From 2b59c6759dd5b45fdff8321876ff16ed90e9bdb3 Mon Sep 17 00:00:00 2001 From: shoaib11120 Date: Wed, 19 Jan 2022 13:17:43 +0530 Subject: [PATCH] Skip radar sound if the player is looking at the tile --- stardew-access/Game/Radar.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/stardew-access/Game/Radar.cs b/stardew-access/Game/Radar.cs index 7a31edb..d60125c 100644 --- a/stardew-access/Game/Radar.cs +++ b/stardew-access/Game/Radar.cs @@ -195,6 +195,10 @@ namespace stardew_access.Game public void playSoundAt(Vector2 position, String? searchQuery) { + // Skip if player is directly looking at the tile + if (CurrentPlayer.getNextTile().Equals(position)) + return; + if (searchQuery == null || !exclusions.Contains(searchQuery.ToLower().Trim())) { if(MainClass.radarDebug)