diff --git a/stardew-access/Features/ReadTile.cs b/stardew-access/Features/ReadTile.cs index 8d91051..44537cf 100644 --- a/stardew-access/Features/ReadTile.cs +++ b/stardew-access/Features/ReadTile.cs @@ -678,7 +678,7 @@ namespace stardew_access.Features if (correctNameAndCategory.name != null) toReturn = correctNameAndCategory; - if (toReturn.name.ToLower().Equals("stone")) + if (toReturn.name.ToLower().Equals("stone")) // Fix for `Busy stone` toReturn.category = CATEGORY.Debris; if (obj is Chest) @@ -690,7 +690,7 @@ namespace stardew_access.Features if (obj is Furniture) toReturn.category = CATEGORY.Furnitures; - if (toReturn.category == CATEGORY.Others) + if (toReturn.category == CATEGORY.Others) // Fix for `Harvestable table` and `Busy nodes` { MachineState machineState = GetMachineState(obj); if (machineState == MachineState.Ready) diff --git a/stardew-access/Patches/MenuPatches.cs b/stardew-access/Patches/MenuPatches.cs index 8ac486f..95c3633 100644 --- a/stardew-access/Patches/MenuPatches.cs +++ b/stardew-access/Patches/MenuPatches.cs @@ -54,7 +54,7 @@ namespace stardew_access.Patches LibraryMuseum libraryMuseum = (LibraryMuseum)Game1.currentLocation; if (libraryMuseum.isTileSuitableForMuseumPiece(tileX, tileY)) - toSpeak = $"{tileX}x {tileY}y"; + toSpeak = $"slot {tileX}x {tileY}y"; if (museumQueryKey != toSpeak) {