function LookCommand(args, context) { if (args.length == 1) { context.examineRoom(); } else { const room = context.getRoom(context.player.currentRoom); const items = room.getItems(); let item = null; for (let i of items) { if (i.name.includes(args[1])) { item = i; break; } } if (!item) { const items = context.player.getInventory(); for (let i of items) { if (i.name.includes(args[1])) { item = i; break; } } } if (!item) { context.output.say(`I could not find a ${args[1]}.`); } else { context.output.say(`You look at ${item.name}.`); context.output.say(item.description); } } } LookCommand.metadata = { category: "Actions", description: "Examine room or object", arguments: [ { type: "item", name: "target", optional: true, description: "Object to examine" } ] }; export default LookCommand;