks passed\n"); return 0; } std::printf("voice_client_abi: %d failure(s)\n", g_failures); return 1; } #else // !VOICECAT_HAS_NET int main() { std::printf("voice_client_abi: SKIP (VOICECAT_HAS_NET not defined)\n"); return 0; } #endif // VOICECAT_HAS_NET