diff --git a/stardew-access/Features/Other.cs b/stardew-access/Features/Other.cs
index 6a7b9ff..826c01d 100644
--- a/stardew-access/Features/Other.cs
+++ b/stardew-access/Features/Other.cs
@@ -63,8 +63,6 @@ namespace stardew_access.Features
MainClass.hudMessageQueryKey = searchQuery;
MainClass.ScreenReader.Say(toSpeak, true);
- // Pause to avoid interruption
- MainClass.ReadTileFeature.pause();
}
}
}
diff --git a/stardew-access/Features/ReadTile.cs b/stardew-access/Features/ReadTile.cs
index 3c76011..a7a5912 100644
--- a/stardew-access/Features/ReadTile.cs
+++ b/stardew-access/Features/ReadTile.cs
@@ -39,9 +39,6 @@ namespace stardew_access.Features
/// The amount of time we want to pause the execution (in ms).
Default is 2500 (2.5s).
public void pause(int time = 2500)
{
- if (!MainClass.Config.ReadTileAllowPausing)
- return;
-
this.shouldPause = true;
Task.Delay(time).ContinueWith(_ => { this.shouldPause = false; });
}
diff --git a/stardew-access/ModConfig.cs b/stardew-access/ModConfig.cs
index 40f41fb..479c25d 100644
--- a/stardew-access/ModConfig.cs
+++ b/stardew-access/ModConfig.cs
@@ -6,7 +6,6 @@ namespace stardew_access
{
public Boolean VerboseCoordinates { get; set; } = true;
public Boolean ReadTile { get; set; } = true;
- public Boolean ReadTileAllowPausing { get; set; } = true;
public Boolean SnapMouse { get; set; } = true;
public Boolean Radar { get; set; } = false;
public Boolean RadarStereoSound { get; set; } = true;