import ResonatorAudioContext from '../audio-context'; import EventEmitter from 'eventemitter3'; export default class ResonatorScene extends EventEmitter { scene: GainNode; context: ResonatorAudioContext; listener: AudioListener; constructor(context: ResonatorAudioContext); init(): void; createSource(): any; getOutput(): any; getInput(): any; setListenerPosition(x: number, y: number, z: number): void; setListenerOrientation(forward: any, rawup: any): void; }