import { AssetManager } from '../asset-manager'; import { Input } from '../input'; import Resonator from '../resonator'; import { Scene } from '../scene/scene'; import { SceneManager } from '../scene/manager'; import { Scheduler } from '../scheduler'; import { TTS } from '../tts'; import { HTTPLoader } from '../resonator/loaders/http-loader'; import { EventBus } from '../event-bus'; import { World } from '../world'; export declare class Game extends EventBus { assetLoader: HTTPLoader; assetManager: AssetManager; resonator: Resonator; input: Input; tts: TTS; sceneManager: SceneManager; scheduler: Scheduler; world: World; constructor(); init(): void; start(): void; addScene(scene: Scene): void; addDefaultScene(scene: Scene): void; setWorld(world: World): void; }