using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace EvilSatellites { public static class GameStats { public static int ShotsFired; public static int SatellitesShot; public static int DebrisCollected; public static int SatelliteCollisions; public static int DebrisCollisions; public static int Wave; public static double TotalPlayTime; public static void Reset() { ShotsFired = 0; SatellitesShot = 0; DebrisCollected = 0; SatelliteCollisions = 0; DebrisCollisions = 0; TotalPlayTime = 0; Wave = 1; } } }