From 923ad61580a41728e7df226b079f82b21e1d1009 Mon Sep 17 00:00:00 2001 From: Mohammad Shoaib Date: Mon, 16 May 2022 21:35:01 +0530 Subject: [PATCH] Changed b key to c in buildingNAnimal menu --- stardew-access/Patches/BuildingNAnimalMenuPatches.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/stardew-access/Patches/BuildingNAnimalMenuPatches.cs b/stardew-access/Patches/BuildingNAnimalMenuPatches.cs index e314dc9..1d71a5d 100644 --- a/stardew-access/Patches/BuildingNAnimalMenuPatches.cs +++ b/stardew-access/Patches/BuildingNAnimalMenuPatches.cs @@ -125,7 +125,7 @@ namespace stardew_access.Patches return; int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position - bool isBPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.B); + bool isCPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.C); string ingredients = ""; string name = currentBluprint.displayName; string upgradeName = currentBluprint.nameOfBuildingToUpgrade; @@ -162,7 +162,7 @@ namespace stardew_access.Patches blueprintInfo = $"{name}, Price: {price}, Ingredients: {ingredients}, Dimensions: {width} width and {height} height, Description: {description}"; - if (isBPressed && !isSayingBlueprintInfo) + if (isCPressed && !isSayingBlueprintInfo) { SayBlueprintInfo(blueprintInfo); }