diff --git a/stardew-access/Patches/BuildingNAnimalMenuPatches.cs b/stardew-access/Patches/BuildingNAnimalMenuPatches.cs index e314dc9..1d71a5d 100644 --- a/stardew-access/Patches/BuildingNAnimalMenuPatches.cs +++ b/stardew-access/Patches/BuildingNAnimalMenuPatches.cs @@ -125,7 +125,7 @@ namespace stardew_access.Patches return; int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position - bool isBPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.B); + bool isCPressed = Game1.input.GetKeyboardState().IsKeyDown(Microsoft.Xna.Framework.Input.Keys.C); string ingredients = ""; string name = currentBluprint.displayName; string upgradeName = currentBluprint.nameOfBuildingToUpgrade; @@ -162,7 +162,7 @@ namespace stardew_access.Patches blueprintInfo = $"{name}, Price: {price}, Ingredients: {ingredients}, Dimensions: {width} width and {height} height, Description: {description}"; - if (isBPressed && !isSayingBlueprintInfo) + if (isCPressed && !isSayingBlueprintInfo) { SayBlueprintInfo(blueprintInfo); }