diff --git a/stardew-access/Features/TileInfo.cs b/stardew-access/Features/TileInfo.cs index 5cc73f6..27fc00f 100644 --- a/stardew-access/Features/TileInfo.cs +++ b/stardew-access/Features/TileInfo.cs @@ -881,7 +881,7 @@ namespace stardew_access.Features public static string? getResourceClumpAtTile(int x, int y, bool lessInfo = false) { if (Game1.currentLocation is Woods) - return getStumpsInWoods(x, y, true); + return getStumpsInWoods(x, y, lessInfo); for (int i = 0; i < Game1.currentLocation.resourceClumps.Count; i++) { @@ -921,10 +921,6 @@ namespace stardew_access.Features if (Game1.currentLocation is not Woods) return null; - if ((x == 8 || x == 9) && y == 7) - { - return "Old Master Cannoli"; - } Netcode.NetObjectList stumps = ((Woods)Game1.currentLocation).stumps; for (int i = 0; i < stumps.Count; i++) { diff --git a/stardew-access/static-tiles.json b/stardew-access/static-tiles.json index 4eeb776..1cca150 100644 --- a/stardew-access/static-tiles.json +++ b/stardew-access/static-tiles.json @@ -1880,7 +1880,22 @@ { "x":[12], "y":[4], + "type":"interactable" + } + }, + "woods": + { + "Forest Entrance": + { + "x":[59], + "y":[17], "type":"door" + }, + "Old Master Cannoli": + { + "x":[8,9], + "y":[7], + "type":"interactable" } } } \ No newline at end of file