diff --git a/.vs/EvilSatellites/v16/.suo b/.vs/EvilSatellites/v16/.suo index a4e8910..3a671b9 100644 Binary files a/.vs/EvilSatellites/v16/.suo and b/.vs/EvilSatellites/v16/.suo differ diff --git a/readme.html b/readme.html index 6a6a9b5..c2810de 100644 --- a/readme.html +++ b/readme.html @@ -70,8 +70,8 @@

Once you select "Start", the game will load and you'll be dropped into your spaceship. Enable your radar, which will be in satellite mode by default. Turn around until you hear the radar straight ahead of you at its highest pitch.
Check how far away the object is. Your shots can reach up to 500 units away, however the projectiles will take quite a long time to get there, so it becomes harder to hit the satellites from that distance. Anything 50 units or below should be very easy to hit. That doesn't mean you shouldn't try to hit it from further away though, as the satellites will shoot back! Their projectiles are the same as yours, so take the same amount of time to travel.
Once you've hit the satellite enough times, it will explode and leave debris behind. Switch your radar to debris mode. Enable the debris collector by holding down the button, and fly towards the debris. Once you get close enough it will fill up your ammo, and the debris will disappear.
Running into a satellite will cause you to lose a ton of health. Running into debris without the collector enabled also loses you quite a bit of health. Try to avoid that!
Health will slowly fill back up over time, ammo will not. It is important that you keep an eye on your ammo count, as running out will basically spell game over.

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