diff --git a/stardew-access/Patches/GameMenuPatches/CraftingPagePatch.cs b/stardew-access/Patches/GameMenuPatches/CraftingPagePatch.cs index 51db2e5..8599840 100644 --- a/stardew-access/Patches/GameMenuPatches/CraftingPagePatch.cs +++ b/stardew-access/Patches/GameMenuPatches/CraftingPagePatch.cs @@ -17,191 +17,23 @@ namespace stardew_access.Patches { int x = Game1.getMouseX(true), y = Game1.getMouseY(true); // Mouse x and y position - if (MainClass.Config.SnapToFirstInventorySlotKey.JustPressed() && __instance.inventory.inventory.Count > 0) + if (narrateMenuButtons(__instance, x, y)) { - // snap to first inventory slot - __instance.setCurrentlySnappedComponentTo(__instance.inventory.inventory[0].myID); - __instance.inventory.inventory[0].snapMouseCursorToCenter(); - currentSelectedCraftingRecipe = -1; - } - else if (MainClass.Config.SnapToFirstSecondaryInventorySlotKey.JustPressed() && __instance.pagesOfCraftingRecipes[___currentCraftingPage].Count > 0) - { - // snap to first crafting recipe - __instance.setCurrentlySnappedComponentTo(__instance.pagesOfCraftingRecipes[___currentCraftingPage].ElementAt(0).Key.myID); - __instance.pagesOfCraftingRecipes[___currentCraftingPage].ElementAt(0).Key.snapMouseCursorToCenter(); - currentSelectedCraftingRecipe = 0; - } - else if (MainClass.Config.CraftingMenuCycleThroughRecipiesKey.JustPressed() && !isSelectingRecipe) - { - isSelectingRecipe = true; - CycleThroughRecipies(__instance.pagesOfCraftingRecipes, ___currentCraftingPage, __instance); - Task.Delay(200).ContinueWith(_ => { isSelectingRecipe = false; }); - } - - #region Narrate buttons in the menu - if (__instance.upButton != null && __instance.upButton.containsPoint(x, y)) - { - string toSpeak = "Previous Recipe List"; - if (craftingPageQueryKey != toSpeak) - { - craftingPageQueryKey = toSpeak; - hoveredItemQueryKey = ""; - MainClass.ScreenReader.Say(toSpeak, true); - } return; } - if (__instance.downButton != null && __instance.downButton.containsPoint(x, y)) + if (narrateHoveredRecipe(__instance, ___currentCraftingPage, ___hoverRecipe, x, y)) { - string toSpeak = "Next Recipe List"; - if (craftingPageQueryKey != toSpeak) - { - craftingPageQueryKey = toSpeak; - hoveredItemQueryKey = ""; - MainClass.ScreenReader.Say(toSpeak, true); - } return; } - if (__instance.trashCan.containsPoint(x, y)) - { - string toSpeak = "Trash Can"; - if (craftingPageQueryKey != toSpeak) - { - craftingPageQueryKey = toSpeak; - hoveredItemQueryKey = ""; - MainClass.ScreenReader.Say(toSpeak, true); - } - return; - } - - if (__instance.dropItemInvisibleButton.containsPoint(x, y)) - { - string toSpeak = "Drop Item"; - if (craftingPageQueryKey != toSpeak) - { - craftingPageQueryKey = toSpeak; - hoveredItemQueryKey = ""; - MainClass.ScreenReader.Say(toSpeak, true); - Game1.playSound("drop_item"); - } - return; - } - #endregion - - #region Narrate hovered recipe - if (___hoverRecipe != null) - { - string name = ___hoverRecipe.DisplayName; - int numberOfProduce = ___hoverRecipe.numberProducedPerCraft; - string description = ""; - string ingredients = ""; - string buffs = ""; - string craftable = ""; - - description = $"Description:\n{___hoverRecipe.description}"; - craftable = ___hoverRecipe.doesFarmerHaveIngredientsInInventory(getContainerContents(__instance._materialContainers)) ? "Craftable" : "Not Craftable"; - - #region Crafting ingredients - ingredients = "Ingredients:\n"; - for (int i = 0; i < ___hoverRecipe.recipeList.Count; i++) - { - int recipeCount = ___hoverRecipe.recipeList.ElementAt(i).Value; - int recipeItem = ___hoverRecipe.recipeList.ElementAt(i).Key; - string recipeName = ___hoverRecipe.getNameFromIndex(recipeItem); - - ingredients += $" ,{recipeCount} {recipeName}"; - } - #endregion - - #region Health & stamina and buff items (effects like +1 walking speed) - Item producesItem = ___hoverRecipe.createItem(); - if (producesItem is StardewValley.Object producesItemObject) - { - if (producesItemObject.Edibility != -300) - { - int stamina_recovery = producesItemObject.staminaRecoveredOnConsumption(); - buffs += $"{stamina_recovery} Energy"; - if (stamina_recovery >= 0) - { - int health_recovery = producesItemObject.healthRecoveredOnConsumption(); - buffs += $"\n{health_recovery} Health"; - } - } - // These variables are taken from the game's code itself (IClickableMenu.cs -> 1016 line) - bool edibleItem = producesItem != null && (int)producesItemObject.Edibility != -300; - string[]? buffIconsToDisplay = (producesItem != null && edibleItem && Game1.objectInformation[producesItemObject.ParentSheetIndex].Split('/').Length > 7) - ? producesItem.ModifyItemBuffs(Game1.objectInformation[producesItemObject.ParentSheetIndex].Split('/')[7].Split(' ')) - : null; - - if (buffIconsToDisplay != null) - { - for (int j = 0; j < buffIconsToDisplay.Length; j++) - { - string buffName = ((Convert.ToInt32(buffIconsToDisplay[j]) > 0) ? "+" : "") + buffIconsToDisplay[j] + " "; - if (j <= 11) - { - buffName = Game1.content.LoadString("Strings\\UI:ItemHover_Buff" + j, buffName); - } - try - { - int count = int.Parse(buffName.Substring(0, buffName.IndexOf(' '))); - if (count != 0) - buffs += $"{buffName}\n"; - } - catch (Exception) { } - } - - buffs = $"Buffs and boosts:\n {buffs}"; - } - } - #endregion - - - string toSpeak = $"{numberOfProduce} {name}, {craftable}, \n\t{ingredients}, \n\t{description} \n\t{buffs}"; - - if (craftingPageQueryKey != toSpeak) - { - craftingPageQueryKey = toSpeak; - hoveredItemQueryKey = ""; - MainClass.ScreenReader.Say(toSpeak, true); - } - return; - } - else - { - var isRecipeInFocus = false; - foreach (var item in __instance.pagesOfCraftingRecipes[___currentCraftingPage]) - { - if (item.Key.containsPoint(x, y)) - { - isRecipeInFocus = true; - break; - } - } - - if (isRecipeInFocus) - { - string query = $"unknown recipe:{__instance.getCurrentlySnappedComponent().myID}"; - - if (craftingPageQueryKey != query) - { - craftingPageQueryKey = query; - hoveredItemQueryKey = ""; - MainClass.ScreenReader.Say("unknown recipe", true); - } - return; - } - } - #endregion - - #region Narrate hovered item if (InventoryUtils.narrateHoveredSlot(__instance.inventory, __instance.inventory.inventory, __instance.inventory.actualInventory, x, y)) { craftingPageQueryKey = ""; return; } - #endregion + + handleKeyBinds(__instance, ___currentCraftingPage); } catch (Exception e) { @@ -209,6 +41,174 @@ namespace stardew_access.Patches } } + private static void handleKeyBinds(CraftingPage __instance, int ___currentCraftingPage) + { + if (MainClass.Config.SnapToFirstInventorySlotKey.JustPressed() && __instance.inventory.inventory.Count > 0) + { + // snap to first inventory slot + __instance.setCurrentlySnappedComponentTo(__instance.inventory.inventory[0].myID); + __instance.inventory.inventory[0].snapMouseCursorToCenter(); + currentSelectedCraftingRecipe = -1; + } + else if (MainClass.Config.SnapToFirstSecondaryInventorySlotKey.JustPressed() && __instance.pagesOfCraftingRecipes[___currentCraftingPage].Count > 0) + { + // snap to first crafting recipe + __instance.setCurrentlySnappedComponentTo(__instance.pagesOfCraftingRecipes[___currentCraftingPage].ElementAt(0).Key.myID); + __instance.pagesOfCraftingRecipes[___currentCraftingPage].ElementAt(0).Key.snapMouseCursorToCenter(); + currentSelectedCraftingRecipe = 0; + } + else if (MainClass.Config.CraftingMenuCycleThroughRecipiesKey.JustPressed() && !isSelectingRecipe) + { + isSelectingRecipe = true; + CycleThroughRecipies(__instance.pagesOfCraftingRecipes, ___currentCraftingPage, __instance); + Task.Delay(200).ContinueWith(_ => { isSelectingRecipe = false; }); + } + } + + private static bool narrateMenuButtons(CraftingPage __instance, int x, int y) + { + string? toSpeak = null; + bool isDropItemButton = false; + + if (__instance.upButton != null && __instance.upButton.containsPoint(x, y)) + { + toSpeak = "Previous Recipe List"; + } + else if (__instance.downButton != null && __instance.downButton.containsPoint(x, y)) + { + toSpeak = "Next Recipe List"; + } + else if (__instance.trashCan != null && __instance.trashCan.containsPoint(x, y)) + { + toSpeak = "Trash Can"; + } + else if (__instance.dropItemInvisibleButton != null && __instance.dropItemInvisibleButton.containsPoint(x, y)) + { + toSpeak = "Drop Item"; + isDropItemButton = true; + } + else + { + return false; + } + + if (toSpeak != null && craftingPageQueryKey != toSpeak) + { + craftingPageQueryKey = toSpeak; + hoveredItemQueryKey = ""; + MainClass.ScreenReader.Say(toSpeak, true); + if (isDropItemButton) Game1.playSound("drop_item"); + } + + return true; + } + + private static bool narrateHoveredRecipe(CraftingPage __instance, int ___currentCraftingPage, CraftingRecipe ___hoverRecipe, int x, int y) + { + if (___hoverRecipe == null) + { + var isRecipeInFocus = false; + foreach (var item in __instance.pagesOfCraftingRecipes[___currentCraftingPage]) + { + if (!item.Key.containsPoint(x, y)) + continue; + + isRecipeInFocus = true; + break; + } + + if (!isRecipeInFocus) + return false; + + string query = $"unknown recipe:{__instance.getCurrentlySnappedComponent().myID}"; + + if (craftingPageQueryKey != query) + { + craftingPageQueryKey = query; + hoveredItemQueryKey = ""; + MainClass.ScreenReader.Say("unknown recipe", true); + } + return true; + } + + string name = ___hoverRecipe.DisplayName; + int numberOfProduce = ___hoverRecipe.numberProducedPerCraft; + string description = ""; + string ingredients = ""; + string buffs = ""; + string craftable = ""; + + description = $"Description:\n{___hoverRecipe.description}"; + craftable = ___hoverRecipe.doesFarmerHaveIngredientsInInventory(getContainerContents(__instance._materialContainers)) ? "Craftable" : "Not Craftable"; + + #region Crafting ingredients + ingredients = "Ingredients:\n"; + for (int i = 0; i < ___hoverRecipe.recipeList.Count; i++) + { + int recipeCount = ___hoverRecipe.recipeList.ElementAt(i).Value; + int recipeItem = ___hoverRecipe.recipeList.ElementAt(i).Key; + string recipeName = ___hoverRecipe.getNameFromIndex(recipeItem); + + ingredients += $" ,{recipeCount} {recipeName}"; + } + #endregion + + #region Health & stamina and buff items (effects like +1 walking speed) + Item producesItem = ___hoverRecipe.createItem(); + if (producesItem is StardewValley.Object producesItemObject) + { + if (producesItemObject.Edibility != -300) + { + int stamina_recovery = producesItemObject.staminaRecoveredOnConsumption(); + buffs += $"{stamina_recovery} Energy"; + if (stamina_recovery >= 0) + { + int health_recovery = producesItemObject.healthRecoveredOnConsumption(); + buffs += $"\n{health_recovery} Health"; + } + } + // These variables are taken from the game's code itself (IClickableMenu.cs -> 1016 line) + bool edibleItem = producesItem != null && (int)producesItemObject.Edibility != -300; + string[]? buffIconsToDisplay = (producesItem != null && edibleItem && Game1.objectInformation[producesItemObject.ParentSheetIndex].Split('/').Length > 7) + ? producesItem.ModifyItemBuffs(Game1.objectInformation[producesItemObject.ParentSheetIndex].Split('/')[7].Split(' ')) + : null; + + if (buffIconsToDisplay != null) + { + for (int j = 0; j < buffIconsToDisplay.Length; j++) + { + string buffName = ((Convert.ToInt32(buffIconsToDisplay[j]) > 0) ? "+" : "") + buffIconsToDisplay[j] + " "; + if (j <= 11) + { + buffName = Game1.content.LoadString("Strings\\UI:ItemHover_Buff" + j, buffName); + } + try + { + int count = int.Parse(buffName.Substring(0, buffName.IndexOf(' '))); + if (count != 0) + buffs += $"{buffName}\n"; + } + catch (Exception) { } + } + + buffs = $"Buffs and boosts:\n {buffs}"; + } + } + #endregion + + + string toSpeak = $"{numberOfProduce} {name}, {craftable}, \n\t{ingredients}, \n\t{description} \n\t{buffs}"; + + if (craftingPageQueryKey != toSpeak) + { + craftingPageQueryKey = toSpeak; + hoveredItemQueryKey = ""; + MainClass.ScreenReader.Say(toSpeak, true); + } + + return true; + } + private static void CycleThroughRecipies(List> pagesOfCraftingRecipes, int ___currentCraftingPage, CraftingPage __instance) { currentSelectedCraftingRecipe++;